From 37206bcc8385cbcf6a66318516f86b5bd21c3d02 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Fri, 29 Apr 2022 12:10:16 +0200 Subject: [PATCH] Range - added nil check for playerData --- Moose Development/Moose/Functional/Range.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Moose Development/Moose/Functional/Range.lua b/Moose Development/Moose/Functional/Range.lua index 255672be1..53b5ebba8 100644 --- a/Moose Development/Moose/Functional/Range.lua +++ b/Moose Development/Moose/Functional/Range.lua @@ -3010,7 +3010,7 @@ function RANGE:_CheckInZone(_unitName) Straferesult.rangename=self.rangename -- Save trap sheet. - if playerData.targeton and self.targetsheet then + if playerData and playerData.targeton and self.targetsheet then self:_SaveTargetSheet(_playername, result) end --RangeBoss edit for strafe data saved to file