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https://github.com/FlightControl-Master/MOOSE.git
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Task Assignment
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@@ -169,10 +169,16 @@ function TASK:New( Mission, SetGroupAssign, TaskName, TaskType, TaskBriefing )
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self:AddTransition( "Assigned", "Success", "Success" )
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self:AddTransition( "Assigned", "Hold", "Hold" )
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self:AddTransition( "Assigned", "Fail", "Failed" )
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self:AddTransition( "Assigned", "Abort", "Aborted" )
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self:AddTransition( { "Planned", "Assigned" }, "Abort", "Aborted" )
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self:AddTransition( "Assigned", "Cancel", "Cancelled" )
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self:AddTransition( "Assigned", "Goal", "*" )
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self.Fsm = {}
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local Fsm = self:GetUnitProcess()
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Fsm:SetStartState( "Planned" )
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Fsm:AddProcess ( "Planned", "Accept", ACT_ASSIGN_ACCEPT:New( self.TaskBriefing ), { Assigned = "SelectAction", Rejected = "Reject" } )
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--- Goal Handler OnBefore for TASK
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-- @function [parent=#TASK] OnBeforeGoal
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-- @param #TASK self
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@@ -216,7 +222,6 @@ function TASK:New( Mission, SetGroupAssign, TaskName, TaskType, TaskBriefing )
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self:F( "New TASK " .. TaskName )
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self.Processes = {}
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self.Fsm = {}
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self.Mission = Mission
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self.CommandCenter = Mission:GetCommandCenter()
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@@ -229,7 +234,6 @@ function TASK:New( Mission, SetGroupAssign, TaskName, TaskType, TaskBriefing )
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self:SetBriefing( TaskBriefing )
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self.FsmTemplate = self.FsmTemplate or FSM_PROCESS:New()
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self.TaskInfo = TASKINFO:New( self )
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@@ -246,7 +250,8 @@ function TASK:GetUnitProcess( TaskUnit )
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if TaskUnit then
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return self:GetStateMachine( TaskUnit )
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else
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return self.FsmTemplate
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self.FsmTemplate = self.FsmTemplate or FSM_PROCESS:New()
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return self.FsmTemplate
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end
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end
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@@ -500,6 +505,16 @@ end
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do -- Group Assignment
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--- @param #TASK self
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-- @param Actions.Act_Assign#ACT_ASSIGN AcceptClass
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function TASK:SetAssignMethod( AcceptClass )
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local ProcessTemplate = self:GetUnitProcess()
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ProcessTemplate:SetProcess( "Planned", "Accept", AcceptClass ) -- Actions.Act_Assign#ACT_ASSIGN
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end
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--- Assign the @{Task} to a @{Group}.
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-- @param #TASK self
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-- @param Wrapper.Group#GROUP TaskGroup
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@@ -739,21 +754,14 @@ function TASK:SetPlannedMenuForGroup( TaskGroup, MenuTime )
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local Mission = self:GetMission()
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local MissionName = Mission:GetName()
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local CommandCenter = Mission:GetCommandCenter()
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local CommandCenterMenu = CommandCenter:GetMenu()
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local MissionMenu = Mission:GetMenu( TaskGroup )
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local TaskType = self:GetType()
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local TaskPlayerCount = self:GetPlayerCount()
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local TaskPlayerString = string.format( " (%dp)", TaskPlayerCount )
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-- local TaskText = string.format( "%s%s", self:GetName(), TaskPlayerString ) --, TaskThreatLevelString )
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local TaskText = string.format( "%s", self:GetName() )
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local TaskName = string.format( "%s", self:GetName() )
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local MissionMenu = Mission:GetMenu( TaskGroup )
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--local MissionMenu = MENU_GROUP:New( TaskGroup, MissionName, CommandCenterMenu ):SetTime( MenuTime )
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--local MissionMenu = Mission:GetMenu( TaskGroup )
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self.MenuPlanned = self.MenuPlanned or {}
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self.MenuPlanned[TaskGroup] = MENU_GROUP_DELAYED:New( TaskGroup, "Join Planned Task", MissionMenu, Mission.MenuReportTasksPerStatus, Mission, TaskGroup, "Planned" ):SetTime( MenuTime ):SetTag( "Tasking" )
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local TaskTypeMenu = MENU_GROUP_DELAYED:New( TaskGroup, TaskType, self.MenuPlanned[TaskGroup] ):SetTime( MenuTime ):SetTag( "Tasking" )
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@@ -778,11 +786,6 @@ end
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function TASK:SetAssignedMenuForGroup( TaskGroup, MenuTime )
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self:F( { TaskGroup:GetName(), MenuTime } )
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local Mission = self:GetMission()
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local MissionName = Mission:GetName()
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local CommandCenter = Mission:GetCommandCenter()
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local CommandCenterMenu = CommandCenter:GetMenu()
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local TaskType = self:GetType()
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local TaskPlayerCount = self:GetPlayerCount()
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local TaskPlayerString = string.format( " (%dp)", TaskPlayerCount )
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@@ -831,9 +834,6 @@ function TASK:RefreshMenus( TaskGroup, MenuTime )
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local Mission = self:GetMission()
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local MissionName = Mission:GetName()
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local CommandCenter = Mission:GetCommandCenter()
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local CommandCenterMenu = CommandCenter:GetMenu()
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local MissionMenu = Mission:GetMenu( TaskGroup )
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local TaskName = self:GetName()
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@@ -865,7 +865,6 @@ function TASK:RemoveAssignedMenuForGroup( TaskGroup )
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local Mission = self:GetMission()
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local MissionName = Mission:GetName()
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local MissionMenu = Mission:GetMenu( TaskGroup )
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if MissionMenu then
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@@ -1223,12 +1222,16 @@ function TASK:onenterAssigned( From, Event, To, PlayerUnit, PlayerName )
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--- This test is required, because the state transition will be fired also when the state does not change in case of an event.
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if From ~= "Assigned" then
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self:F( { From, Event, To, PlayerUnit:GetName(), PlayerName } )
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self:GetMission():GetCommandCenter():MessageToCoalition( "Task " .. self:GetName() .. " is assigned." )
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local PlayerNames = self:GetPlayerNames()
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local PlayerText = REPORT:New()
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for PlayerName, TaskName in pairs( PlayerNames ) do
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PlayerText:Add( PlayerName )
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end
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self:GetMission():GetCommandCenter():MessageToCoalition( "Task " .. self:GetName() .. " is assigned to players " .. PlayerText:Text(",") .. ". Good Luck!" )
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-- Set the total Progress to be achieved.
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self:SetGoalTotal() -- Polymorphic to set the initial goal total!
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if self.Dispatcher then
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@@ -1244,7 +1247,7 @@ function TASK:onenterAssigned( From, Event, To, PlayerUnit, PlayerName )
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self:SetMenu()
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self:F( { "--> Task Assigned", TaskName = self:GetName(), Mission = self:GetMission():GetName() } )
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self:F( { "--> Task Player Names", PlayerNames = self:GetPlayerNames() } )
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self:F( { "--> Task Player Names", PlayerNames = PlayerNames } )
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end
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end
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