diff --git a/Moose Development/Moose/Functional/Scoring.lua b/Moose Development/Moose/Functional/Scoring.lua index c122fc465..7d5ba16f9 100644 --- a/Moose Development/Moose/Functional/Scoring.lua +++ b/Moose Development/Moose/Functional/Scoring.lua @@ -1,7 +1,7 @@ --- Single-Player:**Yes** / Multi-Player:**Yes** / Core:**Yes** -- **Administer the scoring of player achievements, -- and create a CSV file logging the scoring events for use at team or squadron websites.** -- --- -- ![Banner Image](..\Presentations\Scoring\Dia1.JPG) +-- -- ![Banner Image](..\Presentations\SCORING\Dia1.JPG) -- -- === -- diff --git a/Moose Presentations/LED Score Board.png b/Moose Presentations/LED Score Board.png new file mode 100644 index 000000000..673d1c74b Binary files /dev/null and b/Moose Presentations/LED Score Board.png differ diff --git a/Moose Presentations/SCORING.pptx b/Moose Presentations/SCORING.pptx new file mode 100644 index 000000000..35021c0c8 Binary files /dev/null and b/Moose Presentations/SCORING.pptx differ diff --git a/Moose Test Missions/SCO - Scoring/SCO-100 - Scoring of Statics/SCO-100 - Scoring of Statics.miz b/Moose Test Missions/SCO - Scoring/SCO-100 - Scoring of Statics/SCO-100 - Scoring of Statics.miz index dc006b894..3f44fd35e 100644 Binary files a/Moose Test Missions/SCO - Scoring/SCO-100 - Scoring of Statics/SCO-100 - Scoring of Statics.miz and b/Moose Test Missions/SCO - Scoring/SCO-100 - Scoring of Statics/SCO-100 - Scoring of Statics.miz differ diff --git a/docs/Documentation/AI_Patrol.html b/docs/Documentation/AI_Patrol.html index 1e1e5be34..3677ba86b 100644 --- a/docs/Documentation/AI_Patrol.html +++ b/docs/Documentation/AI_Patrol.html @@ -880,6 +880,9 @@ Use the method AIPATROLZONE.M + +

This table contains the targets detected during patrol.

+
diff --git a/docs/Documentation/Scoring.html b/docs/Documentation/Scoring.html index 18ca500a0..1e90c63a4 100644 --- a/docs/Documentation/Scoring.html +++ b/docs/Documentation/Scoring.html @@ -74,7 +74,7 @@

Single-Player:Yes / Multi-Player:Yes / Core:Yes -- Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.

-

-- Banner Image

+

-- Banner Image


diff --git a/docs/Documentation/Spawn.html b/docs/Documentation/Spawn.html index 0075c158f..fd956909f 100644 --- a/docs/Documentation/Spawn.html +++ b/docs/Documentation/Spawn.html @@ -1758,9 +1758,6 @@ The group that was spawned. You can use this group for further actions.

- -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -2235,7 +2232,7 @@ when nothing was spawned.

- + #number SPAWN.SpawnMaxGroups @@ -2252,7 +2249,7 @@ when nothing was spawned.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -2555,7 +2552,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):Schedule( 600, 0.5 ) -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

diff --git a/docs/Documentation/index.html b/docs/Documentation/index.html index e358d4b77..890aa495e 100644 --- a/docs/Documentation/index.html +++ b/docs/Documentation/index.html @@ -337,7 +337,7 @@ following a given priority.

Single-Player:Yes / Multi-Player:Yes / Core:Yes -- Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.

-

-- Banner Image

+

-- Banner Image


diff --git a/docs/Presentations/SCORING.pptx b/docs/Presentations/SCORING.pptx new file mode 100644 index 000000000..511f83f82 Binary files /dev/null and b/docs/Presentations/SCORING.pptx differ diff --git a/docs/Presentations/SCORING/Dia1.JPG b/docs/Presentations/SCORING/Dia1.JPG new file mode 100644 index 000000000..d1b418574 Binary files /dev/null and b/docs/Presentations/SCORING/Dia1.JPG differ