mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-08-15 10:47:21 +00:00
Event Handling
This commit is contained in:
parent
cff8522922
commit
47f1b8ae66
@ -364,7 +364,7 @@ do -- Event Handling
|
|||||||
-- @return #BASE
|
-- @return #BASE
|
||||||
function BASE:UnHandleEvent( Event )
|
function BASE:UnHandleEvent( Event )
|
||||||
|
|
||||||
self:EventDispatcher():Remove( self, Event )
|
self:EventDispatcher():RemoveEvent( self, Event )
|
||||||
|
|
||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|||||||
@ -450,16 +450,16 @@ end
|
|||||||
-- @param Core.Base#BASE EventClass The self instance of the class for which the event is.
|
-- @param Core.Base#BASE EventClass The self instance of the class for which the event is.
|
||||||
-- @param Dcs.DCSWorld#world.event EventID
|
-- @param Dcs.DCSWorld#world.event EventID
|
||||||
-- @return #EVENT.Events
|
-- @return #EVENT.Events
|
||||||
function EVENT:Remove( EventClass, EventID )
|
function EVENT:RemoveEvent( EventClass, EventID )
|
||||||
|
|
||||||
self:E( { "Removing subscription for class: ", EventClass:GetClassNameAndID() } )
|
self:E( { "Removing subscription for class: ", EventClass:GetClassNameAndID() } )
|
||||||
|
|
||||||
local EventPriority = EventClass:GetEventPriority()
|
local EventPriority = EventClass:GetEventPriority()
|
||||||
|
|
||||||
self.EventsDead = self.EventsDead or {}
|
self.Events = self.Events or {}
|
||||||
self.EventsDead[EventID] = self.EventsDead[EventID] or {}
|
self.Events[EventID] = self.Events[EventID] or {}
|
||||||
self.EventsDead[EventID][EventPriority] = self.EventsDead[EventID][EventPriority] or {}
|
self.Events[EventID][EventPriority] = self.Events[EventID][EventPriority] or {}
|
||||||
self.EventsDead[EventID][EventPriority][EventClass] = self.Events[EventID][EventPriority][EventClass]
|
self.Events[EventID][EventPriority][EventClass] = self.Events[EventID][EventPriority][EventClass]
|
||||||
|
|
||||||
self.Events[EventID][EventPriority][EventClass] = nil
|
self.Events[EventID][EventPriority][EventClass] = nil
|
||||||
|
|
||||||
@ -529,7 +529,7 @@ end
|
|||||||
-- @param EventID
|
-- @param EventID
|
||||||
-- @return #EVENT
|
-- @return #EVENT
|
||||||
function EVENT:OnEventGeneric( EventFunction, EventClass, EventID )
|
function EVENT:OnEventGeneric( EventFunction, EventClass, EventID )
|
||||||
self:F2( { EventID } )
|
self:E( { EventID } )
|
||||||
|
|
||||||
local EventData = self:Init( EventID, EventClass )
|
local EventData = self:Init( EventID, EventClass )
|
||||||
EventData.EventFunction = EventFunction
|
EventData.EventFunction = EventFunction
|
||||||
@ -923,7 +923,7 @@ function EVENT:onEvent( Event )
|
|||||||
end
|
end
|
||||||
else
|
else
|
||||||
-- The EventClass is not alive anymore, we remove it from the EventHandlers...
|
-- The EventClass is not alive anymore, we remove it from the EventHandlers...
|
||||||
self:Remove( EventClass, Event.id )
|
self:RemoveEvent( EventClass, Event.id )
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
|
|
||||||
@ -973,7 +973,7 @@ function EVENT:onEvent( Event )
|
|||||||
end
|
end
|
||||||
else
|
else
|
||||||
-- The EventClass is not alive anymore, we remove it from the EventHandlers...
|
-- The EventClass is not alive anymore, we remove it from the EventHandlers...
|
||||||
self:Remove( EventClass, Event.id )
|
self:RemoveEvent( EventClass, Event.id )
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
|
|
||||||
|
|||||||
@ -150,7 +150,7 @@ end
|
|||||||
-- @return #CLEANUP_AIRBASE
|
-- @return #CLEANUP_AIRBASE
|
||||||
function CLEANUP_AIRBASE:SetCleanMissiles( CleanMissiles )
|
function CLEANUP_AIRBASE:SetCleanMissiles( CleanMissiles )
|
||||||
|
|
||||||
if CleanMissiles or true then
|
if CleanMissiles then
|
||||||
self:HandleEvent( EVENTS.Shot, self.__.OnEventShot )
|
self:HandleEvent( EVENTS.Shot, self.__.OnEventShot )
|
||||||
else
|
else
|
||||||
self:UnHandleEvent( EVENTS.Shot )
|
self:UnHandleEvent( EVENTS.Shot )
|
||||||
@ -364,7 +364,7 @@ function CLEANUP_AIRBASE.__:CleanUpSchedule()
|
|||||||
local CleanUpLandHeight = CleanUpCoordinate:GetLandHeight()
|
local CleanUpLandHeight = CleanUpCoordinate:GetLandHeight()
|
||||||
local CleanUpUnitHeight = CleanUpCoordinate.y - CleanUpLandHeight
|
local CleanUpUnitHeight = CleanUpCoordinate.y - CleanUpLandHeight
|
||||||
|
|
||||||
if CleanUpUnitHeight < 30 then
|
if CleanUpUnitHeight < 100 then
|
||||||
self:T( { "CleanUp Scheduler", "Destroy " .. CleanUpUnitName .. " because below safe height and damaged." } )
|
self:T( { "CleanUp Scheduler", "Destroy " .. CleanUpUnitName .. " because below safe height and damaged." } )
|
||||||
self:DestroyUnit( CleanUpUnit )
|
self:DestroyUnit( CleanUpUnit )
|
||||||
end
|
end
|
||||||
|
|||||||
@ -1141,7 +1141,7 @@ do -- Event Handling
|
|||||||
-- @return #GROUP
|
-- @return #GROUP
|
||||||
function GROUP:UnHandleEvent( Event )
|
function GROUP:UnHandleEvent( Event )
|
||||||
|
|
||||||
self:EventDispatcher():Remove( self, Event )
|
self:EventDispatcher():RemoveEvent( self, Event )
|
||||||
|
|
||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user