diff --git a/Moose Development/Moose/Ops/Operation.lua b/Moose Development/Moose/Ops/Operation.lua index a304395d7..90455a1d7 100644 --- a/Moose Development/Moose/Ops/Operation.lua +++ b/Moose Development/Moose/Ops/Operation.lua @@ -126,8 +126,8 @@ OPERATION.version="0.1.0" -- TODO list ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --- TODO: Braches? --- TODO: Over conditions. +-- TODO: Branches? +-- TODO: "Over" conditions. -- DONE: Phases. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- diff --git a/Moose Development/Moose/Ops/PlayerTask.lua b/Moose Development/Moose/Ops/PlayerTask.lua index d72198dc1..e45a864b0 100644 --- a/Moose Development/Moose/Ops/PlayerTask.lua +++ b/Moose Development/Moose/Ops/PlayerTask.lua @@ -912,6 +912,11 @@ do -- -- and then `taskmanager:SetLocale("fr")` **after** @{#PLAYERTASKCONTROLLER.New}() in your script. -- +-- If you just want to replace a **single text block** in the table, you can do this like so: +-- +-- mycontroller.Messages.EN.NOACTIVETASK = "Choose a task first!" +-- mycontroller.Messages.FR.YES = "Oui" +-- -- ## 7 Events -- -- The class comes with a number of FSM-based events that missions designers can use to shape their mission.