Markers and RAT v2.1

Added additional arguments for markers as introduced in DCS 2.5.
RAT improvements:
- Added onboard num via input.
- Added description of WPs.
- Fixed markers.
This commit is contained in:
funkyfranky
2018-02-08 20:26:04 +01:00
parent b3267c00e9
commit 5134de9f28
2 changed files with 62 additions and 37 deletions

View File

@@ -838,7 +838,7 @@ do -- COORDINATE
-- local MarkID = TargetCoord:MarkToAll( "This is a target for all players" )
function COORDINATE:MarkToAll( MarkText )
local MarkID = UTILS.GetMarkID()
trigger.action.markToAll( MarkID, MarkText, self:GetVec3() )
trigger.action.markToAll( MarkID, MarkText, self:GetVec3(), false, "" )
return MarkID
end
@@ -852,7 +852,7 @@ do -- COORDINATE
-- local MarkID = TargetCoord:MarkToCoalition( "This is a target for the red coalition", coalition.side.RED )
function COORDINATE:MarkToCoalition( MarkText, Coalition )
local MarkID = UTILS.GetMarkID()
trigger.action.markToCoalition( MarkID, MarkText, self:GetVec3(), Coalition )
trigger.action.markToCoalition( MarkID, MarkText, self:GetVec3(), Coalition, false, "" )
return MarkID
end
@@ -889,7 +889,7 @@ do -- COORDINATE
-- local MarkID = TargetCoord:MarkToGroup( "This is a target for the attack group", AttackGroup )
function COORDINATE:MarkToGroup( MarkText, MarkGroup )
local MarkID = UTILS.GetMarkID()
trigger.action.markToGroup( MarkID, MarkText, self:GetVec3(), MarkGroup:GetID() )
trigger.action.markToGroup( MarkID, MarkText, self:GetVec3(), MarkGroup:GetID(), false, "" )
return MarkID
end