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Added methods to COORDINATE to place marks on the map
* Added new methods to COORDINATE allowing to place marks for players on the map. Now marks can be placed on the map using :AddToAll(), :MarkToCoalition(), :MarkToCoalitionRed(), :MarkToCoalitionBlue(), :MarkToGroup() and marks can be removed using :RemoveMark()
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@@ -257,6 +257,12 @@ each detected set of potential targets can be lased or smoked...</p>
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<td class="name" nowrap="nowrap"><a href="##(DESIGNATE).LaseOn">DESIGNATE:LaseOn()</a></td>
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<td class="summary">
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<p>LaseOn Trigger for DESIGNATE </p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(DESIGNATE).LaseStart">DESIGNATE.LaseStart</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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@@ -1090,7 +1096,7 @@ function below will use the range 1-7 just in case</p>
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<dl class="function">
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<dt>
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<em>#number</em>
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<em></em>
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<a id="#(DESIGNATE).LaseDuration" >
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<strong>DESIGNATE.LaseDuration</strong>
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</a>
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@@ -1125,6 +1131,20 @@ function below will use the range 1-7 just in case</p>
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<p>LaseOn Trigger for DESIGNATE </p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(DESIGNATE).LaseStart" >
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<strong>DESIGNATE.LaseStart</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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