diff --git a/Moose Development/Moose/Functional/Mantis.lua b/Moose Development/Moose/Functional/Mantis.lua index 9162df5bb..e745a77ed 100644 --- a/Moose Development/Moose/Functional/Mantis.lua +++ b/Moose Development/Moose/Functional/Mantis.lua @@ -98,6 +98,7 @@ -- * Patriot -- * Rapier -- * Roland +-- * Silkworm (though strictly speaking this is a surface to ship missile) -- * SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19 -- * and from HDS (see note below): SA-2, SA-3, SA-10B, SA-10C, SA-12, SA-17, SA-20A, SA-20B, SA-23, HQ-2 -- @@ -356,6 +357,7 @@ MANTIS.SamData = { ["Avenger"] = { Range=4, Blindspot=0, Height=3, Type="Short", Radar="Avenger" }, ["Chaparrel"] = { Range=8, Blindspot=0, Height=3, Type="Short", Radar="Chaparral" }, ["Linebacker"] = { Range=4, Blindspot=0, Height=3, Type="Short", Radar="Linebacker" }, + ["Silkworm"] = { Range=90, Blindspot=1, Height=0.2, Type="Long", Radar="Silkworm" }, -- units from HDS Mod, multi launcher options is tricky ["SA-10B"] = { Range=75, Blindspot=0, Height=18, Type="Medium" , Radar="SA-10B"}, ["SA-17"] = { Range=50, Blindspot=3, Height=30, Type="Medium", Radar="SA-17" }, diff --git a/Moose Development/Moose/Functional/Sead.lua b/Moose Development/Moose/Functional/Sead.lua index 2982f478e..2af6c64f3 100644 --- a/Moose Development/Moose/Functional/Sead.lua +++ b/Moose Development/Moose/Functional/Sead.lua @@ -79,6 +79,7 @@ SEAD = { ["Kh25"] = "Kh25", ["BGM_109"] = "BGM_109", ["AGM_154"] = "AGM_154", + ["HY-2"] = "HY-2", } --- Missile enumerators - from DCS ME and Wikipedia @@ -98,6 +99,7 @@ SEAD = { ["Kh25"] = {25, 0.8}, ["BGM_109"] = {460, 0.705}, --in-game ~465kn ["AGM_154"] = {130, 0.61}, + ["HY-2"] = {90,1}, } --- Creates the main object which is handling defensive actions for SA sites or moving SA vehicles.