Reduction of moose.lua sizing working now!

This commit is contained in:
FlightControl_Master
2017-09-26 18:47:33 +02:00
parent 11067d4bfd
commit 5558c26db7
160 changed files with 36080 additions and 229 deletions

View File

@@ -440,6 +440,12 @@
<td class="name" nowrap="nowrap"><a href="##(ZONE_POLYGON_BASE).GetBoundingSquare">ZONE_POLYGON_BASE:GetBoundingSquare()</a></td>
<td class="summary">
<p>Get the bounding square the zone.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(ZONE_POLYGON_BASE).GetRandomCoordinate">ZONE_POLYGON_BASE:GetRandomCoordinate()</a></td>
<td class="summary">
<p>Return a <a href="Point.html##(COORDINATE)">Point#COORDINATE</a> object representing a random 3D point at landheight within the zone.</p>
</td>
</tr>
<tr>
@@ -504,6 +510,12 @@
<td class="name" nowrap="nowrap"><a href="##(ZONE_RADIUS).GetRadius">ZONE_RADIUS:GetRadius()</a></td>
<td class="summary">
<p>Returns the radius of the zone.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(ZONE_RADIUS).GetRandomCoordinate">ZONE_RADIUS:GetRandomCoordinate(inner, outer)</a></td>
<td class="summary">
<p>Returns a <a href="Point.html##(COORDINATE)">Point#COORDINATE</a> object reflecting a random 3D location within the zone.</p>
</td>
</tr>
<tr>
@@ -1640,6 +1652,24 @@ self</p>
<p><em><a href="##(ZONE_POLYGON_BASE.BoundingSquare)">#ZONE<em>POLYGON</em>BASE.BoundingSquare</a>:</em>
The bounding square.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(ZONE_POLYGON_BASE).GetRandomCoordinate" >
<strong>ZONE_POLYGON_BASE:GetRandomCoordinate()</strong>
</a>
</dt>
<dd>
<p>Return a <a href="Point.html##(COORDINATE)">Point#COORDINATE</a> object representing a random 3D point at landheight within the zone.</p>
<h3>Return value</h3>
<p><em><a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>:</em></p>
</dd>
</dl>
<dl class="function">
@@ -1913,6 +1943,39 @@ self</p>
<p><em><a href="Dcs.DCSTypes.html##(Distance)">Dcs.DCSTypes#Distance</a>:</em>
The radius of the zone.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(ZONE_RADIUS).GetRandomCoordinate" >
<strong>ZONE_RADIUS:GetRandomCoordinate(inner, outer)</strong>
</a>
</dt>
<dd>
<p>Returns a <a href="Point.html##(COORDINATE)">Point#COORDINATE</a> object reflecting a random 3D location within the zone.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em>#number inner </em></code>:
(optional) Minimal distance from the center of the zone. Default is 0.</p>
</li>
<li>
<p><code><em>#number outer </em></code>:
(optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.</p>
</li>
</ul>
<h3>Return value</h3>
<p><em><a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>:</em></p>
</dd>
</dl>
<dl class="function">