mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-08-15 10:47:21 +00:00
parent
fb3115a0f1
commit
5c6e50e7f9
@ -52,6 +52,8 @@
|
||||
-- @field #string InitStaticName Name of the static.
|
||||
-- @field Core.Point#COORDINATE InitStaticCoordinate Coordinate where to spawn the static.
|
||||
-- @field #boolean InitDead Set static to be dead if true.
|
||||
-- @field #boolean InitCargo If true, static can act as cargo.
|
||||
-- @field #number InitCargoMass Mass of cargo in kg.
|
||||
-- @extends Core.Base#BASE
|
||||
|
||||
|
||||
@ -126,6 +128,8 @@ SPAWNSTATIC = {
|
||||
-- @field #number unitId Unit ID.
|
||||
-- @field #number groupId Group ID.
|
||||
-- @field #table offsets Offset parameters when linked to a unit.
|
||||
-- @field #number mass Cargo mass in kg.
|
||||
-- @field #boolean canCargo Static can be a cargo.
|
||||
|
||||
--- Creates the main object to spawn a @{Static} defined in the mission editor (ME).
|
||||
-- @param #SPAWNSTATIC self
|
||||
@ -237,6 +241,24 @@ function SPAWNSTATIC:InitShape(StaticShape)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Initialize cargo mass.
|
||||
-- @param #SPAWNSTATIC self
|
||||
-- @param #number Mass Mass of the cargo in kg.
|
||||
-- @return #SPAWNSTATIC self
|
||||
function SPAWNSTATIC:InitCargoMass(Mass)
|
||||
self.InitCargoMass=Mass
|
||||
return self
|
||||
end
|
||||
|
||||
--- Initialize as cargo.
|
||||
-- @param #SPAWNSTATIC self
|
||||
-- @param #boolean IsCargo If true, this static can act as cargo.
|
||||
-- @return #SPAWNSTATIC self
|
||||
function SPAWNSTATIC:InitCargo(IsCargo)
|
||||
self.InitCargo=IsCargo
|
||||
return self
|
||||
end
|
||||
|
||||
--- Initialize country of the spawned static. This determines the category.
|
||||
-- @param #SPAWNSTATIC self
|
||||
-- @param #string CountryID The country ID, e.g. country.id.USA.
|
||||
@ -385,6 +407,10 @@ function SPAWNSTATIC:_SpawnStatic(Template, CountryID)
|
||||
Template.dead=self.InitDead
|
||||
end
|
||||
|
||||
if self.InitCargo~=nil then
|
||||
Template.isCargo=self.InitCargo
|
||||
end
|
||||
|
||||
if self.InitLinkUnit then
|
||||
Template.linkUnit=self.InitLinkUnit:GetID()
|
||||
Template.linkOffset=true
|
||||
@ -402,12 +428,14 @@ function SPAWNSTATIC:_SpawnStatic(Template, CountryID)
|
||||
|
||||
-- Register the new static.
|
||||
--_DATABASE:_RegisterStaticTemplate(Template, self.CoalitionID, self.CategoryID, CountryID)
|
||||
_DATABASE:AddStatic(Template.name)
|
||||
|
||||
-- Debug output.
|
||||
self:T(Template)
|
||||
|
||||
-- Add static to the game.
|
||||
local Static=coalition.addStaticObject(CountryID, Template)
|
||||
|
||||
|
||||
return _DATABASE:FindStatic(Static:getName())
|
||||
end
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user