DESIGNATE can now lase for specific codes

* DESIGNATE can now lase targets with specific laser codes upon request
by players. Methods :AddMenuLaserCode() and :RemoveMenuLaserCode()
added, which allow to set or delete specific additional menu options in
the lase menu for players to lase with specific codes. This comes in
handy for the SU-25T and the A-10A and other planes.
This commit is contained in:
FlightControl_Master
2017-08-29 21:48:11 +02:00
parent 9784b694ba
commit 62ab859215
22 changed files with 1345 additions and 462 deletions

View File

@@ -183,6 +183,18 @@
<td class="name" nowrap="nowrap"><a href="##(TASK).CrashGroup">TASK:CrashGroup(PlayerUnit, PlayerGroup)</a></td>
<td class="summary">
<p>A PlayerUnit crashed in a Task.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(TASK).DetectedItemIndex">TASK.DetectedItemIndex</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(TASK).Detection">TASK.Detection</a></td>
<td class="summary">
</td>
</tr>
<tr>
@@ -516,7 +528,7 @@
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(TASK).ReportSummary">TASK:ReportSummary()</a></td>
<td class="name" nowrap="nowrap"><a href="##(TASK).ReportSummary">TASK:ReportSummary(ReportGroup)</a></td>
<td class="summary">
<p>Create a summary report of the Task.</p>
</td>
@@ -537,6 +549,12 @@
<td class="name" nowrap="nowrap"><a href="##(TASK).SetBriefing">TASK:SetBriefing(TaskBriefing)</a></td>
<td class="summary">
<p>Sets a <a href="Task.html">Task</a> briefing.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(TASK).SetDetection">TASK:SetDetection(Detection, DetectedItemIndex)</a></td>
<td class="summary">
<p>Set detection of a task</p>
</td>
</tr>
<tr>
@@ -1156,6 +1174,34 @@ The CLIENT or UNIT of the Player aborting the Task.</p>
<p><em><a href="##(TASK)">#TASK</a>:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<em></em>
<a id="#(TASK).DetectedItemIndex" >
<strong>TASK.DetectedItemIndex</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<em></em>
<a id="#(TASK).Detection" >
<strong>TASK.Detection</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
@@ -2344,7 +2390,7 @@ self</p>
<dt>
<a id="#(TASK).ReportSummary" >
<strong>TASK:ReportSummary()</strong>
<strong>TASK:ReportSummary(ReportGroup)</strong>
</a>
</dt>
<dd>
@@ -2354,6 +2400,14 @@ self</p>
<p>List the Task Name and Status</p>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> ReportGroup </em></code>: </p>
</li>
</ul>
<h3>Return value</h3>
<p><em>#string:</em></p>
@@ -2429,6 +2483,37 @@ self</p>
<p><em><a href="##(TASK)">#TASK</a>:</em>
self</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(TASK).SetDetection" >
<strong>TASK:SetDetection(Detection, DetectedItemIndex)</strong>
</a>
</dt>
<dd>
<p>Set detection of a task</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em><a href="Function.Detection.html##(DETECTION_BASE)">Function.Detection#DETECTION_BASE</a> Detection </em></code>: </p>
</li>
<li>
<p><code><em>#number DetectedItemIndex </em></code>: </p>
</li>
</ul>
<h3>Return value</h3>
<p><em><a href="##(TASK)">#TASK</a>:</em></p>
</dd>
</dl>
<dl class="function">