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https://github.com/FlightControl-Master/MOOSE.git
synced 2025-08-15 10:47:21 +00:00
Further optimization of the Event Dispatcher.
Also fixed a problem with DESTROYGROUPTASK
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@@ -16,10 +16,11 @@ DESTROYBASETASK = {
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}
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--- Creates a new DESTROYBASETASK.
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-- @param string DestroyGroupType Text describing the group to be destroyed. f.e. "Radar Installations", "Ships", "Vehicles", "Command Centers".
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-- @param string DestroyUnitType Text describing the unit types to be destroyed. f.e. "SA-6", "Row Boats", "Tanks", "Tents".
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-- @param table{string,...} DestroyGroupPrefixes Table of Prefixes of the Groups to be destroyed before task is completed.
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-- @param ?number DestroyPercentage defines the %-tage that needs to be destroyed to achieve mission success. eg. If in the Group there are 10 units, then a value of 75 would require 8 units to be destroyed from the Group to complete the @{TASK}.
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-- @param #DESTROYBASETASK self
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-- @param #string DestroyGroupType Text describing the group to be destroyed. f.e. "Radar Installations", "Ships", "Vehicles", "Command Centers".
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-- @param #string DestroyUnitType Text describing the unit types to be destroyed. f.e. "SA-6", "Row Boats", "Tanks", "Tents".
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-- @param #list<#string> DestroyGroupPrefixes Table of Prefixes of the Groups to be destroyed before task is completed.
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-- @param #number DestroyPercentage defines the %-tage that needs to be destroyed to achieve mission success. eg. If in the Group there are 10 units, then a value of 75 would require 8 units to be destroyed from the Group to complete the @{TASK}.
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-- @return DESTROYBASETASK
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function DESTROYBASETASK:New( DestroyGroupType, DestroyUnitType, DestroyGroupPrefixes, DestroyPercentage )
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local self = BASE:Inherit( self, TASK:New() )
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@@ -30,34 +31,31 @@ function DESTROYBASETASK:New( DestroyGroupType, DestroyUnitType, DestroyGroupPre
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self.DestroyGroupPrefixes = DestroyGroupPrefixes
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self.DestroyGroupType = DestroyGroupType
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self.DestroyUnitType = DestroyUnitType
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if DestroyPercentage then
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self.DestroyPercentage = DestroyPercentage
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end
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self.TaskBriefing = "Task: Destroy " .. DestroyGroupType .. "."
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self.Stages = { STAGEBRIEF:New(), STAGESTART:New(), STAGEGROUPSDESTROYED:New(), STAGEDONE:New() }
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self.SetStage( self, 1 )
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--self.AddEvent( self, world.event.S_EVENT_DEAD, self.EventDead )
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--env.info( 'New Table self = ' .. tostring(self) )
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--env.info( 'New Table self = ' .. tostring(self) )
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return self
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end
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--- Handle the S_EVENT_DEAD events to validate the destruction of units for the task monitoring.
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-- @param event Event structure of DCS world.
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function DESTROYBASETASK:EventDead( event )
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self:F( { 'EventDead', event } )
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-- @param #DESTROYBASETASK self
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-- @param Event#EVENTDATA Event structure of MOOSE.
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function DESTROYBASETASK:EventDead( Event )
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self:F( { Event } )
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if event.initiator and Object.getCategory(event.initiator) == Object.Category.UNIT then
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local DestroyUnit = event.initiator
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local DestroyUnitName = DestroyUnit:getName()
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local DestroyGroup = Unit.getGroup( DestroyUnit )
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local DestroyGroupName = ""
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if DestroyGroup and DestroyGroup:isExist() then
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local DestroyGroupName = DestroyGroup:getName()
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end
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if Event.IniDCSUnit then
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local DestroyUnit = Event.IniDCSUnit
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local DestroyUnitName = Event.IniDCSUnitName
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local DestroyGroup = Event.IniDCSGroup
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local DestroyGroupName = Event.IniDCSGroupName
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--TODO: I need to fix here if 2 groups in the mission have a similar name with GroupPrefix equal, then i should differentiate for which group the goal was reached!
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--I may need to test if for the goalverb that group goal was reached or something. Need to think about it a bit more ...
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local UnitsDestroyed = 0
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self:T( DestroyGroupName )
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self:T( DestroyUnitName )
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for DestroyGroupPrefixID, DestroyGroupPrefix in pairs( self.DestroyGroupPrefixes ) do
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self:T( DestroyGroupPrefix )
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if string.find( DestroyGroupName, DestroyGroupPrefix, 1, true ) then
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@@ -70,6 +68,7 @@ function DESTROYBASETASK:EventDead( event )
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self:T( { UnitsDestroyed } )
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self:IncreaseGoalCount( UnitsDestroyed, self.GoalVerb )
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end
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end
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--- Validate task completeness of DESTROYBASETASK.
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