From 677a64c3dc0ea339f70feca7c27095879cf1bf79 Mon Sep 17 00:00:00 2001 From: Thomas <72444570+Applevangelist@users.noreply.github.com> Date: Tue, 1 Aug 2023 10:38:39 +0200 Subject: [PATCH] Update Scenery.lua (#1980) (#1981) _id might be nil in :FindByZoneName() --- Moose Development/Moose/Wrapper/Scenery.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Moose Development/Moose/Wrapper/Scenery.lua b/Moose Development/Moose/Wrapper/Scenery.lua index 6a6f70bd9..24dc45fd6 100644 --- a/Moose Development/Moose/Wrapper/Scenery.lua +++ b/Moose Development/Moose/Wrapper/Scenery.lua @@ -178,7 +178,7 @@ function SCENERY:FindByZoneName( ZoneName ) zone = ZONE:FindByName(ZoneName) end local _id = zone:GetProperty('OBJECT ID') - BASE:T("Object ID ".._id) + --BASE:T("Object ID ".._id) if not _id then -- this zone has no object ID BASE:E("**** Zone without object ID: "..ZoneName.." | Type: "..tostring(zone.ClassName))