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Changed priority to show bomb target height in ft if no Player Settings
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@ -2560,7 +2560,7 @@ function RANGE:_DisplayBombTargets(_unitname)
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-- Get elevation
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local elevation=coord:GetLandHeight()
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local eltxt=string.format("%d m", elevation)
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if _settings:IsImperial() then
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if not _settings:IsMetric() then
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elevation=UTILS.MetersToFeet(elevation)
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eltxt=string.format("%d ft", elevation)
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end
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