Ok, got the function fixed.

This commit is contained in:
FlightControl
2016-04-27 15:32:11 +02:00
parent 49fc0bde16
commit 79e4e7cde8
3 changed files with 6 additions and 3 deletions

View File

@@ -638,9 +638,11 @@ function SPAWN:SpawnFromUnit( HostUnit, OuterRadius, InnerRadius, SpawnIndex )
return nil
end
--- Will spawn a Group within a given @{ZONE}.
--- Will spawn a Group within a given @{Zone#ZONE}.
-- Once the group is spawned within the zone, it will continue on its route.
-- The first waypoint (where the group is spawned) is replaced with the zone coordinates.
-- @param #SPAWN self
-- @param #ZONE Zone The zone where the group is to be spawned.
-- @param Zone#ZONE Zone The zone where the group is to be spawned.
-- @param #number ZoneRandomize (Optional) Set to true if you want to randomize the starting point in the zone.
-- @param #number SpawnIndex (Optional) The index which group to spawn within the given zone.
-- @return Group#GROUP that was spawned.
@@ -689,6 +691,7 @@ end
--- Will spawn a plane group in uncontrolled mode...
-- This will be similar to the uncontrolled flag setting in the ME.
-- @return #SPAWN self