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@@ -285,7 +285,7 @@ do -- ZONE_CAPTURE_COALITION
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function ZONE_CAPTURE_COALITION:IsGuarded()
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local IsGuarded = self.Zone:IsAllInZoneOfCoalition( self.Coalition )
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self:E( { IsGuarded = IsGuarded } )
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self:F( { IsGuarded = IsGuarded } )
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return IsGuarded
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end
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@@ -293,7 +293,7 @@ do -- ZONE_CAPTURE_COALITION
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function ZONE_CAPTURE_COALITION:IsEmpty()
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local IsEmpty = self.Zone:IsNoneInZone()
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self:E( { IsEmpty = IsEmpty } )
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self:F( { IsEmpty = IsEmpty } )
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return IsEmpty
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end
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@@ -301,7 +301,7 @@ do -- ZONE_CAPTURE_COALITION
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function ZONE_CAPTURE_COALITION:IsCaptured()
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local IsCaptured = self.Zone:IsAllInZoneOfOtherCoalition( self.Coalition )
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self:E( { IsCaptured = IsCaptured } )
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self:F( { IsCaptured = IsCaptured } )
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return IsCaptured
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end
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@@ -309,7 +309,7 @@ do -- ZONE_CAPTURE_COALITION
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function ZONE_CAPTURE_COALITION:IsAttacked()
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local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
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self:E( { IsAttacked = IsAttacked } )
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self:F( { IsAttacked = IsAttacked } )
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return IsAttacked
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end
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@@ -324,7 +324,7 @@ do -- ZONE_CAPTURE_COALITION
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local State = self:GetState()
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if self.MarkRed and self.MarkBlue then
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self:E( { MarkRed = self.MarkRed, MarkBlue = self.MarkBlue } )
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self:F( { MarkRed = self.MarkRed, MarkBlue = self.MarkBlue } )
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Coord:RemoveMark( self.MarkRed )
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Coord:RemoveMark( self.MarkBlue )
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end
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@@ -359,7 +359,7 @@ do -- ZONE_CAPTURE_COALITION
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--self:GetParent( self ):onenterCaptured()
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local NewCoalition = self.Zone:GetScannedCoalition()
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self:E( { NewCoalition = NewCoalition } )
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self:F( { NewCoalition = NewCoalition } )
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self:SetCoalition( NewCoalition )
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self:Mark()
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@@ -386,7 +386,7 @@ do -- ZONE_CAPTURE_COALITION
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-- @param #ZONE_CAPTURE_COALITION self
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function ZONE_CAPTURE_COALITION:onafterGuard()
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--self:E({BASE:GetParent( self )})
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--self:F({BASE:GetParent( self )})
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--BASE:GetParent( self ).onafterGuard( self )
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if not self.SmokeScheduler then
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@@ -398,7 +398,7 @@ do -- ZONE_CAPTURE_COALITION
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function ZONE_CAPTURE_COALITION:IsCaptured()
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local IsCaptured = self.Zone:IsAllInZoneOfOtherCoalition( self.Coalition )
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self:E( { IsCaptured = IsCaptured } )
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self:F( { IsCaptured = IsCaptured } )
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return IsCaptured
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end
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@@ -406,7 +406,7 @@ do -- ZONE_CAPTURE_COALITION
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function ZONE_CAPTURE_COALITION:IsAttacked()
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local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
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self:E( { IsAttacked = IsAttacked } )
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self:F( { IsAttacked = IsAttacked } )
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return IsAttacked
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end
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@@ -416,7 +416,7 @@ do -- ZONE_CAPTURE_COALITION
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function ZONE_CAPTURE_COALITION:StatusZone()
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local State = self:GetState()
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self:E( { State = self:GetState() } )
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self:F( { State = self:GetState() } )
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self:GetParent( self, ZONE_CAPTURE_COALITION ).StatusZone( self )
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