- Improvements
This commit is contained in:
Frank 2022-05-18 12:51:25 +02:00
parent 23733bb1a6
commit 7c4cb5ea7f
4 changed files with 437 additions and 145 deletions

View File

@ -6,7 +6,9 @@
--
-- * Manage aircraft departure and arrival
-- * Handles AI and human players
-- * Limit number of AI groups taxiing and landing simultaniously
-- * Immersive voice overs via SRS text-to-speech
-- * Define holding zones for airdromes
--
-- ===
--
@ -67,7 +69,7 @@
-- * As soon as AI aircraft taxi or land, we completely loose control. All is governed by the internal DCS AI logic.
-- * We have no control over the active runway or which runway is used by the AI if there are multiple.
-- * Only one player/client per group as we can create menus only for a group and not for a specific unit.
-- * Only FLIGHTGROUPS are controlled.
-- * Only FLIGHTGROUPS are controlled. This means some older classes, *e.g.* RAT are not supported (yet).
--
--
-- @field #FLIGHTCONTROL
@ -158,7 +160,7 @@ FLIGHTCONTROL.FlightStatus={
--- FlightControl class version.
-- @field #string version
FLIGHTCONTROL.version="0.5.0"
FLIGHTCONTROL.version="0.5.1"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list
@ -529,8 +531,8 @@ function FLIGHTCONTROL:OnEventBirth(EventData)
if EventData and EventData.IniGroupName and EventData.IniUnit then
self:I(self.lid..string.format("BIRTH: unit = %s", tostring(EventData.IniUnitName)))
self:T2(self.lid..string.format("BIRTH: group = %s", tostring(EventData.IniGroupName)))
self:T3(self.lid..string.format("BIRTH: unit = %s", tostring(EventData.IniUnitName)))
self:T3(self.lid..string.format("BIRTH: group = %s", tostring(EventData.IniGroupName)))
-- Unit that was born.
local unit=EventData.IniUnit
@ -539,7 +541,7 @@ function FLIGHTCONTROL:OnEventBirth(EventData)
if unit:IsAir() then
local bornhere=EventData.Place and EventData.Place:GetName()==self.airbasename or false
env.info("FF born here ".. tostring(bornhere))
--env.info("FF born here ".. tostring(bornhere))
-- We got a player?
local playerunit, playername=self:_GetPlayerUnitAndName(EventData.IniUnitName)
@ -684,8 +686,6 @@ function FLIGHTCONTROL:_CheckQueues()
-- Holding flight --
--------------------
env.info("FF next flight holding")
-- No other flight is taking off and number of landing flights is below threshold.
if ntakeoff==0 and nlanding<self.Nlanding then
@ -700,8 +700,11 @@ function FLIGHTCONTROL:_CheckQueues()
-- Get callsign.
local callsign=flight:GetCallsignName()
-- Runway.
local runway=self:GetActiveRunwayText()
-- Message.
local text=string.format("%s, %s, you are cleared to land.", callsign, self.alias)
local text=string.format("%s, %s, you are cleared to land, runway %s", callsign, self.alias, runway)
-- Transmit message.
self:TransmissionTower(text, flight)
@ -712,10 +715,12 @@ function FLIGHTCONTROL:_CheckQueues()
self:_LandAI(flight, parking)
else
-- TODO: Humans have to confirm via F10 menu.
self:SetFlightStatus(flight, FLIGHTCONTROL.FlightStatus.LANDING)
flight:_UpdateMenu()
end
-- Set time last flight got landing clearance.
self.Tlanding=timer.getAbsTime()
--self.Tlanding=timer.getAbsTime()
end
else
@ -738,10 +743,10 @@ function FLIGHTCONTROL:_CheckQueues()
local runway=self:GetActiveRunwayText()
-- Message.
local text=string.format("%s, %s, taxi to holding point, runway %s", callsign, self.alias, runway)
local text=string.format("%s, %s, taxi to runway %s, hold short", callsign, self.alias, runway)
if self:GetFlightStatus(flight)==FLIGHTCONTROL.FlightStatus.READYTO then
text=string.format("%s, %s, cleared for take-off, runway %s, hold short", callsign, self.alias, runway)
text=string.format("%s, %s, cleared for take-off, runway %s", callsign, self.alias, runway)
end
-- Transmit message.
@ -822,12 +827,15 @@ end
-- @return #table Parking data for holding flights or nil.
function FLIGHTCONTROL:_GetNextFlight()
-- Get flight that is holding.
local flightholding=self:_GetNextFightHolding()
-- Get flight that is parking.
local flightparking=self:_GetNextFightParking()
-- If no flight is waiting for landing just return the takeoff flight or nil.
if not flightholding then
self:T(self.lid..string.format("Next flight that is not holding"))
--self:T(self.lid..string.format("Next flight that is not holding"))
return flightparking, false, nil
end
@ -1543,7 +1551,7 @@ end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Human Player Functions
-- Payer Menu
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Create player menu.
@ -1552,13 +1560,18 @@ end
-- @param #table atcmenu ATC root menu table.
function FLIGHTCONTROL:_CreatePlayerMenu(flight, atcmenu)
-- Group info.
local group=flight.group
local groupname=flight.groupname
local gid=group:GetID()
-- Flight status.
local flightstatus=self:GetFlightStatus(flight)
-- Are we controlling this flight.
local gotcontrol=self:IsControlling(flight)
-- Debug info.
self:I(self.lid..string.format("Creating ATC player menu for flight %s: in state=%s status=%s, gotcontrol=%s", tostring(flight.groupname), flight:GetState(), flightstatus, tostring(gotcontrol)))
local airbasename=self.airbasename
@ -1572,26 +1585,39 @@ function FLIGHTCONTROL:_CreatePlayerMenu(flight, atcmenu)
atcmenu[airbasename] = atcmenu[airbasename] or {}
-- Remove menu if it exists.
if atcmenu[airbasename].root then
local rootmenu=atcmenu[airbasename].root --Core.Menu#MENU_GROUP
rootmenu:Remove()
end
-- Airbase root menu.
atcmenu[airbasename].root = MENU_GROUP:New(group, airbaseName2, atcmenu.root) --:SetTime(Tnow):SetTag(Tag)
atcmenu[airbasename].root = MENU_GROUP:New(group, airbaseName2, atcmenu.root)
-- Shortcut to root menu.
local rootmenu=atcmenu[airbasename].root --Core.Menu#MENU_GROUP
-- Help Menu.
local helpmenu=MENU_GROUP:New(group, "Help", rootmenu)--:SetTime(Tnow):SetTag(Tag)
---
-- Help Menu
---
local helpmenu=MENU_GROUP:New(group, "Help", rootmenu)
MENU_GROUP_COMMAND:New(group, "Mark Holding", helpmenu, self._PlayerNotImplemented, self, groupname)
MENU_GROUP_COMMAND:New(group, "Skill Level", helpmenu, self._PlayerNotImplemented, self, groupname)
MENU_GROUP_COMMAND:New(group, "Subtitles On/Off", helpmenu, self._PlayerNotImplemented, self, groupname)
MENU_GROUP_COMMAND:New(group, "My Voice On/Off", helpmenu, self._PlayerNotImplemented, self, groupname)
MENU_GROUP_COMMAND:New(group, "My Status", helpmenu, self._PlayerMyStatus, self, groupname)
-- Some info.
local infomenu=MENU_GROUP:New(group, "Info", rootmenu)--:SetTime(Tnow):SetTag(Tag)
MENU_GROUP_COMMAND:New(group, "Airbase", infomenu, self._PlayerRequestInfo, self, groupname)--:SetTime(Tnow):SetTag(Tag)
MENU_GROUP_COMMAND:New(group, "Queues", infomenu, self._PlayerRequestInfoQueues, self, groupname)--:SetTime(Tnow):SetTag(Tag)
MENU_GROUP_COMMAND:New(group, "ATIS", infomenu, self._PlayerRequestInfoATIS, self, groupname)--:SetTime(Tnow):SetTag(Tag)
---
-- Info Menu
---
local infomenu=MENU_GROUP:New(group, "Info", rootmenu)
MENU_GROUP_COMMAND:New(group, "Airbase", infomenu, self._PlayerRequestInfo, self, groupname)
MENU_GROUP_COMMAND:New(group, "Queues", infomenu, self._PlayerRequestInfoQueues, self, groupname)
MENU_GROUP_COMMAND:New(group, "ATIS", infomenu, self._PlayerRequestInfoATIS, self, groupname)
-- Root Commands.
---
-- Root Menu
---
if gotcontrol then
local status=self:GetFlightStatus(flight)
@ -1606,9 +1632,9 @@ function FLIGHTCONTROL:_CreatePlayerMenu(flight, atcmenu)
---
if status==FLIGHTCONTROL.FlightStatus.READYTX then
MENU_GROUP_COMMAND:New(group, "Abort Taxi", rootmenu, self._PlayerAbortTaxi, self, groupname)--:SetTime(Tnow):SetTag(Tag)
MENU_GROUP_COMMAND:New(group, "Abort Taxi", rootmenu, self._PlayerAbortTaxi, self, groupname)
else
MENU_GROUP_COMMAND:New(group, "Request Taxi", rootmenu, self._PlayerRequestTaxi, self, groupname)--:SetTime(Tnow):SetTag(Tag)
MENU_GROUP_COMMAND:New(group, "Request Taxi", rootmenu, self._PlayerRequestTaxi, self, groupname)
end
elseif flight:IsTaxiing() then
@ -1617,21 +1643,19 @@ function FLIGHTCONTROL:_CreatePlayerMenu(flight, atcmenu)
---
if status==FLIGHTCONTROL.FlightStatus.READYTO then
MENU_GROUP_COMMAND:New(group, "Abort Takeoff", rootmenu, self._PlayerAbortTakeoff, self, groupname)--:SetTime(Tnow):SetTag(Tag)
MENU_GROUP_COMMAND:New(group, "Abort Takeoff", rootmenu, self._PlayerAbortTakeoff, self, groupname)
elseif status==FLIGHTCONTROL.FlightStatus.TAKEOFF then
MENU_GROUP_COMMAND:New(group, "Abort Takeoff", rootmenu, self._PlayerAbortTakeoff, self, groupname)--:SetTime(Tnow):SetTag(Tag)
MENU_GROUP_COMMAND:New(group, "Abort Takeoff", rootmenu, self._PlayerAbortTakeoff, self, groupname)
elseif status==FLIGHTCONTROL.FlightStatus.READYTX or status==FLIGHTCONTROL.FlightStatus.TAXIOUT then
MENU_GROUP_COMMAND:New(group, "Abort Taxi", rootmenu, self._PlayerAbortTaxi, self, groupname)--:SetTime(Tnow):SetTag(Tag)
MENU_GROUP_COMMAND:New(group, "Request Takeoff", rootmenu, self._PlayerRequestTakeoff, self, groupname)--:SetTime(Tnow):SetTag(Tag)
MENU_GROUP_COMMAND:New(group, "Abort Taxi", rootmenu, self._PlayerAbortTaxi, self, groupname)
MENU_GROUP_COMMAND:New(group, "Request Takeoff", rootmenu, self._PlayerRequestTakeoff, self, groupname)
elseif status==FLIGHTCONTROL.FlightStatus.TAXIINB then
-- Could be after "abort taxi" call and we changed our mind (again)
MENU_GROUP_COMMAND:New(group, "Request Taxi", rootmenu, self._PlayerRequestTaxi, self, groupname)
MENU_GROUP_COMMAND:New(group, "Request Parking", rootmenu, self._PlayerRequestParking, self, groupname)
end
MENU_GROUP_COMMAND:New(group, "Arrived at Parking", rootmenu, self._PlayerArrived, self, groupname)
MENU_GROUP_COMMAND:New(group, "Arrived and Parking", rootmenu, self._PlayerArrived, self, groupname)
elseif flight:IsAirborne() then
---
@ -1639,14 +1663,32 @@ function FLIGHTCONTROL:_CreatePlayerMenu(flight, atcmenu)
---
elseif flight:IsInbound() then
---
-- Inbound
---
MENU_GROUP_COMMAND:New(group, "Holding", rootmenu, self._PlayerHolding, self, groupname)--:SetTime(Tnow):SetTag(Tag)
--TODO: abort inbound
MENU_GROUP_COMMAND:New(group, "Abort Inbound", rootmenu, self._PlayerAbortInbound, self, groupname)
MENU_GROUP_COMMAND:New(group, "Holding", rootmenu, self._PlayerHolding, self, groupname)
elseif flight:IsHolding() then
---
-- Holding
---
MENU_GROUP_COMMAND:New(group, "Abort Holding", rootmenu, self._PlayerAbortHolding, self, groupname)
MENU_GROUP_COMMAND:New(group, "Landing", rootmenu, self._PlayerConfirmLanding, self, groupname)
elseif flight:IsLanding() then
---
-- Landing
---
MENU_GROUP_COMMAND:New(group, "Abort Landing", rootmenu, self._PlayerAbortLanding, self, groupname)
end
if flight:IsInbound() or flight:IsHolding() or flight:IsLanding() or flight:IsLanded() then
MENU_GROUP_COMMAND:New(group, "Request Parking", rootmenu, self._PlayerRequestParking, self, groupname)--:SetTime(Tnow):SetTag(Tag)
MENU_GROUP_COMMAND:New(group, "Request Parking", rootmenu, self._PlayerRequestParking, self, groupname)
end
else
@ -1656,110 +1698,65 @@ function FLIGHTCONTROL:_CreatePlayerMenu(flight, atcmenu)
---
if flight:IsAirborne() then
MENU_GROUP_COMMAND:New(group, "Inbound", rootmenu, self._PlayerInbound, self, groupname)--:SetTime(Tnow):SetTag(Tag)
MENU_GROUP_COMMAND:New(group, "Inbound", rootmenu, self._PlayerRequestInbound, self, groupname)
end
end
if gotcontrol then
MENU_GROUP_COMMAND:New(group, "My Status", rootmenu, self._PlayerMyStatus, self, groupname)--:SetTime(Tnow):SetTag(Tag)
end
-- Reset the menu.
--rootmenu:Remove(Tnow, Tag)
--rootmenu:Set()
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Player Menu: Help
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
end
--- Player menu request info.
--- Player menu not implemented.
-- @param #FLIGHTCONTROL self
-- @param #string groupname Name of the flight group.
function FLIGHTCONTROL:_PlayerRequestParking(groupname)
function FLIGHTCONTROL:_PlayerNotImplemented(groupname)
-- Get flight group.
local flight=_DATABASE:GetOpsGroup(groupname) --Ops.FlightGroup#FLIGHTGROUP
if flight then
local group=flight:GetGroup()
local coord=flight:GetCoordinate()
--TODO: terminal type for helos!
local spot=self:GetClosestParkingSpot(coord, nil, true)
-- Get callsign.
local callsign=flight:GetCallsignName()
-- Message text.
local text=string.format("%s, tower, your assigned parking position is terminal ID %d. Check the F10 map for details.", callsign, spot.TerminalID)
-- Transmit message.
self:TransmissionTower(text, flight)
-- Create mark on F10 map.
if spot.Marker then
spot.Marker:Remove()
end
spot.Marker:SetText("Your assigned parking spot!"):ToGroup(group)
-- Set parking of player element.
for _,_element in pairs(flight.elements) do
local element=_element --Ops.FlightGroup#FLIGHTGROUP.Element
if not element.ai then
element.parking=spot
end
end
local text=string.format("Sorry, this feature is not implemented yet!")
self:TextMessageToFlight(text, flight)
end
end
--- Player arrived at parking position.
--- Player status.
-- @param #FLIGHTCONTROL self
-- @param #string groupname Name of the flight group.
function FLIGHTCONTROL:_PlayerArrived(groupname)
function FLIGHTCONTROL:_PlayerMyStatus(groupname)
-- Get flight group.
local flight=_DATABASE:GetOpsGroup(groupname) --Ops.FlightGroup#FLIGHTGROUP
if flight then
local group=flight:GetGroup()
local coord=flight:GetCoordinate()
local fc=flight.flightcontrol
--Closest parking spot.
local spot=self:GetClosestParkingSpot(coord, nil, true)
-- Status text.
local text=string.format("My Status:")
text=text..string.format("\nCallsign: %s", tostring(flight:GetCallsignName()))
text=text..string.format("\nFlight status: %s", tostring(flight:GetState()))
text=text..string.format("\nFlight control: %s status=%s", tostring(fc and fc.airbasename or "N/A"), tostring(fc and fc:GetFlightStatus(flight) or "N/A"))
-- Get callsign.
local callsign=flight:GetCallsignName()
-- Send message.
self:TextMessageToFlight(text, flight, 10, true)
-- Message text.
local text=string.format("Tower, %s, arrived at parking position. Terminal ID %d.", callsign, spot.TerminalID)
-- Transmit message.
self:TransmissionTower(text, flight)
self:SetFlightStatus(flight, FLIGHTCONTROL.FlightStatus.PARKING)
self:_CreatePlayerMenu(flight, flight.menu.atc)
-- Create mark on F10 map.
if spot.Marker then
spot.Marker:Remove()
end
spot.Marker:SetText("Your current parking spot!"):ToGroup(group)
-- Set parking of player element.
for _,_element in pairs(flight.elements) do
local element=_element --Ops.OpsGroup#OPSGROUP.Element
if not element.ai then
element.parking=spot
end
else
MESSAGE:New(string.format("Cannot find flight group %s.", tostring(groupname)), 5):ToAll()
end
end
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Player Menu: Info
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Player menu request info.
-- @param #FLIGHTCONTROL self
@ -1824,7 +1821,6 @@ function FLIGHTCONTROL:_PlayerRequestInfoATIS(groupname)
end
--- Player menu request info.
-- @param #FLIGHTCONTROL self
-- @param #string groupname Name of the flight group.
@ -1857,6 +1853,10 @@ function FLIGHTCONTROL:_PlayerRequestInfoQueues(groupname)
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Player Menu: Inbound
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Player calls inbound.
-- @param #FLIGHTCONTROL self
-- @param #string groupname Name of the flight group.
@ -1895,6 +1895,9 @@ function FLIGHTCONTROL:_PlayerRequestInbound(groupname)
-- Call RTB event.
flight:RTB(self.airbase)
-- Set flightcontrol for this flight.
flight:SetFlightControl(self)
-- Add flight to inbound queue.
self:SetFlightStatus(flight, FLIGHTCONTROL.FlightStatus.INBOUND)
@ -1927,6 +1930,9 @@ function FLIGHTCONTROL:_PlayerRequestInbound(groupname)
-- Send message.
self:TransmissionTower(text, flight, 15)
-- Create player menu.
self:_CreatePlayerMenu(flight, flight.menu.atc)
else
self:E(self.lid..string.format("WARNING: Could not get holding stack for flight %s", flight:GetName()))
end
@ -1955,7 +1961,7 @@ function FLIGHTCONTROL:_PlayerRequestInbound(groupname)
end
--- Player calls inbound.
--- Player aborts inbound.
-- @param #FLIGHTCONTROL self
-- @param #string groupname Name of the flight group.
function FLIGHTCONTROL:_PlayerAbortInbound(groupname)
@ -1976,18 +1982,25 @@ function FLIGHTCONTROL:_PlayerAbortInbound(groupname)
-- Radio message.
self:TransmissionPilot(text, flight)
-- Add flight to inbound queue.
self:_RemoveFlight(flight)
-- Set flight.
flight.stack.flightgroup=nil
flight.stack=nil
-- Message text.
local text=string.format("%s, %s, roger, have a nice day!", callsign, self.alias)
-- Send message.
self:TransmissionTower(text, flight, 15)
self:TransmissionTower(text, flight, 5)
-- Set flight.
if flight.stack then
flight.stack.flightgroup=nil
flight.stack=nil
else
self:E(self.lid.."ERROR: No stack!")
end
-- Set flight to cruise.
flight:Cruise()
-- Remove flight. This also updates the menu.
self:_RemoveFlight(flight)
else
@ -2004,6 +2017,10 @@ function FLIGHTCONTROL:_PlayerAbortInbound(groupname)
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Player Menu: Holding
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Player calls holding.
-- @param #FLIGHTCONTROL self
-- @param #string groupname Name of the flight group.
@ -2027,7 +2044,7 @@ function FLIGHTCONTROL:_PlayerHolding(groupname)
local dist=stack.pos0:Get2DDistance(Coordinate)
if dist<5000 then
if dist<5000 or true then
-- Message to flight
local text=string.format("Roger, you are added to the holding queue!")
@ -2065,28 +2082,63 @@ function FLIGHTCONTROL:_PlayerHolding(groupname)
self:TextMessageToFlight(text, flight, 10, true)
end
else
end
--TODO: Error
end
--- Create player menu.
end
--- Player aborts holding.
-- @param #FLIGHTCONTROL self
-- @param #string groupname Name of the flight group.
function FLIGHTCONTROL:_PlayerMyStatus(groupname)
function FLIGHTCONTROL:_PlayerAbortHolding(groupname)
-- Get flight group.
local flight=_DATABASE:GetOpsGroup(groupname) --Ops.FlightGroup#FLIGHTGROUP
if flight then
local fc=flight.flightcontrol
if flight:IsHolding() and self:IsControlling(flight) then
-- Status text.
local text=string.format("My Status:")
text=text..string.format("\nFlight status: %s", tostring(flight:GetState()))
text=text..string.format("\nFlight control: %s status=%s", tostring(fc and fc.airbasename or "N/A"), tostring(fc and fc:GetFlightStatus(flight) or "N/A"))
-- Call sign.
local callsign=flight:GetCallsignName()
-- Pilot calls inbound for landing.
local text=string.format("%s, %s, abort holding", self.alias, callsign)
-- Radio message.
self:TransmissionPilot(text, flight)
-- Message text.
local text=string.format("%s, %s, roger, have a nice day!", callsign, self.alias)
-- Send message.
self:TextMessageToFlight(text, flight, 10, true)
self:TransmissionTower(text, flight, 10)
-- Not holding any more.
flight.Tholding=nil
-- Set flight to cruise.
flight:Cruise()
-- Set flight.
if flight.stack then
flight.stack.flightgroup=nil
flight.stack=nil
else
self:E(self.lid.."ERROR: No stack!")
end
-- Remove flight. This also updates the menu.
self:_RemoveFlight(flight)
else
-- Error you are not airborne!
local text=string.format("Negative, you must be HOLDING and CONTROLLED by us!")
-- Send message.
self:TextMessageToFlight(text, flight, 10)
end
else
MESSAGE:New(string.format("Cannot find flight group %s.", tostring(groupname)), 5):ToAll()
@ -2094,6 +2146,130 @@ function FLIGHTCONTROL:_PlayerMyStatus(groupname)
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Player Menu: Landing
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Player confirms landing.
-- @param #FLIGHTCONTROL self
-- @param #string groupname Name of the flight group.
function FLIGHTCONTROL:_PlayerConfirmLanding(groupname)
-- Get flight group.
local flight=_DATABASE:GetOpsGroup(groupname) --Ops.FlightGroup#FLIGHTGROUP
if flight then
if flight:IsHolding() and self:IsControlling(flight) then
-- Call sign.
local callsign=flight:GetCallsignName()
-- Pilot calls inbound for landing.
local text=string.format("%s, %s, leaving pattern for landing", self.alias, callsign)
-- Radio message.
self:TransmissionPilot(text, flight)
-- Set flight.
if flight.stack then
flight.stack.flightgroup=nil
flight.stack=nil
else
self:E(self.lid.."ERROR: No stack!")
end
-- Not holding any more.
flight.Tholding=nil
-- Set flight to landing.
flight:Landing()
-- Message text.
local text=string.format("%s, continue approach", callsign)
-- Send message.
self:TransmissionTower(text, flight, 10)
-- Create player menu.
self:_CreatePlayerMenu(flight, flight.menu.atc)
else
-- Error you are not airborne!
local text=string.format("Negative, you must be HOLDING and CONTROLLED by us!")
-- Send message.
self:TextMessageToFlight(text, flight, 10)
end
else
MESSAGE:New(string.format("Cannot find flight group %s.", tostring(groupname)), 5):ToAll()
end
end
--- Player aborts landing.
-- @param #FLIGHTCONTROL self
-- @param #string groupname Name of the flight group.
function FLIGHTCONTROL:_PlayerAbortLanding(groupname)
-- Get flight group.
local flight=_DATABASE:GetOpsGroup(groupname) --Ops.FlightGroup#FLIGHTGROUP
if flight then
if flight:IsLanding() and self:IsControlling(flight) then
-- Call sign.
local callsign=flight:GetCallsignName()
-- Pilot calls inbound for landing.
local text=string.format("%s, %s, abort landing", self.alias, callsign)
-- Radio message.
self:TransmissionPilot(text, flight)
-- Message text.
local text=string.format("%s, %s, roger, have a nice day!", callsign, self.alias)
-- Send message.
self:TransmissionTower(text, flight, 10)
-- Set flight.
if flight.stack then
flight.stack.flightgroup=nil
flight.stack=nil
end
-- Not holding any more.
flight.Tholding=nil
-- Set flight to cruise.
flight:Cruise()
-- Remove flight. This also updates the menu.
self:_RemoveFlight(flight)
else
-- Error you are not airborne!
local text=string.format("Negative, you must be LANDING and CONTROLLED by us!")
-- Send message.
self:TextMessageToFlight(text, flight, 10)
end
else
MESSAGE:New(string.format("Cannot find flight group %s.", tostring(groupname)), 5):ToAll()
end
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Player Menu: Taxi
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Player requests taxi.
-- @param #FLIGHTCONTROL self
-- @param #string groupname Name of the flight group.
@ -2183,6 +2359,10 @@ function FLIGHTCONTROL:_PlayerAbortTaxi(groupname)
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Player Menu: Takeoff
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Player requests takeoff.
-- @param #FLIGHTCONTROL self
-- @param #string groupname Name of the flight group.
@ -2257,6 +2437,102 @@ function FLIGHTCONTROL:_PlayerAbortTakeoff(groupname)
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Player Menu: Parking
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Player menu request info.
-- @param #FLIGHTCONTROL self
-- @param #string groupname Name of the flight group.
function FLIGHTCONTROL:_PlayerRequestParking(groupname)
-- Get flight group.
local flight=_DATABASE:GetOpsGroup(groupname) --Ops.FlightGroup#FLIGHTGROUP
if flight then
local group=flight:GetGroup()
local coord=flight:GetCoordinate()
--TODO: terminal type for helos!
local spot=self:GetClosestParkingSpot(coord, nil, true)
-- Get callsign.
local callsign=flight:GetCallsignName()
-- Message text.
local text=string.format("%s, your assigned parking position is terminal ID %d. Check the F10 map for details.", callsign, spot.TerminalID)
-- Transmit message.
self:TransmissionTower(text, flight)
-- Create mark on F10 map.
if spot.Marker then
spot.Marker:Remove()
end
spot.Marker:SetText("Your assigned parking spot!"):ToGroup(group)
-- Set parking of player element.
for _,_element in pairs(flight.elements) do
local element=_element --Ops.FlightGroup#FLIGHTGROUP.Element
if not element.ai then
element.parking=spot
end
end
end
end
--- Player arrived at parking position.
-- @param #FLIGHTCONTROL self
-- @param #string groupname Name of the flight group.
function FLIGHTCONTROL:_PlayerArrived(groupname)
-- Get flight group.
local flight=_DATABASE:GetOpsGroup(groupname) --Ops.FlightGroup#FLIGHTGROUP
if flight then
local group=flight:GetGroup()
local coord=flight:GetCoordinate()
--Closest parking spot.
local spot=self:GetClosestParkingSpot(coord, nil, true)
-- Get callsign.
local callsign=flight:GetCallsignName()
-- Message text.
local text=string.format("Tower, %s, arrived at parking position. Terminal ID %d.", callsign, spot.TerminalID)
-- Transmit message.
self:TransmissionTower(text, flight)
-- Set flight status to PARKING.
self:SetFlightStatus(flight, FLIGHTCONTROL.FlightStatus.PARKING)
-- Create player menu.
self:_CreatePlayerMenu(flight, flight.menu.atc)
-- Create mark on F10 map.
if spot.Marker then
spot.Marker:Remove()
end
spot.Marker:SetText("Your current parking spot!"):ToGroup(group)
-- Set parking of player element.
for _,_element in pairs(flight.elements) do
local element=_element --Ops.OpsGroup#OPSGROUP.Element
if not element.ai then
element.parking=spot
end
end
end
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Flight and Element Functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@ -2297,6 +2573,8 @@ end
-- @param Ops.FlightGroup#FLIGHTGROUP flight The flight to be removed.
function FLIGHTCONTROL:_RemoveFlight(flight)
flight.flightcontrol=nil
self:_RemoveFlightFromQueue(self.flights, flight, "flights")
end

View File

@ -812,12 +812,13 @@ function FLIGHTGROUP:Status()
-- Get distance to assigned parking spot.
local dist=element.unit:GetCoordinate():Get2DDistance(element.parking.Coordinate)
env.info(string.format("FF dist to parking spot %d = %.1f meters", element.parking.TerminalID, dist))
--env.info(string.format("FF dist to parking spot %d = %.1f meters", element.parking.TerminalID, dist))
-- If distance >10 meters, we consider the unit as taxiing.
-- At least for fighters, the initial distance seems to be 1.8 meters.
-- TODO: Check distance threshold! If element is taxiing, the parking spot is free again.
-- When the next plane is spawned on this spot, collisions should be avoided!
if dist>5 then
if dist>10 then
if element.status==OPSGROUP.ElementStatus.ENGINEON then
self:ElementTaxiing(element)
end
@ -1678,10 +1679,7 @@ function FLIGHTGROUP:onafterTaxiing(From, Event, To)
-- Parking over.
self.Tparking=nil
-- TODO: need a better check for the airbase.
local airbase=self:GetClosestAirbase()
if self.flightcontrol and airbase and self.flightcontrol.airbasename==airbase:GetName() then
if self.flightcontrol and self.flightcontrol:IsControlling(self) then
-- Add AI flight to takeoff queue.
if self.isAI then
@ -2546,7 +2544,7 @@ function FLIGHTGROUP:_LandAtAirbase(airbase, SpeedTo, SpeedHold, SpeedLand)
-- Do we have a flight control?
local fc=_DATABASE:GetFlightControl(airbase:GetName())
if fc then
if fc and self.isAI then
-- Get holding point from flight control.
local HoldingPoint=fc:_GetHoldingpoint(self)

View File

@ -7176,13 +7176,13 @@ function OPSGROUP:onafterStop(From, Event, To)
-- Flightcontrol.
if self.flightcontrol then
self.flightcontrol:_RemoveFlight(self)
for _,_element in pairs(self.elements) do
local element=_element --#OPSGROUP.Element
if element.parking then
self.flightcontrol:SetParkingFree(element.parking)
end
end
self.flightcontrol:_RemoveFlight(self)
end
if self:IsAlive() and not (self:IsDead() or self:IsStopped()) then

View File

@ -1000,6 +1000,23 @@ function AIRBASE:_InitParkingSpots()
self.NparkingTerminal[terminalType]=0
end
-- Get client coordinates.
local function isClient(coord)
local clients=_DATABASE.CLIENTS
for clientname, client in pairs(clients) do
local template=_DATABASE:GetGroupTemplateFromUnitName(clientname)
local units=template.units
for i,unit in pairs(units) do
local Coord=COORDINATE:New(unit.x, unit.alt, unit.y)
local dist=Coord:Get2DDistance(coord)
if dist<2 then
return true
end
end
end
return false
end
-- Put coordinates of parking spots into table.
for _,spot in pairs(parkingdata) do
@ -1013,6 +1030,7 @@ function AIRBASE:_InitParkingSpots()
park.TerminalID0=spot.Term_Index_0
park.TerminalType=spot.Term_Type
park.TOAC=spot.TO_AC
park.ClientSpot=isClient(park.Coordinate)
self.NparkingTotal=self.NparkingTotal+1
@ -1072,7 +1090,6 @@ function AIRBASE:GetParkingSpotsTable(termtype)
spot.Free=_isfree(_spot) -- updated
spot.TOAC=_spot.TO_AC -- updated
spot.AirbaseName=self.AirbaseName
spot.ClientSpot=nil --TODO
table.insert(spots, spot)
@ -1110,7 +1127,6 @@ function AIRBASE:GetFreeParkingSpotsTable(termtype, allowTOAC)
spot.Free=true -- updated
spot.TOAC=_spot.TO_AC -- updated
spot.AirbaseName=self.AirbaseName
spot.ClientSpot=nil --TODO
table.insert(freespots, spot)