diff --git a/Moose Development/Moose/Core/Set.lua b/Moose Development/Moose/Core/Set.lua index c5d6c1efe..e541a66fd 100644 --- a/Moose Development/Moose/Core/Set.lua +++ b/Moose Development/Moose/Core/Set.lua @@ -2543,6 +2543,7 @@ do -- SET_UNIT end + do -- SET_STATIC --- @type SET_STATIC @@ -3214,8 +3215,6 @@ do -- SET_STATIC end - - do -- SET_CLIENT @@ -3667,8 +3666,6 @@ do -- SET_CLIENT end - - do -- SET_PLAYER --- @type SET_PLAYER @@ -4071,8 +4068,6 @@ do -- SET_PLAYER end - - do -- SET_AIRBASE --- @type SET_AIRBASE @@ -4415,8 +4410,6 @@ do -- SET_AIRBASE end - - do -- SET_CARGO --- @type SET_CARGO diff --git a/Moose Development/Moose/Core/SpawnStatic.lua b/Moose Development/Moose/Core/SpawnStatic.lua index ac3b776ef..7e17d64c2 100644 --- a/Moose Development/Moose/Core/SpawnStatic.lua +++ b/Moose Development/Moose/Core/SpawnStatic.lua @@ -149,7 +149,6 @@ function SPAWNSTATIC:Spawn( Heading, NewName ) --R2.3 end - --- Creates a new @{Static} from a POINT_VEC2. -- @param #SPAWNSTATIC self -- @param Core.Point#POINT_VEC2 PointVec2 The 2D coordinate where to spawn the static. diff --git a/Moose Development/Moose/DCS.lua b/Moose Development/Moose/DCS.lua index c8e997f5c..f0c290904 100644 --- a/Moose Development/Moose/DCS.lua +++ b/Moose Development/Moose/DCS.lua @@ -984,8 +984,6 @@ do -- Group -- @param #Group self -- @return #Group.Category - --TODO check coalition.side - --- Returns the coalition of the group. -- @function [parent=#Group] getCoalition -- @param #Group self diff --git a/Moose Development/Moose/Functional/CleanUp.lua b/Moose Development/Moose/Functional/CleanUp.lua index 63bda13d6..23a018d29 100644 --- a/Moose Development/Moose/Functional/CleanUp.lua +++ b/Moose Development/Moose/Functional/CleanUp.lua @@ -180,7 +180,7 @@ function CLEANUP_AIRBASE.__:DestroyUnit( CleanUpUnit ) if CleanUpUnit then local CleanUpUnitName = CleanUpUnit:GetName() local CleanUpGroup = CleanUpUnit:GetGroup() - -- TODO Client bug in 1.5.3 + -- TODO DCS BUG - Client bug in 1.5.3 if CleanUpGroup:IsAlive() then local CleanUpGroupUnits = CleanUpGroup:GetUnits() if #CleanUpGroupUnits == 1 then @@ -229,7 +229,7 @@ end function CLEANUP_AIRBASE.__:OnEventCrash( Event ) self:F( { Event } ) - --TODO: This stuff is not working due to a DCS bug. Burning units cannot be destroyed. + --TODO: DCS BUG - This stuff is not working due to a DCS bug. Burning units cannot be destroyed. -- self:T("before getGroup") -- local _grp = Unit.getGroup(event.initiator)-- Identify the group that fired -- self:T("after getGroup") diff --git a/Moose Development/Moose/Wrapper/Client.lua b/Moose Development/Moose/Wrapper/Client.lua index 7df3c0586..462816e2c 100644 --- a/Moose Development/Moose/Wrapper/Client.lua +++ b/Moose Development/Moose/Wrapper/Client.lua @@ -433,11 +433,7 @@ function CLIENT:ShowCargo() end --- TODO (1) I urgently need to revise this. ---- A local function called by the DCS World Menu system to switch off messages. -function CLIENT.SwitchMessages( PrmTable ) - PrmTable[1].MessageSwitch = PrmTable[2] -end + --- The main message driver for the CLIENT. -- This function displays various messages to the Player logged into the CLIENT through the DCS World Messaging system.