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DATABASE now also follows correctly the players.
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@@ -325,7 +325,7 @@ end
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--- Flushes the current SET contents in the log ... (for debug reasons).
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-- @param #SET self
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-- @return #SET self
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-- @return #string A string with the names of the objects.
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function SET:Flush()
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self:F3()
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@@ -334,6 +334,8 @@ function SET:Flush()
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ObjectNames = ObjectNames .. ObjectName .. ", "
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end
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self:T( { "Objects in Set:", ObjectNames } )
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return ObjectNames
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end
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