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Reworking cargo
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@@ -333,7 +333,7 @@ do -- CARGO_GROUP
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-- For each Cargo object within the CARGO_GROUP, route each object to the CargoLoadPointVec2
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for CargoID, Cargo in pairs( self.CargoSet:GetSet() ) do
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self:T( { Cargo:GetName(), Cargo.current } )
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--self:T( { Cargo:GetName(), Cargo.current } )
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if not Cargo:is( "Loaded" )
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@@ -355,7 +355,7 @@ do -- CARGO_GROUP
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if not Cancelled then
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if not Boarded then
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self:__Boarding( 1, CargoCarrier, NearRadius, ... )
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self:__Boarding( -5, CargoCarrier, NearRadius, ... )
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else
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self:F("Group Cargo is loaded")
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self:__Load( 1, CargoCarrier, ... )
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