From 8289ebbe509bc871c97fa399de9a86e33a306ef1 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Thu, 25 Aug 2022 09:44:45 +0200 Subject: [PATCH] #PLAYERTASK * added coalition check to event handler --- Moose Development/Moose/Ops/PlayerTask.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Moose Development/Moose/Ops/PlayerTask.lua b/Moose Development/Moose/Ops/PlayerTask.lua index 94854e7e9..1138d82fb 100644 --- a/Moose Development/Moose/Ops/PlayerTask.lua +++ b/Moose Development/Moose/Ops/PlayerTask.lua @@ -1103,7 +1103,7 @@ PLAYERTASKCONTROLLER.Messages = { --- PLAYERTASK class version. -- @field #string version -PLAYERTASKCONTROLLER.version="0.1.21" +PLAYERTASKCONTROLLER.version="0.1.22" --- Constructor -- @param #PLAYERTASKCONTROLLER self @@ -1341,7 +1341,7 @@ function PLAYERTASKCONTROLLER:_EventHandler(EventData) end self:T(self.lid..text) end - elseif EventData.id == EVENTS.PlayerEnterAircraft then + elseif EventData.id == EVENTS.PlayerEnterAircraft and EventData.IniCoalition == self.Coalition then if EventData.IniPlayerName and EventData.IniGroup and self.UseSRS then self:T(self.lid.."Event for player: "..EventData.IniPlayerName) local frequency = self.Frequency