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#SCENERY - explain destroy doesn't work
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@ -225,3 +225,10 @@ function SCENERY:FindAllByZoneName( ZoneName )
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end
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end
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end
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end
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end
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end
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--- SCENERY objects cannot be destroyed via the API (at the punishment of game crash).
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--@param #SCENERY self
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--@return #SCENERY self
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function SCENERY:Destroy()
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return self
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end
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