Updated documentation

DATABASE
BASE
SPAWN
ESCORT
This commit is contained in:
FlightControl
2016-04-30 09:22:36 +02:00
parent 6ed7796b6d
commit 94960b4cb3
48 changed files with 369 additions and 211 deletions

View File

@@ -1,5 +1,8 @@
--- Dynamic spawning of groups (and units).
-- The SPAWN class allows to spawn dynamically new groups, based on pre-defined initialization settings, modifying the behaviour when groups are spawned.
--
-- @{#SPAWN} class
-- ===============
-- The @{#SPAWN} class allows to spawn dynamically new groups, based on pre-defined initialization settings, modifying the behaviour when groups are spawned.
-- For each group to be spawned, within the mission editor, a group has to be created with the "late activation flag" set. We call this group the *"Spawn Template"* of the SPAWN object.
-- A reference to this Spawn Template needs to be provided when constructing the SPAWN object, by indicating the name of the group within the mission editor in the constructor methods.
--
@@ -67,6 +70,7 @@
-- This models AI that has succesfully returned to their airbase, to restart their combat activities.
-- Check the @{#SPAWN.CleanUp} for further info.
--
-- ====
-- @module Spawn
-- @author FlightControl