SCHEDULER:New() implemented and routines.scheduleFunction removed

This commit is contained in:
FlightControl
2016-05-25 16:54:09 +02:00
parent bed2a339a1
commit 9afe0acd8d
24 changed files with 289 additions and 33534 deletions

View File

@@ -1,11 +1,27 @@
--- Models time events calling event handing functions.
--
-- @{SCHEDULER} class
-- ===================
-- The @{SCHEDULER} class models time events calling given event handling functions.
--
-- SCHEDULER constructor
-- =====================
-- The SCHEDULER class is quite easy to use:
--
-- * @{#SCHEDULER.New}: Setup a new scheduler and start it with the specified parameters.
--
-- SCHEDULER timer methods
-- =======================
-- The SCHEDULER can be stopped and restarted with the following methods:
--
-- * @{#SCHEDULER.Start}: (Re-)Start the scheduler.
-- * @{#SCHEDULER.Start}: Stop the scheduler.
--
-- @module Scheduler
-- @author FlightControl
Include.File( "Routines" )
Include.File( "Base" )
Include.File( "Cargo" )
Include.File( "Message" )
--- The SCHEDULER class
@@ -16,19 +32,19 @@ SCHEDULER = {
}
--- SCHEDULER constructor.
--- Constructor.
-- @param #SCHEDULER self
-- @param #table TimeEventObject
-- @param #function TimeEventFunction
-- @param #table TimeEventFunctionArguments
-- @param #number StartSeconds
-- @param #number RepeatSecondsInterval
-- @param #number RandomizationFactor
-- @param #number StopSeconds
-- @return #SCHEDULER
-- @param #table TimeEventObject Specified for which Moose object the timer is setup. If a value of nil is provided, a scheduler will be setup without an object reference.
-- @param #function TimeEventFunction The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in TimeEventFunctionArguments.
-- @param #table TimeEventFunctionArguments Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.
-- @param #number StartSeconds Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.
-- @param #number RepeatSecondsInterval Specifies the interval in seconds when the scheduler will call the event function.
-- @param #number RandomizationFactor Specifies a randomization factor between 0 and 1 to randomize the RepeatSecondsInterval.
-- @param #number StopSeconds Specifies the amount of seconds when the scheduler will be stopped.
-- @return #SCHEDULER self
function SCHEDULER:New( TimeEventObject, TimeEventFunction, TimeEventFunctionArguments, StartSeconds, RepeatSecondsInterval, RandomizationFactor, StopSeconds )
local self = BASE:Inherit( self, BASE:New() )
self:F( { TimeEventObject, TimeEventFunction, TimeEventFunctionArguments, StartSeconds, RepeatSecondsInterval, RandomizationFactor, StopSeconds } )
self:F2( { TimeEventObject, TimeEventFunction, TimeEventFunctionArguments, StartSeconds, RepeatSecondsInterval, RandomizationFactor, StopSeconds } )
self.TimeEventObject = TimeEventObject
self.TimeEventFunction = TimeEventFunction
@@ -60,8 +76,33 @@ function SCHEDULER:New( TimeEventObject, TimeEventFunction, TimeEventFunctionArg
return self
end
function SCHEDULER:Scheduler()
self:F( self.TimeEventFunctionArguments )
--- (Re-)Starts the scheduler.
-- @param #SCHEDULER self
-- @return #SCHEDULER self
function SCHEDULER:Start()
self:F2( self.TimeEventObject )
self.Repeat = true
timer.scheduleFunction( self._Scheduler, self, timer.getTime() + self.StartSeconds + .01 )
return self
end
--- Stops the scheduler.
-- @param #SCHEDULER self
-- @return #SCHEDULER self
function SCHEDULER:Stop()
self:F2( self.TimeEventObject )
self.Repeat = false
return self
end
-- Private Functions
function SCHEDULER:_Scheduler()
self:F2( self.TimeEventFunctionArguments )
local ErrorHandler = function( errmsg )
@@ -83,7 +124,7 @@ function SCHEDULER:Scheduler()
if Status and Status == true and Result and Result == true then
if self.Repeat and ( not self.StopSeconds or ( self.StopSeconds and timer.getTime() <= self.StartTime + self.StopSeconds ) ) then
timer.scheduleFunction(
self.Scheduler,
self._Scheduler,
self,
timer.getTime() + self.RepeatSecondsInterval + math.random( - ( self.RandomizationFactor * self.RepeatSecondsInterval / 2 ), ( self.RandomizationFactor * self.RepeatSecondsInterval / 2 ) ) + 0.01
)
@@ -92,20 +133,7 @@ function SCHEDULER:Scheduler()
end
function SCHEDULER:Start()
self:F( self.TimeEventObject )
self.Repeat = true
timer.scheduleFunction( self.Scheduler, self, timer.getTime() + self.StartSeconds + .01 )
return self
end
function SCHEDULER:Stop()
self:F( self.TimeEventObject )
self.Repeat = false
end