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@@ -65,6 +65,7 @@
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-- * @{#GROUP.TaskRouteToVec2}: (AIR + GROUND) Make the Group move to a given point.
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-- * @{#GROUP.TaskRouteToVec3}: (AIR + GROUND) Make the Group move to a given point.
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-- * @{#GROUP.TaskRouteToZone}: (AIR + GROUND) Route the group to a given zone.
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-- * @{#GROUP.TaskReturnToBase}: (AIR) Route the group to an airbase.
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--
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-- ### 1.2.2) EnRoute task methods
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--
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@@ -1050,6 +1051,24 @@ function GROUP:CommandSwitchWayPoint( FromWayPoint, ToWayPoint, Index )
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return CommandSwitchWayPoint
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end
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--- Perform stop route command
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-- @param #GROUP self
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-- @param #boolean StopRoute
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-- @return DCSTask#Task
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function GROUP:CommandStopRoute( StopRoute, Index )
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self:F2( { StopRoute, Index } )
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local CommandStopRoute = {
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id = 'StopRoute',
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params = {
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value = StopRoute,
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},
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}
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self:T3( { CommandStopRoute } )
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return CommandStopRoute
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end
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-- TASKS FOR AIR GROUPS
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@@ -2216,6 +2235,125 @@ function GROUP:TaskRouteToZone( Zone, Randomize, Speed, Formation )
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return nil
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end
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--- (AIR) Return the Group to an @{Airbase#AIRBASE}
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-- A speed can be given in km/h.
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-- A given formation can be given.
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-- @param #GROUP self
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-- @param Airbase#AIRBASE ReturnAirbase The @{Airbase#AIRBASE} to return to.
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-- @param #number Speed (optional) The speed.
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-- @return #string The route
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function GROUP:RouteReturnToAirbase( ReturnAirbase, Speed )
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self:F2( { ReturnAirbase, Speed } )
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-- Example
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-- [4] =
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-- {
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-- ["alt"] = 45,
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-- ["type"] = "Land",
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-- ["action"] = "Landing",
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-- ["alt_type"] = "BARO",
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-- ["formation_template"] = "",
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-- ["properties"] =
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-- {
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-- ["vnav"] = 1,
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-- ["scale"] = 0,
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-- ["angle"] = 0,
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-- ["vangle"] = 0,
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-- ["steer"] = 2,
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-- }, -- end of ["properties"]
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-- ["ETA"] = 527.81058817743,
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-- ["airdromeId"] = 12,
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-- ["y"] = 243127.2973737,
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-- ["x"] = -5406.2803440839,
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-- ["name"] = "DictKey_WptName_53",
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-- ["speed"] = 138.88888888889,
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-- ["ETA_locked"] = false,
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-- ["task"] =
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-- {
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-- ["id"] = "ComboTask",
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-- ["params"] =
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-- {
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-- ["tasks"] =
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-- {
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-- }, -- end of ["tasks"]
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-- }, -- end of ["params"]
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-- }, -- end of ["task"]
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-- ["speed_locked"] = true,
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-- }, -- end of [4]
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local DCSGroup = self:GetDCSGroup()
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if DCSGroup then
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local GroupPoint = self:GetPointVec2()
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local GroupVelocity = self:GetMaxVelocity()
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local PointFrom = {}
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PointFrom.x = GroupPoint.x
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PointFrom.y = GroupPoint.y
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PointFrom.type = "Turning Point"
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PointFrom.action = "Turning Point"
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PointFrom.speed = GroupVelocity
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local PointTo = {}
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local AirbasePoint = ReturnAirbase:GetPointVec2()
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PointTo.x = AirbasePoint.x
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PointTo.y = AirbasePoint.y
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PointTo.type = "Land"
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PointTo.action = "Landing"
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PointTo.airdromeId = ReturnAirbase:GetID()-- Airdrome ID
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self:T(PointTo.airdromeId)
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--PointTo.alt = 0
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local Points = { PointFrom, PointTo }
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self:T3( Points )
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local Route = { points = Points, }
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return Route
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end
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return nil
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end
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--- @param Group#GROUP self
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function GROUP:Respawn( Template )
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local Vec3 = self:GetPointVec3()
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--Template.x = Vec3.x
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--Template.y = Vec3.z
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Template.x = nil
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Template.y = nil
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self:E( #Template.units )
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for UnitID, UnitData in pairs( self:GetUnits() ) do
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local GroupUnit = UnitData -- Unit#UNIT
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self:E( GroupUnit:GetName() )
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if GroupUnit:IsAlive() then
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local GroupUnitVec3 = GroupUnit:GetPointVec3()
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local GroupUnitHeading = GroupUnit:GetHeading()
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Template.units[UnitID].alt = GroupUnitVec3.y
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Template.units[UnitID].x = GroupUnitVec3.x
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Template.units[UnitID].y = GroupUnitVec3.z
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Template.units[UnitID].heading = GroupUnitHeading
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self:E( { UnitID, Template.units[UnitID], Template.units[UnitID] } )
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end
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end
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_DATABASE:Spawn( Template )
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end
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function GROUP:GetTemplate()
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return _DATABASE.Templates.Groups[self:GetName()].Template
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end
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-- Commands
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--- Do Script command
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