diff --git a/Moose Development/Moose/Cargo/CargoGroup.lua b/Moose Development/Moose/Cargo/CargoGroup.lua index c4712c10e..1bdcbf263 100644 --- a/Moose Development/Moose/Cargo/CargoGroup.lua +++ b/Moose Development/Moose/Cargo/CargoGroup.lua @@ -31,6 +31,20 @@ do -- CARGO_GROUP -- -- The CARGO\_GROUP class defines a cargo that is represented by a @{Group} object within the simulator. -- The cargo can be Loaded, UnLoaded, Boarded, UnBoarded to and from Carriers. + -- + -- The above cargo classes are used by the AI\_CARGO\_ classes to allow AI groups to transport cargo: + -- + -- * AI Armoured Personnel Carriers to transport cargo and engage in battles, using the @{AI.AI_Cargo_APC#AI_CARGO_APC} class. + -- * AI Helicopters to transport cargo, using the @{AI.AI_Cargo_Helicopter#AI_CARGO_HELICOPTER} class. + -- * AI Planes to transport cargo, using the @{AI.AI_Cargo_Plane#AI_CARGO_PLANE} class. + -- * AI Ships is planned. + -- + -- The above cargo classes are also used by the TASK\_CARGO\_ classes to allow human players to transport cargo as part of a tasking: + -- + -- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_TRANSPORT} to transport cargo by human players. + -- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_CSAR} to transport downed pilots by human players. + -- + -- The -- -- @field #CARGO_GROUP CARGO_GROUP --