mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-08-15 10:47:21 +00:00
#ZONE and #SET_ZONE watch trigger
This commit is contained in:
parent
65f9db8efa
commit
a7f01eb04a
@ -5842,6 +5842,7 @@ do -- SET_ZONE
|
||||
},
|
||||
FilterMeta = {
|
||||
},
|
||||
Checktime = 5,
|
||||
}
|
||||
|
||||
--- Creates a new SET_ZONE object, building a set of zones.
|
||||
@ -6183,6 +6184,158 @@ do -- SET_ZONE
|
||||
return zmin, dmin
|
||||
end
|
||||
|
||||
--- Set the check time for SET_ZONE:Trigger()
|
||||
-- @param #SET_ZONE self
|
||||
-- @param #number seconds Check every seconds for objects entering or leaving the zone. Defaults to 5 secs.
|
||||
-- @return #SET_ZONE self
|
||||
function SET_ZONE:SetCheckTime(seconds)
|
||||
self.Checktime = seconds or 5
|
||||
return self
|
||||
end
|
||||
|
||||
--- Start watching if the Object or Objects move into or out of our set of zones.
|
||||
-- @param #SET_ZONE self
|
||||
-- @param Wrappe.Controllable#CONTROLLABLE Objects Object or Objects to watch, can be of type UNIT, GROUP, CLIENT, or SET\_UNIT, SET\_GROUP, SET\_CLIENT
|
||||
-- @return #SET_ZONE self
|
||||
-- @usage
|
||||
-- -- Create a new zone and start watching it every 5 secs for a certain GROUP entering or leaving
|
||||
-- local triggerzone = ZONE:New("ZonetoWatch"):Trigger(GROUP:FindByName("Aerial-1"))
|
||||
--
|
||||
-- -- function to handle FSM event "EnteredZone"
|
||||
-- function triggerzone:OnAfterEnteredZone(From,Event,To,Group)
|
||||
-- MESSAGE:New("Group has entered zone!",15):ToAll()
|
||||
-- end
|
||||
--
|
||||
-- -- function to handle FSM event "LeftZone"
|
||||
-- function triggerzone:OnAfterLeftZone(From,Event,To,Group)
|
||||
-- MESSAGE:New("Group has left zone!",15):ToAll()
|
||||
-- end
|
||||
--
|
||||
-- -- Stop watching the zone
|
||||
-- triggerzone:TriggerStop()
|
||||
function SET_ZONE:Trigger(Objects)
|
||||
--self:I("Added Set_Zone Trigger")
|
||||
self:AddTransition("*","TriggerStart","TriggerRunning")
|
||||
self:AddTransition("*","EnteredZone","*")
|
||||
self:AddTransition("*","LeftZone","*")
|
||||
self:AddTransition("*","TriggerRunCheck","*")
|
||||
self:AddTransition("*","TriggerStop","TriggerStopped")
|
||||
self:TriggerStart()
|
||||
self.checkobjects = Objects
|
||||
if UTILS.IsInstanceOf(Objects,"SET_BASE") then
|
||||
self.objectset = Objects.Set
|
||||
else
|
||||
self.objectset = {Objects}
|
||||
end
|
||||
self:_TriggerCheck(true)
|
||||
self:__TriggerRunCheck(self.Checktime)
|
||||
return self
|
||||
|
||||
------------------------
|
||||
--- Pseudo Functions ---
|
||||
------------------------
|
||||
|
||||
--- Triggers the FSM event "TriggerStop". Stops the SET_ZONE Trigger.
|
||||
-- @function [parent=#SET_ZONE] TriggerStop
|
||||
-- @param #SET_ZONE self
|
||||
|
||||
--- Triggers the FSM event "TriggerStop" after a delay.
|
||||
-- @function [parent=#SET_ZONE] __TriggerStop
|
||||
-- @param #SET_ZONE self
|
||||
-- @param #number delay Delay in seconds.
|
||||
|
||||
--- On After "EnteredZone" event. An observed object has entered the zone.
|
||||
-- @function [parent=#SET_ZONE] OnAfterEnteredZone
|
||||
-- @param #SET_ZONE self
|
||||
-- @param #string From From state.
|
||||
-- @param #string Event Event.
|
||||
-- @param #string To To state.
|
||||
-- @param Wrapper.Controllable#CONTROLLABLE Controllable The controllable entering the zone.
|
||||
-- @param Core.Zone#ZONE_BASE Zone The zone entered.
|
||||
|
||||
--- On After "LeftZone" event. An observed object has left the zone.
|
||||
-- @function [parent=#SET_ZONE] OnAfterLeftZone
|
||||
-- @param #SET_ZONE self
|
||||
-- @param #string From From state.
|
||||
-- @param #string Event Event.
|
||||
-- @param #string To To state.
|
||||
-- @param Wrapper.Controllable#CONTROLLABLE Controllable The controllable leaving the zone.
|
||||
-- @param Core.Zone#ZONE_BASE Zone The zone left.
|
||||
end
|
||||
|
||||
--- (Internal) Check the assigned objects for being in/out of the zone
|
||||
-- @param #SET_ZONE self
|
||||
-- @param #boolean fromstart If true, do the init of the objects
|
||||
-- @return #SET_ZONE self
|
||||
function SET_ZONE:_TriggerCheck(fromstart)
|
||||
--self:I("_TriggerCheck | FromStart = "..tostring(fromstart))
|
||||
if fromstart then
|
||||
for _,_object in pairs(self.objectset) do
|
||||
local obj = _object -- Wrapper.Controllable#CONTROLLABLE
|
||||
if obj and obj:IsAlive() then
|
||||
for _,_zone in pairs(self.Set) do
|
||||
if not obj.TriggerInZone then obj.TriggerInZone = {} end
|
||||
if _zone:IsCoordinateInZone(obj:GetCoordinate()) then
|
||||
obj.TriggerInZone[_zone.ZoneName] = true
|
||||
else
|
||||
obj.TriggerInZone[_zone.ZoneName] = false
|
||||
end
|
||||
--self:I("Object "..obj:GetName().." is in zone = "..tostring(obj.TriggerInZone[_zone.ZoneName]))
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
for _,_object in pairs(self.objectset) do
|
||||
local obj = _object -- Wrapper.Controllable#CONTROLLABLE
|
||||
if obj and obj:IsAlive() then
|
||||
for _,_zone in pairs(self.Set) do
|
||||
-- Check for pop-up objects
|
||||
if not obj.TriggerInZone then
|
||||
-- has not been tagged previously - wasn't in set!
|
||||
obj.TriggerInZone = {}
|
||||
end
|
||||
if not obj.TriggerInZone[_zone.ZoneName] then
|
||||
-- has not been tagged previously - wasn't in set!
|
||||
obj.TriggerInZone[_zone.ZoneName] = false
|
||||
end
|
||||
-- is obj in zone?
|
||||
local inzone = _zone:IsCoordinateInZone(obj:GetCoordinate())
|
||||
--self:I("Object "..obj:GetName().." is in zone: "..tostring(inzone))
|
||||
if inzone and not obj.TriggerInZone[_zone.ZoneName] then
|
||||
-- wasn't in zone before
|
||||
--self:I("Newly entered")
|
||||
self:__EnteredZone(0.5,obj,_zone)
|
||||
obj.TriggerInZone[_zone.ZoneName] = true
|
||||
elseif (not inzone) and obj.TriggerInZone[_zone.ZoneName] then
|
||||
-- has left the zone
|
||||
--self:I("Newly left")
|
||||
self:__LeftZone(0.5,obj,_zone)
|
||||
obj.TriggerInZone[_zone.ZoneName] = false
|
||||
else
|
||||
--self:I("Not left or not entered, or something went wrong!")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- (Internal) Check the assigned objects for being in/out of the zone
|
||||
-- @param #SET_ZONE self
|
||||
-- @param #string From
|
||||
-- @param #string Event
|
||||
-- @param #string to
|
||||
-- @return #SET_ZONE self
|
||||
function SET_ZONE:onafterTriggerRunCheck(From,Event,To)
|
||||
--self:I("onafterTriggerRunCheck")
|
||||
--self:I({From, Event, To})
|
||||
if self:GetState() ~= "TriggerStopped" then
|
||||
self:_TriggerCheck()
|
||||
self:__TriggerRunCheck(self.Checktime)
|
||||
end
|
||||
return self
|
||||
end
|
||||
end
|
||||
|
||||
do -- SET_ZONE_GOAL
|
||||
|
||||
@ -64,6 +64,7 @@
|
||||
-- @field #number ZoneID ID of zone. Only zones defined in the ME have an ID!
|
||||
-- @field #table Table of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.
|
||||
-- @field #number Surface Type of surface. Only determined at the center of the zone!
|
||||
-- @field #number Checktime Check every Checktime seconds, used for ZONE:Trigger()
|
||||
-- @extends Core.Fsm#FSM
|
||||
|
||||
|
||||
@ -122,6 +123,7 @@ ZONE_BASE = {
|
||||
ZoneID=nil,
|
||||
Properties={},
|
||||
Surface=nil,
|
||||
Checktime = 5,
|
||||
}
|
||||
|
||||
--- The ZONE_BASE.BoundingSquare
|
||||
@ -557,6 +559,154 @@ function ZONE_BASE:GetZoneMaybe()
|
||||
end
|
||||
end
|
||||
|
||||
--- Set the check time for ZONE:Trigger()
|
||||
-- @param #ZONE_BASE self
|
||||
-- @param #number seconds Check every seconds for objects entering or leaving the zone. Defaults to 5 secs.
|
||||
-- @return #ZONE_BASE self
|
||||
function ZONE_BASE:SetCheckTime(seconds)
|
||||
self.Checktime = seconds or 5
|
||||
return self
|
||||
end
|
||||
|
||||
--- Start watching if the Object or Objects move into or out of a zone.
|
||||
-- @param #ZONE_BASE self
|
||||
-- @param Wrappe.Controllable#CONTROLLABLE Objects Object or Objects to watch, can be of type UNIT, GROUP, CLIENT, or SET\_UNIT, SET\_GROUP, SET\_CLIENT
|
||||
-- @return #ZONE_BASE self
|
||||
-- @usage
|
||||
-- -- Create a new zone and start watching it every 5 secs for a certain GROUP entering or leaving
|
||||
-- local triggerzone = ZONE:New("ZonetoWatch"):Trigger(GROUP:FindByName("Aerial-1"))
|
||||
--
|
||||
-- -- function to handle FSM event "EnteredZone"
|
||||
-- function triggerzone:OnAfterEnteredZone(From,Event,To,Group)
|
||||
-- MESSAGE:New("Group has entered zone!",15):ToAll()
|
||||
-- end
|
||||
--
|
||||
-- -- function to handle FSM event "LeftZone"
|
||||
-- function triggerzone:OnAfterLeftZone(From,Event,To,Group)
|
||||
-- MESSAGE:New("Group has left zone!",15):ToAll()
|
||||
-- end
|
||||
--
|
||||
-- -- Stop watching the zone after 1 hour
|
||||
-- triggerzone:__TriggerStop(3600)
|
||||
function ZONE_BASE:Trigger(Objects)
|
||||
--self:I("Added Zone Trigger")
|
||||
self:SetStartState("TriggerStopped")
|
||||
self:AddTransition("TriggerStopped","TriggerStart","TriggerRunning")
|
||||
self:AddTransition("*","EnteredZone","*")
|
||||
self:AddTransition("*","LeftZone","*")
|
||||
self:AddTransition("*","TriggerRunCheck","*")
|
||||
self:AddTransition("*","TriggerStop","TriggerStopped")
|
||||
self:TriggerStart()
|
||||
self.checkobjects = Objects
|
||||
if UTILS.IsInstanceOf(Objects,"SET_BASE") then
|
||||
self.objectset = Objects.Set
|
||||
else
|
||||
self.objectset = {Objects}
|
||||
end
|
||||
self:_TriggerCheck(true)
|
||||
self:__TriggerRunCheck(self.Checktime)
|
||||
return self
|
||||
|
||||
------------------------
|
||||
--- Pseudo Functions ---
|
||||
------------------------
|
||||
|
||||
--- Triggers the FSM event "TriggerStop". Stops the ZONE_BASE Trigger.
|
||||
-- @function [parent=#ZONE_BASE] TriggerStop
|
||||
-- @param #ZONE_BASE self
|
||||
|
||||
--- Triggers the FSM event "TriggerStop" after a delay.
|
||||
-- @function [parent=#ZONE_BASE] __TriggerStop
|
||||
-- @param #ZONE_BASE self
|
||||
-- @param #number delay Delay in seconds.
|
||||
|
||||
--- On After "EnteredZone" event. An observed object has entered the zone.
|
||||
-- @function [parent=#ZONE_BASE] OnAfterEnteredZone
|
||||
-- @param #ZONE_BASE self
|
||||
-- @param #string From From state.
|
||||
-- @param #string Event Event.
|
||||
-- @param #string To To state.
|
||||
-- @param Wrapper.Controllable#CONTROLLABLE Controllable The controllable entering the zone.
|
||||
|
||||
--- On After "LeftZone" event. An observed object has left the zone.
|
||||
-- @function [parent=#ZONE_BASE] OnAfterLeftZone
|
||||
-- @param #ZONE_BASE self
|
||||
-- @param #string From From state.
|
||||
-- @param #string Event Event.
|
||||
-- @param #string To To state.
|
||||
-- @param Wrapper.Controllable#CONTROLLABLE Controllable The controllable leaving the zone.
|
||||
end
|
||||
|
||||
--- (Internal) Check the assigned objects for being in/out of the zone
|
||||
-- @param #ZONE_BASE self
|
||||
-- @param #boolean fromstart If true, do the init of the objects
|
||||
-- @return #ZONE_BASE self
|
||||
function ZONE_BASE:_TriggerCheck(fromstart)
|
||||
--self:I("_TriggerCheck | FromStart = "..tostring(fromstart))
|
||||
local objectset = self.objectset or {}
|
||||
if fromstart then
|
||||
-- just earmark everyone in/out
|
||||
for _,_object in pairs(objectset) do
|
||||
local obj = _object -- Wrapper.Controllable#CONTROLLABLE
|
||||
if not obj.TriggerInZone then obj.TriggerInZone = {} end
|
||||
if obj and obj:IsAlive() and self:IsCoordinateInZone(obj:GetCoordinate()) then
|
||||
obj.TriggerInZone[self.ZoneName] = true
|
||||
else
|
||||
obj.TriggerInZone[self.ZoneName] = false
|
||||
end
|
||||
--self:I("Object "..obj:GetName().." is in zone = "..tostring(obj.TriggerInZone[self.ZoneName]))
|
||||
end
|
||||
else
|
||||
-- Check for changes
|
||||
for _,_object in pairs(objectset) do
|
||||
local obj = _object -- Wrapper.Controllable#CONTROLLABLE
|
||||
if obj and obj:IsAlive() then
|
||||
if not obj.TriggerInZone then
|
||||
-- has not been tagged previously - wasn't in set!
|
||||
obj.TriggerInZone = {}
|
||||
end
|
||||
if not obj.TriggerInZone[self.ZoneName] then
|
||||
-- has not been tagged previously - wasn't in set!
|
||||
obj.TriggerInZone[self.ZoneName] = false
|
||||
end
|
||||
-- is obj in zone?
|
||||
local inzone = self:IsCoordinateInZone(obj:GetCoordinate())
|
||||
--self:I("Object "..obj:GetName().." is in zone: "..tostring(inzone))
|
||||
if inzone and not obj.TriggerInZone[self.ZoneName] then
|
||||
-- wasn't in zone before
|
||||
--self:I("Newly entered")
|
||||
self:__EnteredZone(0.5,obj)
|
||||
obj.TriggerInZone[self.ZoneName] = true
|
||||
elseif (not inzone) and obj.TriggerInZone[self.ZoneName] then
|
||||
-- has left the zone
|
||||
--self:I("Newly left")
|
||||
self:__LeftZone(0.5,obj)
|
||||
obj.TriggerInZone[self.ZoneName] = false
|
||||
else
|
||||
--self:I("Not left or not entered, or something went wrong!")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- (Internal) Check the assigned objects for being in/out of the zone
|
||||
-- @param #ZONE_BASE self
|
||||
-- @param #string From
|
||||
-- @param #string Event
|
||||
-- @param #string to
|
||||
-- @return #ZONE_BASE self
|
||||
function ZONE_BASE:onafterTriggerRunCheck(From,Event,To)
|
||||
if self:GetState() ~= "TriggerStopped" then
|
||||
self:_TriggerCheck()
|
||||
self:__TriggerRunCheck(self.Checktime)
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
|
||||
|
||||
--- Returns the Value of the zone with the given PropertyName, or nil if no matching property exists.
|
||||
-- @param #ZONE_BASE self
|
||||
-- @param #string PropertyName The name of a the TriggerZone Property to be retrieved.
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user