Nicefy docs

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Applevangelist 2022-04-28 17:10:49 +02:00
parent 035110df75
commit adb94f8773
3 changed files with 4 additions and 2 deletions

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@ -10,6 +10,7 @@
-- * Send message to all players.
-- * Send messages to a coalition.
-- * Send messages to a specific group.
-- * Send messages to a specific unit or client.
--
-- ===
--
@ -35,6 +36,7 @@
--
-- * To a @{Client} using @{#MESSAGE.ToClient}().
-- * To a @{Wrapper.Group} using @{#MESSAGE.ToGroup}()
-- * To a @{Wrapper.Unit} using @{#MESSAGE.ToUnit}()
-- * To a coalition using @{#MESSAGE.ToCoalition}().
-- * To the red coalition using @{#MESSAGE.ToRed}().
-- * To the blue coalition using @{#MESSAGE.ToBlue}().

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@ -144,7 +144,7 @@ do -- UserSound
-- @return #USERSOUND The usersound instance.
-- @usage
-- local BlueVictory = USERSOUND:New( "BlueVictory.ogg" )
-- local PlayerUnit = UNIT:FindByName( "PlayerUnit" ) -- Search for the active group named "PlayerUnit", that contains a human player.
-- local PlayerUnit = UNIT:FindByName( "PlayerUnit" ) -- Search for the active unit named "PlayerUnit", a human player.
-- BlueVictory:ToUnit( PlayerUnit ) -- Play the victory sound to the player unit.
--
function USERSOUND:ToUnit( Unit, Delay )

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@ -1263,7 +1263,7 @@ end
-- @param #POSITIONABLE self
-- @param #string Message The message text
-- @param DCS#Duration Duration The duration of the message.
-- @param Core.Set#SET_UNIT MessageSetGroup The SET_UNIT collection receiving the message.
-- @param Core.Set#SET_UNIT MessageSetUnit The SET_UNIT collection receiving the message.
-- @param #string Name (optional) The Name of the sender. If not provided, the Name is the type of the Positionable.
function POSITIONABLE:MessageToSetUnit( Message, Duration, MessageSetUnit, Name )
self:F2( { Message, Duration } )