mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-08-15 10:47:21 +00:00
Found a solution to avoid having to install MOOSE.
Now MOOSE can be copied into the mission file, but you'll need to include a "do file" action of moose.lua in the mission file and copy the rest of the MOOSE files to the MIZ file.
This commit is contained in:
204
Moose/PickupTask.lua
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204
Moose/PickupTask.lua
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--- A PICKUPTASK orchestrates the loading of CARGO at a specific landing zone.
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-- @classmod PICKUPTASK
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-- @parent TASK
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Include.File("Task")
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PICKUPTASK = {
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ClassName = "PICKUPTASK",
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TEXT = { "Pick-Up", "picked-up", "loaded" },
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GoalVerb = "Pick-Up"
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}
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--- Creates a new PICKUPTASK.
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-- @tparam table{string,...}|string LandingZones Table of Zone names where Cargo is to be loaded.
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-- @tparam CARGO_TYPE CargoType Type of the Cargo. The type must be of the following Enumeration:..
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-- @tparam number OnBoardSide Reflects from which side the cargo Group will be on-boarded on the Carrier.
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function PICKUPTASK:New( LandingZones, CargoType, OnBoardSide )
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trace.f(self.ClassName)
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-- Child holds the inherited instance of the PICKUPTASK Class to the BASE class.
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local Child = BASE:Inherit( self, TASK:New() )
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local Valid = true
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Valid = routines.ValidateZone( LandingZones, "LandingZones", Valid )
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Valid = routines.ValidateEnumeration( CargoType, "CargoType", CARGO_TYPE, Valid )
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Valid = routines.ValidateEnumeration( CargoType, "CargoType", CARGO_TYPE, Valid )
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--Valid = routines.ValidateEnumeration( OnBoardSide, "OnBoardSide", CLIENT.ONBOARDSIDE, Valid )
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if Valid then
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Child.Name = 'Pickup Cargo'
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Child.TaskBriefing = "Task: Fly to the indicated landing zones and pickup " .. CargoType.TEXT .. ". Your co-pilot will provide you with the directions (required flight angle in degrees) and the distance (in km) to the pickup zone."
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if type( LandingZones ) == "table" then
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Child.LandingZones = LandingZones
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else
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Child.LandingZones = { LandingZones }
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end
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Child.CargoType = CargoType
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Child.GoalVerb = CargoType.TEXT .. " " .. Child.GoalVerb
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Child.OnBoardSide = OnBoardSide
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Child.Stages = { STAGEBRIEF:New(), STAGESTART:New(), STAGEROUTE:New(), STAGELANDING:New(), STAGELANDED:New(), STAGELOAD:New(), STAGEDONE:New() }
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Child.SetStage( Child, 1 )
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end
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return Child
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end
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function PICKUPTASK:AddCargoMenus( Client, Cargos, TransportRadius )
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trace.f(self.ClassName, { Client, Cargos, TransportRadius } )
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for CargoID, CargoData in pairs( Cargos ) do
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if CargoData.Status ~= CARGOSTATUS.LOADED and CargoData.Status ~= CARGOSTATUS.LOADING then
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if Group.getByName( CargoData.CargoGroupName ) then
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if Group.getByName( CargoData.CargoGroupName ):getSize() >= 1 then
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if Client._Menus[CargoData.CargoType] == nil then
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Client._Menus[CargoData.CargoType] = {}
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end
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if not Client._Menus[CargoData.CargoType].PickupMenu then
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Client._Menus[CargoData.CargoType].PickupMenu = missionCommands.addSubMenuForGroup(
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Client:ClientGroup():getID(),
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self.TEXT[1],
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nil
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)
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trace.i( self.ClassName, 'Added PickupMenu' .. self.TEXT[1] )
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end
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if Client._Menus[CargoData.CargoType].PickupSubMenus == nil then
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Client._Menus[CargoData.CargoType].PickupSubMenus = {}
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end
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local MenuAdd = false
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if CargoData.CargoType.TRANSPORT == CARGO_TRANSPORT.UNIT then
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CargoGroup = Group.getByName( CargoData.CargoGroupName )
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if routines.IsPartOfGroupInRadius( CargoGroup, Client:ClientGroup(), TransportRadius ) then
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MenuAdd = true
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end
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else
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MenuAdd = true
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end
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if MenuAdd then
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Client._Menus[CargoData.CargoType].PickupSubMenus[ #Client._Menus[CargoData.CargoType].PickupSubMenus + 1 ] = missionCommands.addCommandForGroup(
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Client:ClientGroup():getID(),
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CargoData.CargoName .. " ( " .. CargoData.CargoWeight .. "kg )",
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Client._Menus[CargoData.CargoType].PickupMenu,
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self.MenuAction,
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{ ReferenceTask = self, CargoName = CargoData.CargoName }
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)
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trace.i( self.ClassName, 'Added PickupSubMenu' .. CargoData.CargoType.TEXT .. ":" .. CargoData.CargoName .. " ( " .. CargoData.CargoWeight .. "kg )" )
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end
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end
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end
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end
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end
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end
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function PICKUPTASK:RemoveCargoMenus( Client )
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trace.f(self.ClassName, { Client } )
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for MenuID, MenuData in pairs( Client._Menus ) do
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for SubMenuID, SubMenuData in pairs( MenuData.PickupSubMenus ) do
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missionCommands.removeItemForGroup( Client:ClientGroup():getID(), SubMenuData )
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trace.i( self.ClassName, "Removed PickupSubMenu " )
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SubMenuData = nil
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end
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if MenuData.PickupMenu then
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missionCommands.removeItemForGroup( Client:ClientGroup():getID(), MenuData.PickupMenu )
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trace.i( self.ClassName, "Removed PickupMenu " )
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MenuData.PickupMenu = nil
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end
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end
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end
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function PICKUPTASK:HasFailed( ClientDead )
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trace.f(self.ClassName)
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local TaskHasFailed = self.TaskFailed
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return TaskHasFailed
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end
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function PICKUPTASK:OnBoardCargo( ClientGroup, Cargos )
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trace.f(self.ClassName, { ClientGroup, Cargos } )
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local Valid = true
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Valid = routines.ValidateGroup( ClientGroup, "ClientGroup", Valid )
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if Valid then
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local CarrierPos = ClientGroup:getUnits()[1]:getPoint()
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local CarrierPosMove = ClientGroup:getUnits()[1]:getPoint()
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local CarrierPosOnBoard = ClientGroup:getUnits()[1]:getPoint()
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local CargoGroup = Group.getByName( Cargos[ self.CargoName ].CargoGroupName )
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trigger.action.activateGroup( CargoGroup )
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trigger.action.setGroupAIOn( CargoGroup )
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local CargoUnits = CargoGroup:getUnits()
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local CargoPos = CargoUnits[1]:getPoint()
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local Points = {}
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trace.i( self.ClassName, 'CargoPos x = ' .. CargoPos.x .. " z = " .. CargoPos.z )
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trace.i( self.ClassName, 'CarrierPosMove x = ' .. CarrierPosMove.x .. " z = " .. CarrierPosMove.z )
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Points[#Points+1] = routines.ground.buildWP( CargoPos, "off road", 6 )
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trace.i( self.ClassName, 'Points[1] x = ' .. Points[1].x .. " y = " .. Points[1].y )
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if self.OnBoardSide == nil then
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self.OnBoardSide = CLIENT.ONBOARDSIDE.NONE
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end
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if self.OnBoardSide == CLIENT.ONBOARDSIDE.LEFT then
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trace.i( self.ClassName, "TransportCargoOnBoard: Onboarding LEFT" )
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CarrierPosMove.z = CarrierPosMove.z - 50
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CarrierPosOnBoard.z = CarrierPosOnBoard.z - 5
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Points[#Points+1] = routines.ground.buildWP( CarrierPosMove, "diamond", 6 )
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Points[#Points+1] = routines.ground.buildWP( CarrierPosOnBoard, "diamond", 6 )
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elseif self.OnBoardSide == CLIENT.ONBOARDSIDE.RIGHT then
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trace.i( self.ClassName, "TransportCargoOnBoard: Onboarding RIGHT" )
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CarrierPosMove.z = CarrierPosMove.z + 50
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CarrierPosOnBoard.z = CarrierPosOnBoard.z + 5
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Points[#Points+1] = routines.ground.buildWP( CarrierPosMove, "diamond", 6 )
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Points[#Points+1] = routines.ground.buildWP( CarrierPosOnBoard, "diamond", 6 )
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elseif self.OnBoardSide == CLIENT.ONBOARDSIDE.BACK then
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trace.i( self.ClassName, "TransportCargoOnBoard: Onboarding BACK" )
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CarrierPosMove.x = CarrierPosMove.x - 50
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CarrierPosOnBoard.x = CarrierPosOnBoard.x - 5
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Points[#Points+1] = routines.ground.buildWP( CarrierPosMove, "diamond", 6 )
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Points[#Points+1] = routines.ground.buildWP( CarrierPosOnBoard, "diamond", 6 )
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elseif self.OnBoardSide == CLIENT.ONBOARDSIDE.FRONT then
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trace.i( self.ClassName, "TransportCargoOnBoard: Onboarding FRONT" )
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CarrierPosMove.x = CarrierPosMove.x + 50
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CarrierPosOnBoard.x = CarrierPosOnBoard.x + 5
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Points[#Points+1] = routines.ground.buildWP( CarrierPosMove, "diamond", 6 )
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Points[#Points+1] = routines.ground.buildWP( CarrierPosOnBoard, "diamond", 6 )
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elseif self.OnBoardSide == CLIENT.ONBOARDSIDE.NONE then
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trace.i( self.ClassName, "TransportCargoOnBoard: Onboarding CENTRAL" )
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Points[#Points+1] = routines.ground.buildWP( CarrierPos, "diamond", 6 )
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end
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trace.i( self.ClassName, "TransportCargoOnBoard: Routing " .. Cargos[ self.CargoName ].CargoGroupName )
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trace.i( self.ClassName, 'Points[2] x = ' .. Points[2].x .. " y = " .. Points[2].y )
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trace.i( self.ClassName, 'Points[3] x = ' .. Points[3].x .. " y = " .. Points[3].y )
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routines.scheduleFunction(routines.goRoute, {Cargos[ self.CargoName ].CargoGroupName, Points}, timer.getTime() + 8)
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--routines.goRoute( Cargos[ self.CargoName ].CargoGroupName, Points )
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end
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return Valid
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end
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