ARTY Mark WIP

This commit is contained in:
funkyfranky 2018-05-28 22:19:35 +02:00
parent d4fead8294
commit b6ac79a9df
2 changed files with 46 additions and 0 deletions

View File

@ -933,6 +933,15 @@ function EVENT:onEvent( Event )
--Event.WeaponTgtDCSUnit = Event.Weapon:getTarget()
end
if Event.idx then
Event.MarkID=Event.idx
Event.MarkVec3=Event.pos
Event.MarkCoordinate=COORDINATE:NewFromVec3(Event.pos)
Event.MarkText=Event.text
Event.MarkCoalition=Event.coalition
Event.MarkGroupID = Event.groupID
end
if Event.cargo then
Event.Cargo = Event.cargo
Event.CargoName = Event.cargo.Name

View File

@ -1003,11 +1003,34 @@ function ARTY:onafterStart(Controllable, From, Event, To)
-- Add event handler.
self:HandleEvent(EVENTS.Shot, self._OnEventShot)
self:HandleEvent(EVENTS.Dead, self._OnEventDead)
self:HandleEvent(EVENTS.MarkAdded, self._OnEventMarkAdded)
-- Add DCS event handler.
world.addEventHandler(self)
-- Start checking status.
self:__Status(self.StatusInterval)
end
--- After "Start" event. Initialized ROE and alarm state. Starts the event handler.
-- @param #ARTY self
-- @param #table Event
function ART:onEvent(Event)
if Event then
if Event.id==world.event.S_EVENT_MARK_ADDED then
env.info("FF mark added")
elseif Event.id==world.event.S_EVENT_MARK_CHANGE then
env.info("FF mark changed")
elseif Event.id==world.event.S_EVENT_MARK_REMOVED then
env.info("FF mark removed")
end
end
end
--- After "Start" event. Initialized ROE and alarm state. Starts the event handler.
-- @param #ARTY self
function ARTY:_StatusReport()
@ -1159,6 +1182,18 @@ function ARTY:_NuclearBlast(_coord)
end
--- Eventhandler for shot event.
-- @param #ARTY self
-- @param Core.Event#EVENTDATA EventData
function ARTY:_OnMarkAdded(EventData)
self:F(EventData)
if EventData.MarkCoordinate then
local coord=EventData.MarkCoordinate --Core.Point#COORDINATE
coord:SmokeGreen()
end
end
--- Eventhandler for shot event.
-- @param #ARTY self
-- @param Core.Event#EVENTDATA EventData
@ -2081,6 +2116,8 @@ function ARTY:_Relocate()
if _surface~=land.SurfaceType.WATER and _surface~=land.SurfaceType.SHALLOW_WATER then
_gotit=true
end
-- Increase counter.
_n=_n+1
until _gotit or _n>_nmax
-- Assign relocation.