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Progress CAS + PATROLZONE
-- Code -- Documentation -- Presentations -- Dias -- Test Missions
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@@ -18,6 +18,8 @@
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</li></ul>
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<ul>
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<li><a href="AI_Balancer.html">AI_Balancer</a></li>
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<li><a href="AI_Cas.html">AI_Cas</a></li>
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<li><a href="AI_Patrol.html">AI_Patrol</a></li>
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<li><a href="Account.html">Account</a></li>
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<li><a href="Airbase.html">Airbase</a></li>
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<li><a href="AirbasePolice.html">AirbasePolice</a></li>
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@@ -41,7 +43,6 @@
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<li><a href="MissileTrainer.html">MissileTrainer</a></li>
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<li><a href="Mission.html">Mission</a></li>
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<li><a href="Object.html">Object</a></li>
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<li><a href="Patrol.html">Patrol</a></li>
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<li><a href="Point.html">Point</a></li>
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<li><a href="Positionable.html">Positionable</a></li>
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<li><a href="Process_JTAC.html">Process_JTAC</a></li>
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@@ -72,6 +73,18 @@
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<td class="name" nowrap="nowrap"><a href="AI_Balancer.html">AI_Balancer</a></td>
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<td class="summary">
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<p>SP:N MP:Y AI:Y HU:N TYP:A -- This module contains the AI_BALANCER class.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="AI_Cas.html">AI_Cas</a></td>
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<td class="summary">
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<p>Single-Player:Yes / Mulit-Player:Yes / AI:Yes / Human:No / Types:Air -- This module contains the AI<em>CAS</em>ZONE class.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="AI_Patrol.html">AI_Patrol</a></td>
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<td class="summary">
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<p>Single-Player:Yes / Mulit-Player:Yes / AI:Yes / Human:No / Types:Air -- Make AI patrol zones and report detected targets.</p>
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</td>
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</tr>
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<tr>
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@@ -210,12 +223,6 @@
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<td class="name" nowrap="nowrap"><a href="Object.html">Object</a></td>
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<td class="summary">
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<p>This module contains the OBJECT class.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Patrol.html">Patrol</a></td>
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<td class="summary">
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<p>(AI) (FSM) Make AI patrol routes or zones.</p>
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</td>
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</tr>
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<tr>
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