diff --git a/Moose Development/Moose/AI/AI_Cargo_Dispatcher.lua b/Moose Development/Moose/AI/AI_Cargo_Dispatcher.lua index eeaffec9f..91e500fbf 100644 --- a/Moose Development/Moose/AI/AI_Cargo_Dispatcher.lua +++ b/Moose Development/Moose/AI/AI_Cargo_Dispatcher.lua @@ -64,7 +64,7 @@ function AI_CARGO_DISPATCHER:New( SetAPC, SetCargo, SetDeployZones ) self.SetCargo = SetCargo -- Core.Set#SET_CARGO self.SetDeployZones = SetDeployZones -- Core.Set#SET_ZONE - self:SetStartState( "APC" ) + self:SetStartState( "Dispatch" ) self:AddTransition( "*", "Monitor", "*" ) @@ -76,13 +76,10 @@ function AI_CARGO_DISPATCHER:New( SetAPC, SetCargo, SetDeployZones ) self:AddTransition( "*", "Unloading", "*" ) self:AddTransition( "*", "Unloaded", "*" ) - self.MonitorTimeInterval = 120 - self.CombatRadius = 500 + self.MonitorTimeInterval = 30 self.DeployRadiusInner = 200 self.DeployRadiusOuter = 500 - self:Monitor( 1 ) - return self end @@ -93,21 +90,22 @@ end -- @return #AI_CARGO_DISPATCHER function AI_CARGO_DISPATCHER:onafterMonitor() - for APCGroupName, APC in pairs( self.SetAPC:GetSet() ) do - local APC = APC -- Wrapper.Group#GROUP - local AICargoAPC = self.AICargoAPC[APC] + for APCGroupName, Carrier in pairs( self.SetAPC:GetSet() ) do + local Carrier = Carrier -- Wrapper.Group#GROUP + local AICargoAPC = self.AICargoAPC[Carrier] if not AICargoAPC then + -- ok, so this APC does not have yet an AI_CARGO_APC object... -- let's create one and also declare the Loaded and UnLoaded handlers. - self.AICargoAPC[APC] = AI_CARGO_APC:New( APC, self.SetCargo, self.CombatRadius ) - AICargoAPC = self.AICargoAPC[APC] + self.AICargoAPC[Carrier] = self:AICargo( Carrier, self.SetCargo, self.CombatRadius ) + AICargoAPC = self.AICargoAPC[Carrier] function AICargoAPC.OnAfterPickup( AICargoAPC, APC, From, Event, To, Cargo ) self:Pickup( APC, Cargo ) end function AICargoAPC.OnAfterLoad( AICargoAPC, APC ) - self:Load( APC ) + self:Loading( APC ) end function AICargoAPC.OnAfterLoaded( AICargoAPC, APC, From, Event, To, Cargo ) @@ -119,7 +117,7 @@ function AI_CARGO_DISPATCHER:onafterMonitor() end function AICargoAPC.OnAfterUnload( AICargoAPC, APC ) - self:Unload( APC ) + self:Unloading( APC ) end function AICargoAPC.OnAfterUnloaded( AICargoAPC, APC ) @@ -139,14 +137,14 @@ function AI_CARGO_DISPATCHER:onafterMonitor() for CargoName, Cargo in pairs( self.SetCargo:GetSet() ) do if Cargo:IsUnLoaded() and not Cargo:IsDeployed() then if not self.PickupCargo[Cargo] then - self.PickupCargo[Cargo] = APC + self.PickupCargo[Cargo] = Carrier PickupCargo = Cargo break end end end if PickupCargo then - AICargoAPC:Pickup( PickupCargo:GetCoordinate(), 70 ) + AICargoAPC:Pickup( PickupCargo:GetCoordinate():GetRandomCoordinateInRadius( 25, 50 ), 70 ) break end end @@ -177,7 +175,7 @@ function AI_CARGO_DISPATCHER:OnAfterLoaded( From, Event, To, APC, Cargo ) local RandomZone = self.SetDeployZones:GetRandomZone() self:I( { RandomZone = RandomZone } ) - self.AICargoAPC[APC]:Deploy( RandomZone:GetCoordinate(), 70 ) + self.AICargoAPC[APC]:Deploy( RandomZone:GetCoordinate():GetRandomCoordinateInRadius(25,100), 70 ) self.PickupCargo[Cargo] = nil return self diff --git a/Moose Development/Moose/AI/AI_Cargo_Dispatcher_APC.lua b/Moose Development/Moose/AI/AI_Cargo_Dispatcher_APC.lua index eb3c0d4f7..67d2a2c92 100644 --- a/Moose Development/Moose/AI/AI_Cargo_Dispatcher_APC.lua +++ b/Moose Development/Moose/AI/AI_Cargo_Dispatcher_APC.lua @@ -48,7 +48,15 @@ function AI_CARGO_DISPATCHER_APC:New( SetAPC, SetCargo, SetDeployZones ) local self = BASE:Inherit( self, AI_CARGO_DISPATCHER:New( SetAPC, SetCargo, SetDeployZones ) ) -- #AI_CARGO_DISPATCHER_APC + self.CombatRadius = 500 + + self:Monitor( 1 ) + return self end +function AI_CARGO_DISPATCHER_APC:AICargo( APC, SetCargo ) + + return AI_CARGO_APC:New( APC, SetCargo, self.CombatRadius ) +end diff --git a/Moose Development/Moose/AI/AI_Cargo_Dispatcher_Helicopter.lua b/Moose Development/Moose/AI/AI_Cargo_Dispatcher_Helicopter.lua index 48b8bdd4c..56c4dae78 100644 --- a/Moose Development/Moose/AI/AI_Cargo_Dispatcher_Helicopter.lua +++ b/Moose Development/Moose/AI/AI_Cargo_Dispatcher_Helicopter.lua @@ -32,7 +32,7 @@ AI_CARGO_DISPATCHER_HELICOPTER = { --- Creates a new AI_CARGO_DISPATCHER_HELICOPTER object. -- @param #AI_CARGO_DISPATCHER_HELICOPTER self --- @param Core.Set#SET_GROUP SetAPC +-- @param Core.Set#SET_GROUP SetHelicopter -- @param Core.Set#SET_CARGO SetCargo -- @param Core.Set#SET_ZONE SetDeployZone -- @return #AI_CARGO_DISPATCHER_HELICOPTER @@ -48,7 +48,13 @@ function AI_CARGO_DISPATCHER_HELICOPTER:New( SetHelicopter, SetCargo, SetDeployZ local self = BASE:Inherit( self, AI_CARGO_DISPATCHER:New( SetHelicopter, SetCargo, SetDeployZones ) ) -- #AI_CARGO_DISPATCHER_HELICOPTER + self:Monitor( 1 ) + return self end +function AI_CARGO_DISPATCHER_HELICOPTER:AICargo( Helicopter, SetCargo ) + + return AI_CARGO_HELICOPTER:New( Helicopter, SetCargo ) +end diff --git a/Moose Development/Moose/AI/AI_Cargo_Helicopter.lua b/Moose Development/Moose/AI/AI_Cargo_Helicopter.lua index c993755ee..e0d9d2e10 100644 --- a/Moose Development/Moose/AI/AI_Cargo_Helicopter.lua +++ b/Moose Development/Moose/AI/AI_Cargo_Helicopter.lua @@ -113,6 +113,16 @@ function AI_CARGO_HELICOPTER:New( Helicopter, CargoSet ) return self end +function AI_CARGO_HELICOPTER:IsTransporting() + + return self.Transporting == true +end + +function AI_CARGO_HELICOPTER:IsRelocating() + + return self.Relocating == true +end + --- Set the Carrier. -- @param #AI_CARGO_HELICOPTER self @@ -169,31 +179,6 @@ function AI_CARGO_HELICOPTER:SetCarrier( Helicopter ) end ---- Find a free Carrier within a range. --- @param #AI_CARGO_HELICOPTER self --- @param Core.Point#COORDINATE Coordinate --- @param #number Radius --- @return Wrapper.Group#GROUP NewCarrier -function AI_CARGO_HELICOPTER:FindCarrier( Coordinate, Radius ) - - local CoordinateZone = ZONE_RADIUS:New( "Zone" , Coordinate:GetVec2(), Radius ) - CoordinateZone:Scan( { Object.Category.UNIT } ) - for _, DCSUnit in pairs( CoordinateZone:GetScannedUnits() ) do - local NearUnit = UNIT:Find( DCSUnit ) - self:F({NearUnit=NearUnit}) - if not NearUnit:GetState( NearUnit, "AI_CARGO_HELICOPTER" ) then - local Attributes = NearUnit:GetDesc() - self:F({Attributes=Attributes}) - if NearUnit:HasAttribute( "Trucks" ) then - return NearUnit:GetGroup() - end - end - end - - return nil - -end - --- @param #AI_CARGO_HELICOPTER self -- @param Wrapper.Group#GROUP Helicopter -- @param From @@ -208,11 +193,14 @@ function AI_CARGO_HELICOPTER:onafterLanded( Helicopter, From, Event, To ) if self.RoutePickup == true then self:Load( Helicopter:GetPointVec2() ) self.RoutePickup = false + self.Relocating = true end if self.RouteDeploy == true then - self:Unload() + self:Unload( true ) self.RouteDeploy = false + self.Transporting = false + self.Relocating = false end end @@ -230,7 +218,9 @@ end -- @param #number Speed function AI_CARGO_HELICOPTER:onafterPickup( Helicopter, From, Event, To, Coordinate, Speed ) - if Helicopter and Helicopter:IsAlive() then + if Helicopter and Helicopter:IsAlive() ~= nil then + + Helicopter:Activate() self.RoutePickup = true @@ -270,7 +260,9 @@ function AI_CARGO_HELICOPTER:onafterPickup( Helicopter, From, Event, To, Coordin Route[#Route].task = Helicopter:TaskCombo( Tasks ) -- Now route the helicopter - Helicopter:Route( Route, 0.5 ) + Helicopter:Route( Route, 1 ) + + self.Transporting = true end end @@ -285,7 +277,7 @@ end -- @param #number Speed function AI_CARGO_HELICOPTER:onafterDeploy( Helicopter, From, Event, To, Coordinate, Speed ) - if Helicopter and Helicopter:IsAlive() then + if Helicopter and Helicopter:IsAlive() ~= nil then self.RouteDeploy = true @@ -325,7 +317,7 @@ function AI_CARGO_HELICOPTER:onafterDeploy( Helicopter, From, Event, To, Coordin Route[#Route].task = Helicopter:TaskCombo( Tasks ) -- Now route the helicopter - Helicopter:Route( Route, 0.5 ) + Helicopter:Route( Route, 1 ) end end @@ -373,14 +365,15 @@ end --- @param #AI_CARGO_HELICOPTER self -- @param Wrapper.Group#GROUP Helicopter -function AI_CARGO_HELICOPTER:onafterBoard( Helicopter, From, Event, To ) +function AI_CARGO_HELICOPTER:onafterBoard( Helicopter, From, Event, To, Cargo ) + self:F( { APC, From, Event, To, Cargo } ) if Helicopter and Helicopter:IsAlive() then - self:F({ IsLoaded = self.Cargo:IsLoaded() } ) - if not self.Cargo:IsLoaded() then - self:__Board( 10 ) + self:F({ IsLoaded = Cargo:IsLoaded() } ) + if not Cargo:IsLoaded() then + self:__Board( 10, Cargo ) else - self:__Loaded( 1 ) + self:__Loaded( 1, Cargo ) end end @@ -388,12 +381,13 @@ end --- @param #AI_CARGO_HELICOPTER self -- @param Wrapper.Group#GROUP Helicopter -function AI_CARGO_HELICOPTER:onbeforeLoaded( Helicopter, From, Event, To ) +function AI_CARGO_HELICOPTER:onbeforeLoaded( Helicopter, From, Event, To, Cargo ) + self:F( { APC, From, Event, To } ) local Loaded = true if Helicopter and Helicopter:IsAlive() then - for HelicopterUnit, Cargo in pairs( self.APC_Cargo ) do + for HelicopterUnit, Cargo in pairs( self.Helicopter_Cargo ) do local Cargo = Cargo -- Cargo.Cargo#CARGO self:F( { IsLoaded = Cargo:IsLoaded(), IsDestroyed = Cargo:IsDestroyed() } ) if not Cargo:IsLoaded() and not Cargo:IsDestroyed() then @@ -410,14 +404,14 @@ end --- @param #AI_CARGO_HELICOPTER self -- @param Wrapper.Group#GROUP Helicopter -function AI_CARGO_HELICOPTER:onafterUnload( Helicopter, From, Event, To ) +function AI_CARGO_HELICOPTER:onafterUnload( Helicopter, From, Event, To, Deployed ) if Helicopter and Helicopter:IsAlive() then for _, HelicopterUnit in pairs( Helicopter:GetUnits() ) do local HelicopterUnit = HelicopterUnit -- Wrapper.Unit#UNIT for _, Cargo in pairs( HelicopterUnit:GetCargo() ) do Cargo:UnBoard() - self:__Unboard( 10, Cargo ) + self:__Unboard( 10, Cargo, Deployed ) end end end @@ -427,13 +421,13 @@ end --- @param #AI_CARGO_HELICOPTER self -- @param Wrapper.Group#GROUP Helicopter -function AI_CARGO_HELICOPTER:onafterUnboard( Helicopter, From, Event, To ) +function AI_CARGO_HELICOPTER:onafterUnboard( Helicopter, From, Event, To, Cargo, Deployed ) if Helicopter and Helicopter:IsAlive() then - if not self.Cargo:IsUnLoaded() then - self:__Unboard( 10 ) + if not Cargo:IsUnLoaded() then + self:__Unboard( 10, Cargo, Deployed ) else - self:__Unloaded( 1 ) + self:__Unloaded( 1, Cargo, Deployed ) end end @@ -441,25 +435,34 @@ end --- @param #AI_CARGO_HELICOPTER self -- @param Wrapper.Group#GROUP Helicopter -function AI_CARGO_HELICOPTER:onbeforeUnloaded( Helicopter, From, Event, To ) +function AI_CARGO_HELICOPTER:onbeforeUnloaded( Helicopter, From, Event, To, Cargo, Deployed ) + self:F( { APC, From, Event, To, Cargo:GetName(), Deployed = Deployed } ) local AllUnloaded = true --Cargo:Regroup() if Helicopter and Helicopter:IsAlive() then - for _, CargoCheck in pairs( self.CargoSet:GetSet() ) do - local CargoCheck = CargoCheck -- Cargo.Cargo#CARGO - self:F( { CargoCheck:GetName(), IsUnLoaded = CargoCheck:IsUnLoaded() } ) - if CargoCheck:IsUnLoaded() == false then - AllUnloaded = false - break + for _, HelicopterUnit in pairs( Helicopter:GetUnits() ) do + local CargoCheck = self.Helicopter_Cargo[HelicopterUnit] -- Cargo.Cargo#CARGO + if CargoCheck then + self:F( { CargoCheck:GetName(), IsUnLoaded = CargoCheck:IsUnLoaded() } ) + if CargoCheck:IsUnLoaded() == false then + AllUnloaded = false + break + end end end if AllUnloaded == true then + if Deployed == true then + for HelicopterUnit, Cargo in pairs( self.Helicopter_Cargo ) do + local Cargo = Cargo -- Cargo.Cargo#CARGO + Cargo:SetDeployed( true ) + end + self.Helicopter_Cargo = {} + end self.Helicopter = Helicopter - self.Helicopter_Cargo = {} end end