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New weight driven limits logic for cargo to load multiple cargo.
Fixed near range issue for carriers. now the infantry disappearance range for boarding is calculated by the carrier bounding range, which is derived from the bounding rectangle on the Y-axis. The near range parameter can still be provided and will be interpreted as the loading range for static cargo objects!
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@@ -226,8 +226,6 @@ do -- CARGO_UNIT
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function CARGO_UNIT:onafterBoard( From, Event, To, CargoCarrier, NearRadius, ... )
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self:F( { From, Event, To, CargoCarrier, NearRadius } )
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local NearRadius = NearRadius or 25
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self.CargoInAir = self.CargoObject:InAir()
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local Desc = self.CargoObject:GetDesc()
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@@ -239,6 +237,9 @@ do -- CARGO_UNIT
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-- Only move the group to the carrier when the cargo is not in the air
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-- (eg. cargo can be on a oil derrick, moving the cargo on the oil derrick will drop the cargo on the sea).
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if not self.CargoInAir then
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-- If NearRadius is given, then use the given NearRadius, otherwise calculate the NearRadius
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-- based upon the Carrier bounding radius, which is calculated from the bounding rectangle on the Y axis.
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local NearRadius = CargoCarrier:GetBoundingRadius( NearRadius )
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if self:IsNear( CargoCarrier:GetPointVec2(), NearRadius ) then
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self:Load( CargoCarrier, NearRadius, ... )
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else
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@@ -250,8 +251,6 @@ do -- CARGO_UNIT
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local Angle = 180
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local Distance = 5
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NearRadius = NearRadius or 25
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local CargoCarrierPointVec2 = CargoCarrier:GetPointVec2()
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local CargoCarrierHeading = CargoCarrier:GetHeading() -- Get Heading of object in degrees.
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local CargoDeployHeading = ( ( CargoCarrierHeading + Angle ) >= 360 ) and ( CargoCarrierHeading + Angle - 360 ) or ( CargoCarrierHeading + Angle )
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@@ -302,8 +301,6 @@ do -- CARGO_UNIT
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local Angle = 180
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local Distance = 5
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NearRadius = NearRadius or 25
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local CargoCarrierPointVec2 = CargoCarrier:GetPointVec2()
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local CargoCarrierHeading = CargoCarrier:GetHeading() -- Get Heading of object in degrees.
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local CargoDeployHeading = ( ( CargoCarrierHeading + Angle ) >= 360 ) and ( CargoCarrierHeading + Angle - 360 ) or ( CargoCarrierHeading + Angle )
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@@ -349,8 +346,6 @@ do -- CARGO_UNIT
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local Angle = 180
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local Distance = 5
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local NearRadius = NearRadius or 25
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if From == "UnLoaded" or From == "Boarding" then
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end
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