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Fixed #614 - Implemented an implementation with or without {}....
See documentation of SetBorderZone.
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@@ -2393,6 +2393,7 @@ The index of the DetectedItem.</p>
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<dl class="function">
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<dt>
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<em>#number</em>
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<a id="#(DETECTION_BASE).DetectedItemCount" >
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<strong>DETECTION_BASE.DetectedItemCount</strong>
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</a>
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@@ -2406,6 +2407,7 @@ The index of the DetectedItem.</p>
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<dl class="function">
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<dt>
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<em>#number</em>
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<a id="#(DETECTION_BASE).DetectedItemMax" >
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<strong>DETECTION_BASE.DetectedItemMax</strong>
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</a>
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@@ -2563,7 +2565,7 @@ The index of the DetectedItem.</p>
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<dl class="function">
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<dt>
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<em></em>
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<em>#number</em>
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<a id="#(DETECTION_BASE).DetectionInterval" >
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<strong>DETECTION_BASE.DetectionInterval</strong>
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</a>
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@@ -3964,7 +3966,7 @@ self</p>
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<ul>
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<li>
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<p><code><em> AcceptZones </em></code>:
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<p><code><em><a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a> AcceptZones </em></code>:
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Can be a list or ZONE<em>BASE objects, or a single ZONE</em>BASE object.</p>
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</li>
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@@ -4113,7 +4115,7 @@ self</p>
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<ul>
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<li>
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<p><code><em> RejectZones </em></code>:
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<p><code><em><a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a> RejectZones </em></code>:
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Can be a list or ZONE<em>BASE objects, or a single ZONE</em>BASE object.</p>
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</li>
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