diff --git a/Moose Development/Moose/Wrapper/Airbase.lua b/Moose Development/Moose/Wrapper/Airbase.lua
index ba2af2050..7a58bb401 100644
--- a/Moose Development/Moose/Wrapper/Airbase.lua
+++ b/Moose Development/Moose/Wrapper/Airbase.lua
@@ -57,9 +57,9 @@ AIRBASE = {
},
}
---- @field Caucasus
+--- Enumeration to identify the airbases in the Caucasus region.
--
--- These are the airbase names that can be specified with AIRBASE.Caucasus:
+-- These are all airbases:
--
-- * AIRBASE.Caucasus.Gelendzhik
-- * AIRBASE.Caucasus.Krasnodar_Pashkovsky
@@ -83,6 +83,7 @@ AIRBASE = {
-- * AIRBASE.Caucasus.Mozdok
-- * AIRBASE.Caucasus.Beslan
--
+-- @field Caucasus
AIRBASE.Caucasus = {
["Gelendzhik"] = "Gelendzhik",
["Krasnodar_Pashkovsky"] = "Krasnodar-Pashkovsky",
diff --git a/docs/Documentation/AI_Patrol.html b/docs/Documentation/AI_Patrol.html
index 45a2143e2..004acc069 100644
--- a/docs/Documentation/AI_Patrol.html
+++ b/docs/Documentation/AI_Patrol.html
@@ -936,9 +936,6 @@ Use the method AIPATROLZONE.M
-
- This table contains the targets detected during patrol. Enumeration to identify the airbases in the Caucasus region. Enumeration to identify the airbases in the Caucasus region. These are all airbases: Contains the counter how many units are currently alive
diff --git a/docs/Documentation/Airbase.html b/docs/Documentation/Airbase.html
index 58c016c31..871dd5fb6 100644
--- a/docs/Documentation/Airbase.html
+++ b/docs/Documentation/Airbase.html
@@ -148,7 +148,7 @@
AIRBASE.Caucasus
-
+
@@ -264,7 +264,36 @@ is implemented in the AIRBASE class as AIRBASE.Get
-
+
diff --git a/docs/Documentation/Point.html b/docs/Documentation/Point.html
index 0d83bdc5d..c3e994063 100644
--- a/docs/Documentation/Point.html
+++ b/docs/Documentation/Point.html
@@ -3495,6 +3495,7 @@ The y coordinate.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
-
-
-
@@ -2314,9 +2308,6 @@ The group that was spawned. You can use this group for further actions.SPAWN.uncontrolled
-
-
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-Overwrite unit names by default with group name.
-By default, no InitLimit
-self.SmokeColor = nil
+