mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-08-15 10:47:21 +00:00
Added smoke color per RECCE
This commit is contained in:
parent
07754cdf5f
commit
c52e30ceae
@ -31,6 +31,7 @@
|
|||||||
-- * Targets are lased by threat priority order
|
-- * Targets are lased by threat priority order
|
||||||
-- * Use FSM events to link functionality into your scripts
|
-- * Use FSM events to link functionality into your scripts
|
||||||
-- * Easy set-up
|
-- * Easy set-up
|
||||||
|
-- * Set laser codes and smoke colors per Recce unit
|
||||||
--
|
--
|
||||||
-- # 2 Basic usage
|
-- # 2 Basic usage
|
||||||
--
|
--
|
||||||
@ -46,7 +47,7 @@
|
|||||||
--
|
--
|
||||||
-- local autolaser = AUTOLASE:New(FoxSet,coalition.side.BLUE,"Wolfpack",Pilotset)
|
-- local autolaser = AUTOLASE:New(FoxSet,coalition.side.BLUE,"Wolfpack",Pilotset)
|
||||||
--
|
--
|
||||||
-- ## 2.5 Example - Using a fixed laser code for a specific Recce unit:
|
-- ## 2.5 Example - Using a fixed laser code and color for a specific Recce unit:
|
||||||
--
|
--
|
||||||
-- local recce = SPAWN:New("Reaper")
|
-- local recce = SPAWN:New("Reaper")
|
||||||
-- :InitDelayOff()
|
-- :InitDelayOff()
|
||||||
@ -55,6 +56,7 @@
|
|||||||
-- local unit = group:GetUnit(1)
|
-- local unit = group:GetUnit(1)
|
||||||
-- local name = unit:GetName()
|
-- local name = unit:GetName()
|
||||||
-- autolaser:SetRecceLaserCode(name,1688)
|
-- autolaser:SetRecceLaserCode(name,1688)
|
||||||
|
-- autolaser:SetRecceSmokeColor(name,SMOKECOLOR.Red)
|
||||||
-- end
|
-- end
|
||||||
-- )
|
-- )
|
||||||
-- :InitCleanUp(60)
|
-- :InitCleanUp(60)
|
||||||
@ -107,7 +109,7 @@ AUTOLASE = {
|
|||||||
|
|
||||||
--- AUTOLASE class version.
|
--- AUTOLASE class version.
|
||||||
-- @field #string version
|
-- @field #string version
|
||||||
AUTOLASE.version = "0.0.8"
|
AUTOLASE.version = "0.0.9"
|
||||||
|
|
||||||
-------------------------------------------------------------------
|
-------------------------------------------------------------------
|
||||||
-- Begin Functional.Autolase.lua
|
-- Begin Functional.Autolase.lua
|
||||||
@ -169,6 +171,7 @@ function AUTOLASE:New(RecceSet, Coalition, Alias, PilotSet)
|
|||||||
self.UnitsByThreat = {}
|
self.UnitsByThreat = {}
|
||||||
self.RecceNames = {}
|
self.RecceNames = {}
|
||||||
self.RecceLaserCode = {}
|
self.RecceLaserCode = {}
|
||||||
|
self.RecceSmokeColor = {}
|
||||||
self.RecceUnitNames= {}
|
self.RecceUnitNames= {}
|
||||||
self.maxlasing = 4
|
self.maxlasing = 4
|
||||||
self.CurrentLasing = {}
|
self.CurrentLasing = {}
|
||||||
@ -330,6 +333,20 @@ function AUTOLASE:GetLaserCode(RecceName)
|
|||||||
return code
|
return code
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- (Internal) Function to get a smoke color by recce name
|
||||||
|
-- @param #AUTOLASE self
|
||||||
|
-- @param #string RecceName Unit(!) name of the Recce
|
||||||
|
-- @return #AUTOLASE self
|
||||||
|
function AUTOLASE:GetSmokeColor(RecceName)
|
||||||
|
local color = self.smokecolor
|
||||||
|
if self.RecceSmokeColor[RecceName] == nil then
|
||||||
|
self.RecceSmokeColor[RecceName] = color
|
||||||
|
else
|
||||||
|
color = self.RecceLaserCode[RecceName]
|
||||||
|
end
|
||||||
|
return color
|
||||||
|
end
|
||||||
|
|
||||||
--- (User) Function enable sending messages via SRS.
|
--- (User) Function enable sending messages via SRS.
|
||||||
-- @param #AUTOLASE self
|
-- @param #AUTOLASE self
|
||||||
-- @param #boolean OnOff Switch usage on and off
|
-- @param #boolean OnOff Switch usage on and off
|
||||||
@ -374,6 +391,17 @@ function AUTOLASE:SetRecceLaserCode(RecceName, Code)
|
|||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- (User) Function to set a specific smoke color for a Recce.
|
||||||
|
-- @param #AUTOLASE self
|
||||||
|
-- @param #string RecceName (Unit!) Name of the Recce
|
||||||
|
-- @param #number Color The color, e.g. SMOKECOLOR.Red, SMOKECOLOR.Green etc
|
||||||
|
-- @return #AUTOLASE self
|
||||||
|
function AUTOLASE:SetRecceSmokeColor(RecceName, Color)
|
||||||
|
local color = Color or self.smokecolor
|
||||||
|
self.RecceSmokeColor[RecceName] = color
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
--- (User) Function to force laser cooldown and cool down time
|
--- (User) Function to force laser cooldown and cool down time
|
||||||
-- @param #AUTOLASE self
|
-- @param #AUTOLASE self
|
||||||
-- @param #boolean OnOff Switch cool down on (true) or off (false) - defaults to true
|
-- @param #boolean OnOff Switch cool down on (true) or off (false) - defaults to true
|
||||||
@ -812,7 +840,8 @@ function AUTOLASE:onafterMonitor(From, Event, To)
|
|||||||
}
|
}
|
||||||
if self.smoketargets then
|
if self.smoketargets then
|
||||||
local coord = unit:GetCoordinate()
|
local coord = unit:GetCoordinate()
|
||||||
coord:Smoke(self.smokecolor)
|
local color = self:GetSmokeColor(reccename)
|
||||||
|
coord:Smoke(color)
|
||||||
end
|
end
|
||||||
self.lasingindex = self.lasingindex + 1
|
self.lasingindex = self.lasingindex + 1
|
||||||
self.CurrentLasing[self.lasingindex] = laserspot
|
self.CurrentLasing[self.lasingindex] = laserspot
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user