From ccf3093fe8639d1cd8b6934c084557606dd6cfdb Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Sat, 20 Jul 2024 12:16:08 +0200 Subject: [PATCH] #SPAWN - fix log issue when _OnCrash InitUnitName is empty --- Moose Development/Moose/Core/Spawn.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Moose Development/Moose/Core/Spawn.lua b/Moose Development/Moose/Core/Spawn.lua index 8a4f7aad8..a7cc04718 100644 --- a/Moose Development/Moose/Core/Spawn.lua +++ b/Moose Development/Moose/Core/Spawn.lua @@ -3920,8 +3920,8 @@ end -- @param #SPAWN self -- @param Core.Event#EVENTDATA EventData function SPAWN:_OnDeadOrCrash( EventData ) - self:T( "Dead or crash event ID "..EventData.id) - self:T( "Dead or crash event for "..EventData.IniUnitName ) + self:T( "Dead or crash event ID "..tostring(EventData.id or 0)) + self:T( "Dead or crash event for "..tostring(EventData.IniUnitName or "none") ) --if EventData.id == EVENTS.Dead then return end