This commit is contained in:
Frank 2019-07-21 23:35:09 +02:00
parent 345b0055f3
commit d4b9fc9e40
8 changed files with 407 additions and 125 deletions

View File

@ -319,7 +319,7 @@ function SPAWN:New( SpawnTemplatePrefix )
self.SpawnUnControlled = false
self.SpawnInitKeepUnitNames = false -- Overwrite unit names by default with group name.
self.DelayOnOff = false -- No intial delay when spawning the first group.
self.Grouping = nil -- No grouping.
self.SpawnGrouping = nil -- No grouping.
self.SpawnInitLivery = nil -- No special livery.
self.SpawnInitSkill = nil -- No special skill.
self.SpawnInitFreq = nil -- No special frequency.
@ -371,7 +371,7 @@ function SPAWN:NewWithAlias( SpawnTemplatePrefix, SpawnAliasPrefix )
self.SpawnUnControlled = false
self.SpawnInitKeepUnitNames = false -- Overwrite unit names by default with group name.
self.DelayOnOff = false -- No intial delay when spawning the first group.
self.Grouping = nil -- No grouping.
self.SpawnGrouping = nil -- No grouping.
self.SpawnInitLivery = nil -- No special livery.
self.SpawnInitSkill = nil -- No special skill.
self.SpawnInitFreq = nil -- No special frequency.
@ -549,7 +549,7 @@ end
--- Sets the country of the spawn group. Note that the country determins the coalition of the group depending on which country is defined to be on which side for each specific mission!
-- @param #SPAWN self
-- @param #DCS.country Country Country id as number or enumerator:
-- @param #number Country Country id as number or enumerator:
--
-- * @{DCS#country.id.RUSSIA}
-- * @{DCS#county.id.USA}
@ -1438,7 +1438,7 @@ end
-- @param Wrapper.Airbase#AIRBASE.TerminalType TerminalType (optional) The terminal type the aircraft should be spawned at. See @{Wrapper.Airbase#AIRBASE.TerminalType}.
-- @param #boolean EmergencyAirSpawn (optional) If true (default), groups are spawned in air if there is no parking spot at the airbase. If false, nothing is spawned if no parking spot is available.
-- @param #table Parkingdata (optional) Table holding the coordinates and terminal ids for all units of the group. Spawning will be forced to happen at exactily these spots!
-- @return Wrapper.Group#GROUP that was spawned or nil when nothing was spawned.
-- @return Wrapper.Group#GROUP The group that was spawned or nil when nothing was spawned.
-- @usage
-- Spawn_Plane = SPAWN:New( "Plane" )
-- Spawn_Plane:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.Caucasus.Krymsk ), SPAWN.Takeoff.Cold )
@ -1498,11 +1498,7 @@ function SPAWN:SpawnAtAirbase( SpawnAirbase, Takeoff, TakeoffAltitude, TerminalT
local TemplateGroup = GROUP:FindByName(self.SpawnTemplatePrefix)
local TemplateUnit=TemplateGroup:GetUnit(1)
--local ishelo=TemplateUnit:HasAttribute("Helicopters")
--local isbomber=TemplateUnit:HasAttribute("Bombers")
--local istransport=TemplateUnit:HasAttribute("Transports")
--local isfighter=TemplateUnit:HasAttribute("Battleplanes")
-- General category of spawned group.
local group=TemplateGroup
local istransport=group:HasAttribute("Transports") and group:HasAttribute("Planes")
local isawacs=group:HasAttribute("AWACS")
@ -1578,7 +1574,16 @@ function SPAWN:SpawnAtAirbase( SpawnAirbase, Takeoff, TakeoffAltitude, TerminalT
-- Set terminal type.
local termtype=TerminalType
if spawnonrunway then
termtype=AIRBASE.TerminalType.Runway
if spawnonship then
-- Looks like there are no runway spawn spots on the stennis!
if ishelo then
termtype=AIRBASE.TerminalType.HelicopterUsable
else
termtype=AIRBASE.TerminalType.OpenMedOrBig
end
else
termtype=AIRBASE.TerminalType.Runway
end
end
-- Scan options. Might make that input somehow.
@ -1647,9 +1652,9 @@ function SPAWN:SpawnAtAirbase( SpawnAirbase, Takeoff, TakeoffAltitude, TerminalT
-- Get parking data.
local parkingdata=SpawnAirbase:GetParkingSpotsTable(termtype)
self:T2(string.format("Parking at %s, terminal type %s:", SpawnAirbase:GetName(), tostring(termtype)))
self:T(string.format("Parking at %s, terminal type %s:", SpawnAirbase:GetName(), tostring(termtype)))
for _,_spot in pairs(parkingdata) do
self:T2(string.format("%s, Termin Index = %3d, Term Type = %03d, Free = %5s, TOAC = %5s, Term ID0 = %3d, Dist2Rwy = %4d",
self:T(string.format("%s, Termin Index = %3d, Term Type = %03d, Free = %5s, TOAC = %5s, Term ID0 = %3d, Dist2Rwy = %4d",
SpawnAirbase:GetName(), _spot.TerminalID, _spot.TerminalType,tostring(_spot.Free),tostring(_spot.TOAC),_spot.TerminalID0,_spot.DistToRwy))
end
self:T(string.format("%s at %s: free parking spots = %d - number of units = %d", self.SpawnTemplatePrefix, SpawnAirbase:GetName(), nfree, nunits))
@ -1802,8 +1807,8 @@ function SPAWN:SpawnAtAirbase( SpawnAirbase, Takeoff, TakeoffAltitude, TerminalT
end
-- Debug output.
self:T2(string.format("Group %s unit number %d: Parking = %s",self.SpawnTemplatePrefix, UnitID, tostring(UnitTemplate.parking)))
self:T2(string.format("Group %s unit number %d: Parking ID = %s",self.SpawnTemplatePrefix, UnitID, tostring(UnitTemplate.parking_id)))
self:T(string.format("Group %s unit number %d: Parking = %s",self.SpawnTemplatePrefix, UnitID, tostring(UnitTemplate.parking)))
self:T(string.format("Group %s unit number %d: Parking ID = %s",self.SpawnTemplatePrefix, UnitID, tostring(UnitTemplate.parking_id)))
self:T2('After Translation SpawnTemplate.units['..UnitID..'].x = '..SpawnTemplate.units[UnitID].x..', SpawnTemplate.units['..UnitID..'].y = '..SpawnTemplate.units[UnitID].y)
end
end
@ -1840,6 +1845,66 @@ function SPAWN:SpawnAtAirbase( SpawnAirbase, Takeoff, TakeoffAltitude, TerminalT
return nil
end
--- Spawn a group on an @{Wrapper.Airbase} at a specific parking spot.
-- @param #SPAWN self
-- @param Wrapper.Airbase#AIRBASE Airbase The @{Wrapper.Airbase} where to spawn the group.
-- @param #table Spots Table of parking spot IDs. Note that these in general are different from the numbering in the mission editor!
-- @param #SPAWN.Takeoff Takeoff (Optional) Takeoff type, i.e. either SPAWN.Takeoff.Cold or SPAWN.Takeoff.Hot. Default is Hot.
-- @return Wrapper.Group#GROUP The group that was spawned or nil when nothing was spawned.
function SPAWN:SpawnAtParkingSpot(Airbase, Spots, Takeoff) -- R2.5
self:F({Airbase=Airbase, Spots=Spots, Takeoff=Takeoff})
-- Ensure that Spots parameter is a table.
if type(Spots)~="table" then
Spots={Spots}
end
-- Get template group.
local group=GROUP:FindByName(self.SpawnTemplatePrefix)
-- Get number of units in group.
local nunits=self.SpawnGrouping or #group:GetUnits()
-- Quick check.
if nunits then
-- Check that number of provided parking spots is large enough.
if #Spots<nunits then
self:E("ERROR: Number of provided parking spots is less than number of units in group!")
return nil
end
-- Table of parking data.
local Parkingdata={}
-- Loop over provided Terminal IDs.
for _,TerminalID in pairs(Spots) do
-- Get parking spot data.
local spot=Airbase:GetParkingSpotData(TerminalID)
self:T2({spot=spot})
if spot and spot.Free then
self:T(string.format("Adding parking spot ID=%d TermType=%d", spot.TerminalID, spot.TerminalType))
table.insert(Parkingdata, spot)
end
end
if #Parkingdata>=nunits then
return self:SpawnAtAirbase(Airbase, Takeoff, nil, nil, nil, Parkingdata)
else
self:E("ERROR: Could not find enough free parking spots!")
end
else
self:E("ERROR: Could not get number of units in group!")
end
return nil
end
--- Will park a group at an @{Wrapper.Airbase}.
--
@ -3023,6 +3088,9 @@ function SPAWN:_TranslateRotate( SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, Spa
end
--- Get the next index of the groups to be spawned. This method is complicated, as it is used at several spaces.
-- @param #SPAWN self
-- @param #number SpawnIndex Spawn index.
-- @return #number self.SpawnIndex
function SPAWN:_GetSpawnIndex( SpawnIndex )
self:F2( { self.SpawnTemplatePrefix, SpawnIndex, self.SpawnMaxGroups, self.SpawnMaxUnitsAlive, self.AliveUnits, #self.SpawnTemplate.units } )

View File

@ -57,8 +57,10 @@ SEAD = {
-- -- Defends the Russian SA installations from SEAD attacks.
-- SEAD_RU_SAM_Defenses = SEAD:New( { 'RU SA-6 Kub', 'RU SA-6 Defenses', 'RU MI-26 Troops', 'RU Attack Gori' } )
function SEAD:New( SEADGroupPrefixes )
local self = BASE:Inherit( self, BASE:New() )
self:F( SEADGroupPrefixes )
if type( SEADGroupPrefixes ) == 'table' then
for SEADGroupPrefixID, SEADGroupPrefix in pairs( SEADGroupPrefixes ) do
self.SEADGroupPrefixes[SEADGroupPrefix] = SEADGroupPrefix
@ -85,7 +87,29 @@ function SEAD:OnEventShot( EventData )
local SEADWeaponName = EventData.WeaponName -- return weapon type
-- Start of the 2nd loop
self:T( "Missile Launched = " .. SEADWeaponName )
if SEADWeaponName == "KH-58" or SEADWeaponName == "KH-25MPU" or SEADWeaponName == "AGM-88" or SEADWeaponName == "KH-31A" or SEADWeaponName == "KH-31P" then -- Check if the missile is a SEAD
--if SEADWeaponName == "KH-58" or SEADWeaponName == "KH-25MPU" or SEADWeaponName == "AGM-88" or SEADWeaponName == "KH-31A" or SEADWeaponName == "KH-31P" then -- Check if the missile is a SEAD
if SEADWeaponName == "weapons.missiles.X_58" --Kh-58U anti-radiation missiles fired
or
SEADWeaponName == "weapons.missiles.Kh25MP_PRGS1VP" --Kh-25MP anti-radiation missiles fired
or
SEADWeaponName == "weapons.missiles.X_25MP" --Kh-25MPU anti-radiation missiles fired
or
SEADWeaponName == "weapons.missiles.X_28" --Kh-28 anti-radiation missiles fired
or
SEADWeaponName == "weapons.missiles.X_31P" --Kh-31P anti-radiation missiles fired
or
SEADWeaponName == "weapons.missiles.AGM_45A" --AGM-45A anti-radiation missiles fired
or
SEADWeaponName == "weapons.missiles.AGM_45" --AGM-45B anti-radiation missiles fired
or
SEADWeaponName == "weapons.missiles.AGM_88" --AGM-88C anti-radiation missiles fired
or
SEADWeaponName == "weapons.missiles.AGM_122" --AGM-122 Sidearm anti-radiation missiles fired
or
SEADWeaponName == "weapons.missiles.ALARM" --ALARM anti-radiation missiles fired
then
local _evade = math.random (1,100) -- random number for chance of evading action
local _targetMim = EventData.Weapon:getTarget() -- Identify target
local _targetMimname = Unit.getName(_targetMim)
@ -111,47 +135,62 @@ function SEAD:OnEventShot( EventData )
self:T( _targetskill )
if self.TargetSkill[_targetskill] then
if (_evade > self.TargetSkill[_targetskill].Evade) then
self:T( string.format("Evading, target skill " ..string.format(_targetskill)) )
local _targetMim = Weapon.getTarget(SEADWeapon)
local _targetMimname = Unit.getName(_targetMim)
local _targetMimgroup = Unit.getGroup(Weapon.getTarget(SEADWeapon))
local _targetMimcont= _targetMimgroup:getController()
routines.groupRandomDistSelf(_targetMimgroup,300,'Diamond',250,20) -- move randomly
local SuppressedGroups1 = {} -- unit suppressed radar off for a random time
local function SuppressionEnd1(id)
id.ctrl:setOption(AI.Option.Ground.id.ALARM_STATE,AI.Option.Ground.val.ALARM_STATE.GREEN)
SuppressedGroups1[id.groupName] = nil
end
local id = {
groupName = _targetMimgroup,
ctrl = _targetMimcont
}
local delay1 = math.random(self.TargetSkill[_targetskill].DelayOff[1], self.TargetSkill[_targetskill].DelayOff[2])
if SuppressedGroups1[id.groupName] == nil then
SuppressedGroups1[id.groupName] = {
SuppressionEndTime1 = timer.getTime() + delay1,
SuppressionEndN1 = SuppressionEndCounter1 --Store instance of SuppressionEnd() scheduled function
}
Controller.setOption(_targetMimcont, AI.Option.Ground.id.ALARM_STATE,AI.Option.Ground.val.ALARM_STATE.GREEN)
timer.scheduleFunction(SuppressionEnd1, id, SuppressedGroups1[id.groupName].SuppressionEndTime1) --Schedule the SuppressionEnd() function
--trigger.action.outText( string.format("Radar Off " ..string.format(delay1)), 20)
end
local SuppressedGroups = {}
local function SuppressionEnd(id)
id.ctrl:setOption(AI.Option.Ground.id.ALARM_STATE,AI.Option.Ground.val.ALARM_STATE.RED)
SuppressedGroups[id.groupName] = nil
end
local id = {
groupName = _targetMimgroup,
ctrl = _targetMimcont
}
local delay = math.random(self.TargetSkill[_targetskill].DelayOn[1], self.TargetSkill[_targetskill].DelayOn[2])
if SuppressedGroups[id.groupName] == nil then
SuppressedGroups[id.groupName] = {
SuppressionEndTime = timer.getTime() + delay,
SuppressionEndN = SuppressionEndCounter --Store instance of SuppressionEnd() scheduled function
}
timer.scheduleFunction(SuppressionEnd, id, SuppressedGroups[id.groupName].SuppressionEndTime) --Schedule the SuppressionEnd() function
--trigger.action.outText( string.format("Radar On " ..string.format(delay)), 20)
end

View File

@ -205,7 +205,7 @@
-- @field Core.Set#SET_GROUP excludesetAI AI groups in this set will be explicitly excluded from handling by the airboss and not forced into the Marshal pattern.
-- @field #boolean menusingle If true, menu is optimized for a single carrier.
-- @field #number collisiondist Distance up to which collision checks are done.
-- @field #nubmer holdtimestamp Timestamp when the carrier first came to an unexpected hold.
-- @field #number holdtimestamp Timestamp when the carrier first came to an unexpected hold.
-- @field #number Tmessage Default duration in seconds messages are displayed to players.
-- @field #string soundfolder Folder within the mission (miz) file where airboss sound files are located.
-- @field #string soundfolderLSO Folder withing the mission (miz) file where LSO sound files are stored.
@ -1559,7 +1559,7 @@ AIRBOSS.Difficulty={
-- @field #number Time Time in seconds.
-- @field #number Rho Distance in meters.
-- @field #number X Distance in meters.
-- @field #nubmer Z Distance in meters.
-- @field #number Z Distance in meters.
-- @field #number AoA Angle of Attack.
-- @field #number Alt Altitude in meters.
-- @field #number GSE Glideslope error in degrees.
@ -1681,7 +1681,7 @@ AIRBOSS.MenuF10Root=nil
--- Airboss class version.
-- @field #string version
AIRBOSS.version="1.0.4"
AIRBOSS.version="1.0.5"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list
@ -2128,6 +2128,13 @@ function AIRBOSS:New(carriername, alias)
-- @param #AIRBOSS self
-- @param #number delay Delay in seconds.
--- On after "RecoveryStop" user function. Called when recovery of aircraft is stopped.
-- @function [parent=#AIRBOSS] OnAfterRecoveryStop
-- @param #AIRBOSS self
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
--- Triggers the FSM event "RecoveryPause" that pauses the recovery of aircraft.
-- @function [parent=#AIRBOSS] RecoveryPause
@ -3063,6 +3070,15 @@ function AIRBOSS:SetRecoveryTanker(recoverytanker)
return self
end
--- Define an AWACS associated with the carrier.
-- @param #AIRBOSS self
-- @param Ops.RecoveryTanker#RECOVERYTANKER awacs AWACS (recovery tanker) object.
-- @return #AIRBOSS self
function AIRBOSS:SetAWACS(awacs)
self.awacs=awacs
return self
end
--- Set default player skill. New players will be initialized with this skill.
--
-- * "Flight Student" = @{#AIRBOSS.Difficulty.Easy}
@ -5914,38 +5930,48 @@ function AIRBOSS:_ScanCarrierZone()
-- Debug info.
self:T3(self.lid..string.format("Known AI flight group %s closed in by %.1f NM", knownflight.groupname, UTILS.MetersToNM(closein)))
-- Is this group the tanker?
local istanker=self.tanker and self.tanker.tanker:GetName()==groupname
-- Is this group the AWACS?
local isawacs=self.awacs and self.awacs.tanker:GetName()==groupname
-- Send tanker to marshal stack?
local tanker2marshal = istanker and self.tanker:IsReturning() and self.tanker.airbase:GetName()==self.airbase:GetName() and knownflight.flag==-100
-- Send AWACS to marhsal stack?
local awacs2marshal = isawacs and self.awacs:IsReturning() and self.awacs.airbase:GetName()==self.airbase:GetName() and knownflight.flag==-100
-- Put flight into Marshal.
local putintomarshal=closein>UTILS.NMToMeters(5) and knownflight.flag==-100 and iscarriersquad and istanker==false and isawacs==false
-- Send AI flight to marshal stack if group closes in more than 5 and has initial flag value.
if closein>UTILS.NMToMeters(5) and knownflight.flag==-100 and iscarriersquad then
if putintomarshal or tanker2marshal or awacs2marshal then
-- Check that we do not add a recovery tanker for marshaling.
if self.tanker and self.tanker.tanker:GetName()==groupname then
-- Get the next free stack for current recovery case.
local stack=self:_GetFreeStack(knownflight.ai)
-- Don't touch the recovery tanker!
-- Repawn.
local respawn=self.respawnAI --or tanker2marshal
if stack then
-- Send AI to marshal stack. We respawn the group to clean possible departure and destination airbases.
self:_MarshalAI(knownflight, stack, respawn)
else
-- Get the next free stack for current recovery case.
local stack=self:_GetFreeStack(knownflight.ai)
if stack then
-- Send AI to marshal stack. We respawn the group to clean possible departure and destination airbases.
self:_MarshalAI(knownflight, stack, self.respawnAI)
else
-- Send AI to orbit outside 10 NM zone and wait until the next Marshal stack is available.
if not self:_InQueue(self.Qwaiting, knownflight.group) then
self:_WaitAI(knownflight, self.respawnAI) -- Group is respawned to clear any attached airfields.
end
-- Send AI to orbit outside 10 NM zone and wait until the next Marshal stack is available.
if not self:_InQueue(self.Qwaiting, knownflight.group) then
self:_WaitAI(knownflight, respawn) -- Group is respawned to clear any attached airfields.
end
-- Break the loop to not have all flights at once! Spams the message screen.
break
end
end -- Tanker
end -- Closed in
-- Break the loop to not have all flights at once! Spams the message screen.
break
end -- Closed in or tanker/AWACS
end -- AI
else
@ -14329,7 +14355,7 @@ end
-- @param #number delay Delay in seconds, before the message is broadcasted.
-- @param #number interval Interval in seconds after the last sound has been played.
-- @param #boolean click If true, play radio click at the end.
-- @param #booelan pilotcall If true, it's a pilot call.
-- @param #boolean pilotcall If true, it's a pilot call.
function AIRBOSS:RadioTransmission(radio, call, loud, delay, interval, click, pilotcall)
self:F2({radio=radio, call=call, loud=loud, delay=delay, interval=interval, click=click})

View File

@ -60,6 +60,8 @@
-- @field #number callsignname Number for the callsign name.
-- @field #number callsignnumber Number of the callsign name.
-- @field #string modex Tail number of the tanker.
-- @field #boolean eplrs If true, enable data link, e.g. if used as AWACS.
-- @field #boolean recovery If true, tanker will recover using the AIRBOSS marshal pattern.
-- @extends Core.Fsm#FSM
--- Recovery Tanker.
@ -295,15 +297,16 @@ RECOVERYTANKER = {
callsignnumber = nil,
modex = nil,
eplrs = nil,
recovery = nil,
}
--- Unique ID (global).
-- @field #number UID Unique ID (global).
RECOVERYTANKER.UID=0
_RECOVERYTANKERID=0
--- Class version.
-- @field #string version
RECOVERYTANKER.version="1.0.7"
RECOVERYTANKER.version="1.0.8"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list
@ -349,16 +352,16 @@ function RECOVERYTANKER:New(carrierunit, tankergroupname)
self.tankergroupname=tankergroupname
-- Increase unique ID.
RECOVERYTANKER.UID=RECOVERYTANKER.UID+1
_RECOVERYTANKERID=_RECOVERYTANKERID+1
-- Unique ID of this tanker.
self.uid=RECOVERYTANKER.UID
self.uid=_RECOVERYTANKERID
-- Save self in static object. Easier to retrieve later.
self.carrier:SetState(self.carrier, string.format("RECOVERYTANKER_%d", self.uid) , self)
-- Set unique spawn alias.
self.alias=string.format("%s_%s_%02d", self.carrier:GetName(), self.tankergroupname, RECOVERYTANKER.UID)
self.alias=string.format("%s_%s_%02d", self.carrier:GetName(), self.tankergroupname, _RECOVERYTANKERID)
-- Log ID.
self.lid=string.format("RECOVERYTANKER %s | ", self.alias)
@ -377,6 +380,7 @@ function RECOVERYTANKER:New(carrierunit, tankergroupname)
self:SetPatternUpdateHeading()
self:SetPatternUpdateInterval()
self:SetAWACS(false)
self:SetRecoveryAirboss(false)
-- Debug trace.
if false then
@ -399,6 +403,7 @@ function RECOVERYTANKER:New(carrierunit, tankergroupname)
self:AddTransition("*", "RefuelStop", "Running") -- Tanker starts to refuel.
self:AddTransition("*", "Run", "Running") -- Tanker starts normal operation again.
self:AddTransition("Running", "RTB", "Returning") -- Tanker is returning to base (for fuel).
self:AddTransition("Returning", "Returned", "Returned") -- Tanker has returned to its airbase (i.e. landed).
self:AddTransition("*", "Status", "*") -- Status update.
self:AddTransition("Running", "PatternUpdate", "*") -- Update pattern wrt to carrier.
self:AddTransition("*", "Stop", "Stopped") -- Stop the FSM.
@ -472,6 +477,26 @@ function RECOVERYTANKER:New(carrierunit, tankergroupname)
-- @param Wrapper.Airbase#AIRBASE airbase The airbase where the tanker should return to.
--- Triggers the FSM event "Returned" after the tanker has landed.
-- @function [parent=#RECOVERYTANKER] Returned
-- @param #RECOVERYTANKER self
-- @param Wrapper.Airbase#AIRBASE airbase The airbase the tanker has landed.
--- Triggers the delayed FSM event "Returned" after the tanker has landed.
-- @function [parent=#RECOVERYTANKER] __Returned
-- @param #RECOVERYTANKER self
-- @param #number delay Delay in seconds.
-- @param Wrapper.Airbase#AIRBASE airbase The airbase the tanker has landed.
--- On after "Returned" event user function. Called when a the the tanker has landed at an airbase.
-- @function [parent=#RECOVERYTANKER] OnAfterReturned
-- @param #RECOVERYTANKER self
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
-- @param Wrapper.Airbase#AIRBASE airbase The airbase the tanker has landed.
--- Triggers the FSM event "Status" that updates the tanker status.
-- @function [parent=#RECOVERYTANKER] Status
-- @param #RECOVERYTANKER self
@ -596,6 +621,19 @@ function RECOVERYTANKER:SetHomeBase(airbase)
return self
end
--- Activate recovery by the AIRBOSS class. Tanker will get a Marshal stack and perform a CASE I, II or III recovery when RTB.
-- @param #RECOVERYTANKER self
-- @param #boolean switch If true or nil, recovery is done by AIRBOSS.
-- @return #RECOVERYTANKER self
function RECOVERYTANKER:SetRecoveryAirboss(switch)
if switch==true or switch==nil then
self.recovery=true
else
self.recovery=false
end
return self
end
--- Set that the group takes the roll of an AWACS instead of a refueling tanker.
-- @param #RECOVERYTANKER self
-- @param #boolean switch If true or nil, set roll AWACS.
@ -830,6 +868,7 @@ function RECOVERYTANKER:onafterStart(From, Event, To)
-- Handle events.
self:HandleEvent(EVENTS.EngineShutdown)
self:HandleEvent(EVENTS.Land)
self:HandleEvent(EVENTS.Refueling, self._RefuelingStart) --Need explicit functions since OnEventRefueling and OnEventRefuelingStop did not hook!
self:HandleEvent(EVENTS.RefuelingStop, self._RefuelingStop)
self:HandleEvent(EVENTS.Crash, self._OnEventCrashOrDead)
@ -865,7 +904,7 @@ function RECOVERYTANKER:onafterStart(From, Event, To)
else
-- Check if an uncontrolled tanker group was requested.
if self.useuncontrolled then
if self.uncontrolledac then
-- Use an uncontrolled aircraft group.
self.tanker=GROUP:FindByName(self.tankergroupname)
@ -884,14 +923,14 @@ function RECOVERYTANKER:onafterStart(From, Event, To)
else
-- Spawn tanker at airbase.
self.tanker=Spawn:SpawnAtAirbase(self.airbase, self.takeoff)
self.tanker=Spawn:SpawnAtAirbase(self.airbase, self.takeoff, nil, AIRBASE.TerminalType.OpenMedOrBig)
end
end
-- Initialize route. self.distStern<0!
SCHEDULER:New(nil, self._InitRoute, {self, -self.distStern+UTILS.NMToMeters(3)}, 1)
self:ScheduleOnce(1, self._InitRoute, self, -self.distStern+UTILS.NMToMeters(3))
-- Create tanker beacon.
if self.TACANon then
@ -929,7 +968,7 @@ function RECOVERYTANKER:onafterStatus(From, Event, To)
-- Get current time.
local time=timer.getTime()
if self.tanker:IsAlive() then
if self.tanker and self.tanker:IsAlive() then
---------------------
-- TANKER is ALIVE --
@ -937,8 +976,14 @@ function RECOVERYTANKER:onafterStatus(From, Event, To)
-- Get fuel of tanker.
local fuel=self.tanker:GetFuel()*100
local text=string.format("Recovery tanker %s: state=%s fuel=%.1f", self.tanker:GetName(), self:GetState(), fuel)
local life=self.tanker:GetUnit(1):GetLife()
local life0=self.tanker:GetUnit(1):GetLife0()
local lifeR=self.tanker:GetUnit(1):GetLifeRelative()
-- Report fuel and life.
local text=string.format("Recovery tanker %s: state=%s fuel=%.1f, life=%.1f/%.1f=%d", self.tanker:GetName(), self:GetState(), fuel, life, life0, lifeR*100)
self:T(self.lid..text)
MESSAGE:New(text, 10):ToAllIf(self.Debug)
-- Check if tanker is running and not RTBing or refueling.
if self:IsRunning() then
@ -947,7 +992,7 @@ function RECOVERYTANKER:onafterStatus(From, Event, To)
if fuel<self.lowfuel then
-- Check if spawn in air is activated.
if self.takeoff==SPAWN.Takeoff.Air or self.respawninair then
if (self.takeoff==SPAWN.Takeoff.Air or self.respawninair) and not self.recovery then
-- Check that respawn should happen.
if self.respawn then
@ -1028,6 +1073,8 @@ function RECOVERYTANKER:onafterStatus(From, Event, To)
if not self:IsStopped() then
self:E(self.lid.."Recovery tanker is NOT alive (and not stopped)!")
-- Stop FSM.
self:Stop()
@ -1133,7 +1180,14 @@ function RECOVERYTANKER:onafterRTB(From, Event, To, airbase)
-- Set landing waypoint.
wp[1]=self.tanker:GetCoordinate():WaypointAirTurningPoint(nil, speed, {}, "Current Position")
wp[2]=airbase:GetCoordinate():SetAltitude(500):WaypointAirLanding(speed, airbase, nil, "Land at airbase")
if self.recovery then
-- Fly a bit until the airboss takes over.
wp[2]=self.tanker:GetCoordinate():Translate(UTILS.NMToMeters(10), self.tanker:GetHeading(), true):WaypointAirTurningPoint(nil, speed, {}, "WP")
else
wp[2]=airbase:GetCoordinate():SetAltitude(500):WaypointAirLanding(speed, airbase, nil, "Land at airbase")
end
-- Initialize WP and route tanker.
self.tanker:WayPointInitialize(wp)
@ -1142,6 +1196,25 @@ function RECOVERYTANKER:onafterRTB(From, Event, To, airbase)
self.tanker:Route(wp, 1)
end
--- On after Returned event. The tanker has landed.
-- @param #RECOVERYTANKER self
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
-- @param Wrapper.Airbase#AIRBASE airbase The base at which the tanker landed.
function RECOVERYTANKER:onafterReturned(From, Event, To, airbase)
if airbase then
local airbasename=airbase:GetName()
self:I(self.lid..string.format("Tanker returned to airbase %s", tostring(airbasename)))
else
self:E(self.lid..string.format("WARNING: Tanker landed but airbase (EventData.Place) is nil!"))
end
end
--- On after Stop event. Unhandle events and stop status updates.
-- @param #RECOVERYTANKER self
-- @param #string From From state.
@ -1150,14 +1223,18 @@ end
function RECOVERYTANKER:onafterStop(From, Event, To)
-- Unhandle events.
self:UnHandleEvent(EVENTS.Land)
self:UnHandleEvent(EVENTS.EngineShutdown)
self:UnHandleEvent(EVENTS.Refueling)
self:UnHandleEvent(EVENTS.RefuelingStop)
self:UnHandleEvent(EVENTS.Dead)
self:UnHandleEvent(EVENTS.Crash)
-- Clear all pending FSM events.
self.CallScheduler:Clear()
-- If tanker is alive, despawn it.
if self.helo and self.helo:IsAlive() then
if self.tanker and self.tanker:IsAlive() then
self:I(self.lid.."Stopping FSM and despawning tanker.")
self.tanker:Destroy()
else
@ -1170,6 +1247,42 @@ end
-- EVENT functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Event handler for landing of recovery tanker.
-- @param #RECOVERYTANKER self
-- @param Core.Event#EVENTDATA EventData Event data.
function RECOVERYTANKER:OnEventLand(EventData)
-- Group that shut down the engine.
local group=EventData.IniGroup --Wrapper.Group#GROUP
-- Check if group is alive.
if group and group:IsAlive() then
-- Group name. When spawning it will have #001 attached.
local groupname=group:GetName()
-- Check that we have the right group and that it should be respawned.
if groupname==self.tanker:GetName() then
local airbase=nil --Wrapper.Airbase#AIRBASE
local airbasename="unknown"
if EventData.Place then
airbase=EventData.Plase
airbasename=airbase:GetName()
end
-- Debug info.
local text=string.format("Recovery tanker group %s landed at airbase %s.", group:GetName(), airbasename)
MESSAGE:New(text, 10, "DEBUG"):ToAllIf(self.Debug)
self:T(self.lid..text)
-- Trigger returned event.
self:__Returned(1, airbase)
end
end
end
--- Event handler for engine shutdown of recovery tanker.
-- Respawn tanker group once it landed because it was out of fuel.
-- @param #RECOVERYTANKER self
@ -1180,7 +1293,7 @@ function RECOVERYTANKER:OnEventEngineShutdown(EventData)
local group=EventData.IniGroup --Wrapper.Group#GROUP
-- Check if group is alive.
if group:IsAlive() then
if group and group:IsAlive() then
-- Group name. When spawning it will have #001 attached.
local groupname=group:GetName()
@ -1220,7 +1333,6 @@ function RECOVERYTANKER:OnEventEngineShutdown(EventData)
-- Initial route.
SCHEDULER:New(nil, self._InitRoute, {self, -self.distStern+UTILS.NMToMeters(3)}, 2)
end
end
@ -1503,7 +1615,7 @@ function RECOVERYTANKER:_ActivateTACAN(delay)
self.beacon:ActivateTACAN(self.TACANchannel, self.TACANmode, self.TACANmorse, true)
else
self:E("ERROR: Recovery tanker is not alive!")
self:E(self.lid.."ERROR: Recovery tanker is not alive!")
end
end

View File

@ -231,11 +231,11 @@ RESCUEHELO = {
--- Unique ID (global).
-- @field #number uid Unique ID (global).
RESCUEHELO.UID=0
_RESCUEHELOID=0
--- Class version.
-- @field #string version
RESCUEHELO.version="1.0.7"
RESCUEHELO.version="1.0.8"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list
@ -277,16 +277,16 @@ function RESCUEHELO:New(carrierunit, helogroupname)
self.helogroupname=helogroupname
-- Increase ID.
RESCUEHELO.UID=RESCUEHELO.UID+1
_RESCUEHELOID=_RESCUEHELOID+1
-- Unique ID of this helo.
self.uid=RESCUEHELO.UID
self.uid=_RESCUEHELOID
-- Save self in static object. Easier to retrieve later.
self.carrier:SetState(self.carrier, string.format("RESCUEHELO_%d", self.uid) , self)
-- Set unique spawn alias.
self.alias=string.format("%s_%s_%02d", self.carrier:GetName(), self.helogroupname, RESCUEHELO.UID)
self.alias=string.format("%s_%s_%02d", self.carrier:GetName(), self.helogroupname, _RESCUEHELOID)
-- Log ID.
self.lid=string.format("RESCUEHELO %s | ", self.alias)
@ -386,6 +386,7 @@ function RESCUEHELO:New(carrierunit, helogroupname)
-- @param #string To To state.
-- @param Wrapper.Airbase#AIRBASE airbase The airbase to return to. Default is the home base.
--- Triggers the FSM event "Returned" after the helo has landed.
-- @function [parent=#RESCUEHELO] Returned
-- @param #RESCUEHELO self
@ -719,7 +720,7 @@ end
function RESCUEHELO:OnEventLand(EventData)
local group=EventData.IniGroup --Wrapper.Group#GROUP
if group:IsAlive() then
if group and group:IsAlive() then
-- Group name that landed.
local groupname=group:GetName()
@ -727,8 +728,15 @@ function RESCUEHELO:OnEventLand(EventData)
-- Check that it was our helo that landed.
if groupname==self.helo:GetName() then
local airbase=nil --Wrapper.Airbase#AIRBASE
local airbasename="unknown"
if EventData.Place then
airbase=EventData.Place
airbasename=airbase:GetName()
end
-- Respawn the Helo.
local text=string.format("Respawning rescue helo group %s at home base.", groupname)
local text=string.format("Rescue helo group %s landed at airbase %s.", groupname, airbasename)
MESSAGE:New(text, 10, "DEBUG"):ToAllIf(self.Debug)
self:T(self.lid..text)
@ -749,7 +757,7 @@ function RESCUEHELO:OnEventLand(EventData)
end
-- Trigger returned event. Respawn at current airbase.
self:__Returned(3, EventData.Place)
self:__Returned(3, airbase)
end
end
@ -839,7 +847,6 @@ function RESCUEHELO:onafterStart(From, Event, To)
self:I(self.lid..text)
-- Handle events.
--self:HandleEvent(EVENTS.Birth)
self:HandleEvent(EVENTS.Land)
self:HandleEvent(EVENTS.Crash, self._OnEventCrashOrEject)
self:HandleEvent(EVENTS.Ejection, self._OnEventCrashOrEject)
@ -899,7 +906,7 @@ function RESCUEHELO:onafterStart(From, Event, To)
else
-- Spawn at airbase.
self.helo=Spawn:SpawnAtAirbase(self.airbase, self.takeoff)
self.helo=Spawn:SpawnAtAirbase(self.airbase, self.takeoff, nil, AIRBASE.TerminalType.HelicopterUsable)
-- Delay before formation is started.
if self.takeoff==SPAWN.Takeoff.Runway then
@ -948,7 +955,7 @@ function RESCUEHELO:onafterStatus(From, Event, To)
local time=timer.getTime()
-- Check if helo is running and not RTBing already or rescuing.
if self.helo:IsAlive() then
if self.helo and self.helo:IsAlive() then
-------------------
-- HELO is ALIVE --
@ -959,9 +966,10 @@ function RESCUEHELO:onafterStatus(From, Event, To)
local fuelrel=fuel/self.HeloFuel0
local life=self.helo:GetUnit(1):GetLife()
local life0=self.helo:GetUnit(1):GetLife0()
local lifeR=self.helo:GetUnit(1):GetLifeRelative()
-- Report current fuel.
local text=string.format("Rescue Helo %s: state=%s fuel=%.1f, rel.fuel=%.1f, life=%.1f/%.1f", self.helo:GetName(), self:GetState(), fuel, fuelrel, life, life0)
local text=string.format("Rescue Helo %s: state=%s fuel=%.1f, rel.fuel=%.1f, life=%.1f/%.1f=%d", self.helo:GetName(), self:GetState(), fuel, fuelrel, life, life0, lifeR*100)
MESSAGE:New(text, 10, "DEBUG"):ToAllIf(self.Debug)
self:T(self.lid..text)
@ -982,7 +990,7 @@ function RESCUEHELO:onafterStatus(From, Event, To)
-- Respawn helo in air.
self.helo=self.helo:Respawn(nil, true)
-- XXX: ATTENTION: if helo automatically RTBs on low fuel, it goes a bit cazy. The formation is not stopped and he partially dives into the water.
-- XXX: ATTENTION: if helo automatically RTBs on low fuel, it goes a bit crazy. The formation is not stopped and he partially dives into the water.
-- Also trying to find a ship to land on he flies right through it.
--self.helo:OptionRTBBingoFuel(false)
@ -1016,6 +1024,8 @@ function RESCUEHELO:onafterStatus(From, Event, To)
if not self:IsStopped() then
self:E(self.lid.."Rescue helo is NOT alive (and not stopped)!")
-- Stop FSM.
self:Stop()
@ -1047,18 +1057,6 @@ function RESCUEHELO:onafterRun(From, Event, To)
self.formation:Start()
end
-- Restart route of carrier if it was stopped.
if self.carrierstop then
-- Debug info.
local text="Carrier resuming route after rescue operation."
MESSAGE:New(text, 10, "DEBUG"):ToAllIf(self.Debug)
self:T(self.lid..text)
-- Resume route of carrier.
self.carrier:RouteResume()
self.carrierstop=false
end
end
@ -1143,15 +1141,6 @@ function RESCUEHELO:onafterRescue(From, Event, To, RescueCoord)
-- Stop formation.
self.formation:Stop()
-- Stop carrier.
if self.rescuestopboat then
local text="Stopping carrier for rescue operation."
MESSAGE:New(text, 10, "DEBUG"):ToAllIf(self.Debug)
self:T(self.lid..text)
self.carrier:RouteStop()
self.carrierstop=true
end
end
--- On after RTB event. Send helo back to carrier.
@ -1170,21 +1159,6 @@ function RESCUEHELO:onafterRTB(From, Event, To, airbase)
MESSAGE:New(text, 10, "DEBUG"):ToAllIf(self.Debug)
self:T(self.lid..text)
--[[
-- Waypoint array.
local wp={}
-- Set landing waypoint at home base.
wp[1]=self.helo:GetCoordinate():WaypointAirTurningPoint(nil, 300, {}, "Current Position")
wp[2]=self.airbase:GetCoordinate():SetAltitude(70):WaypointAirLanding(300, self.airbase, {}, "Landing at Home Base")
-- Initialize WP and route helo.
self.helo:WayPointInitialize(wp)
-- Set task.
self.helo:Route(wp, 1)
]]
-- Stop formation.
if From=="Running" then
self.formation:Stop()
@ -1239,6 +1213,9 @@ function RESCUEHELO:onafterStop(From, Event, To)
self:UnHandleEvent(EVENTS.Crash)
self:UnHandleEvent(EVENTS.Ejection)
-- Clear all pending FSM events.
self.CallScheduler:Clear()
-- If helo is alive, despawn it.
if self.helo and self.helo:IsAlive() then
self:I(self.lid.."Stopping FSM and despawning helo.")
@ -1246,6 +1223,7 @@ function RESCUEHELO:onafterStop(From, Event, To)
else
self:I(self.lid.."Stopping FSM. Helo was not alive.")
end
end
@ -1260,13 +1238,13 @@ function RESCUEHELO:RouteRTB(RTBAirbase, Speed)
-- Curent (from) waypoint.
local coord=self.helo:GetCoordinate()
local PointFrom=coord:WaypointAirTurningPoint(nil, Speed)
local PointFrom=coord:WaypointAirTurningPoint(nil, Speed, {}, "Current")
-- Airbase coordinate.
local PointAirbase=RTBAirbase:GetCoordinate():SetAltitude(100):WaypointAirTurningPoint(nil ,Speed)
--local PointAirbase=RTBAirbase:GetCoordinate():SetAltitude(100):WaypointAirTurningPoint(nil ,Speed)
-- Landing waypoint. More general than prev version since it should also work with FAPRS and ships.
local PointLanding=RTBAirbase:GetCoordinate():SetAltitude(20):WaypointAirLanding(Speed, RTBAirbase)
local PointLanding=RTBAirbase:GetCoordinate():SetAltitude(20):WaypointAirLanding(Speed, RTBAirbase, {}, "Landing")
-- Waypoint table.
local Points={PointFrom, PointLanding}
@ -1283,6 +1261,9 @@ function RESCUEHELO:RouteRTB(RTBAirbase, Speed)
-- Respawn the group.
self.helo=self.helo:Respawn(Template, true)
-- Route the group or this will not work.
self.helo:Route(Points, 1)
return self
end

View File

@ -21,6 +21,11 @@ routines.build = 22
-- Utils- conversion, Lua utils, etc.
routines.utils = {}
routines.utils.round = function(number, decimals)
local power = 10^decimals
return math.floor(number * power) / power
end
--from http://lua-users.org/wiki/CopyTable
routines.utils.deepCopy = function(object)
local lookup_table = {}

View File

@ -311,7 +311,7 @@ AIRBASE.PersianGulf = {
-- @field #number OpenMed 72: Open/Shelter air airplane only.
-- @field #number OpenBig 104: Open air spawn points. Generally larger but does not guarantee large aircraft are capable of spawning there.
-- @field #number OpenMedOrBig 176: Combines OpenMed and OpenBig spots.
-- @field #number HelicopterUnsable 216: Combines HelicopterOnly, OpenMed and OpenBig.
-- @field #number HelicopterUsable 216: Combines HelicopterOnly, OpenMed and OpenBig.
-- @field #number FighterAircraft 244: Combines Shelter. OpenMed and OpenBig spots. So effectively all spots usable by fixed wing aircraft.
AIRBASE.TerminalType = {
Runway=16,
@ -578,7 +578,7 @@ function AIRBASE:GetFreeParkingSpotsTable(termtype, allowTOAC)
-- Put coordinates of free spots into table.
local freespots={}
for _,_spot in pairs(parkingfree) do
if AIRBASE._CheckTerminalType(_spot.Term_Type, termtype) then
if AIRBASE._CheckTerminalType(_spot.Term_Type, termtype) and _spot.Term_Index>0 then
if (allowTOAC and allowTOAC==true) or _spot.TO_AC==false then
local _coord=COORDINATE:NewFromVec3(_spot.vTerminalPos)
table.insert(freespots, {Coordinate=_coord, TerminalID=_spot.Term_Index, TerminalType=_spot.Term_Type, TOAC=_spot.TO_AC, Free=true, TerminalID0=_spot.Term_Index_0, DistToRwy=_spot.fDistToRW})
@ -589,6 +589,31 @@ function AIRBASE:GetFreeParkingSpotsTable(termtype, allowTOAC)
return freespots
end
--- Get a table containing the coordinates, terminal index and terminal type of free parking spots at an airbase.
-- @param #AIRBASE self
-- @param #number TerminalID The terminal ID of the parking spot.
-- @return #AIRBASE.ParkingSpot Table free parking spots. Table has the elements ".Coordinate, ".TerminalID", ".TerminalType", ".TOAC", ".Free", ".TerminalID0", ".DistToRwy".
function AIRBASE:GetParkingSpotData(TerminalID)
self:F({TerminalID=TerminalID})
-- Get parking data.
local parkingdata=self:GetParkingSpotsTable()
-- Debug output.
self:T2({parkingdata=parkingdata})
for _,_spot in pairs(parkingdata) do
local spot=_spot --#AIRBASE.ParkingSpot
self:E({TerminalID=spot.TerminalID,TerminalType=spot.TerminalType})
if TerminalID==spot.TerminalID then
return spot
end
end
self:E("ERROR: Could not find spot with Terminal ID="..tostring(TerminalID))
return nil
end
--- Place markers of parking spots on the F10 map.
-- @param #AIRBASE self
-- @param #AIRBASE.TerminalType termtype Terminal type for which marks should be placed.
@ -893,7 +918,7 @@ function AIRBASE:CheckOnRunWay(group, radius, despawn)
end
--- Get category of airbase.
-- @param #WAREHOUSE self
-- @param #AIRBASE self
-- @return #number Category of airbase from GetDesc().category.
function AIRBASE:GetAirbaseCategory()
return self:GetDesc().category

View File

@ -612,8 +612,7 @@ end
--- Returns the unit's health. Dead units has health <= 1.0.
-- @param #UNIT self
-- @return #number The Unit's health value.
-- @return #nil The DCS Unit is not existing or alive.
-- @return #number The Unit's health value or -1 if unit does not exist any more.
function UNIT:GetLife()
self:F2( self.UnitName )
@ -629,8 +628,7 @@ end
--- Returns the Unit's initial health.
-- @param #UNIT self
-- @return #number The Unit's initial health value.
-- @return #nil The DCS Unit is not existing or alive.
-- @return #number The Unit's initial health value or 0 if unit does not exist any more.
function UNIT:GetLife0()
self:F2( self.UnitName )
@ -644,6 +642,34 @@ function UNIT:GetLife0()
return 0
end
--- Returns the unit's relative health.
-- @param #UNIT self
-- @return #number The Unit's relative health value, i.e. a number in [0,1] or -1 if unit does not exist any more.
function UNIT:GetLifeRelative()
self:F2(self.UnitName)
if self and self:IsAlive() then
local life0=self:GetLife0()
local lifeN=self:GetLife()
return lifeN/life0
end
return -1
end
--- Returns the unit's relative damage, i.e. 1-life.
-- @param #UNIT self
-- @return #number The Unit's relative health value, i.e. a number in [0,1] or 1 if unit does not exist any more.
function UNIT:GetDamageRelative()
self:F2(self.UnitName)
if self and self:IsAlive() then
return 1-self:GetLifeRelative()
end
return 1
end
--- Returns the category name of the #UNIT.
-- @param #UNIT self
-- @return #string Category name = Helicopter, Airplane, Ground Unit, Ship