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Documentation fixes. (#1807)
Correct module links. Replace references to missing images with MOOSE.JPG. Add default MOOSE.JPG where no image was previously set. Fix minor spelling error.
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@@ -57,15 +57,15 @@
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-- @extends Core.Base#BASE
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--- Allows to spawn dynamically new @{Static}s into your mission.
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--- Allows to spawn dynamically new @{Wrapper.Static}s into your mission.
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--
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-- Through creating a copy of an existing static object template as defined in the Mission Editor (ME), SPAWNSTATIC can retireve the properties of the defined static object template (like type, category etc),
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-- and "copy" these properties to create a new static object and place it at the desired coordinate.
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--
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-- New spawned @{Static}s get **the same name** as the name of the template Static, or gets the given name when a new name is provided at the Spawn method.
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-- By default, spawned @{Static}s will follow a naming convention at run-time:
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-- New spawned @{Wrapper.Static}s get **the same name** as the name of the template Static, or gets the given name when a new name is provided at the Spawn method.
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-- By default, spawned @{Wrapper.Static}s will follow a naming convention at run-time:
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--
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-- * Spawned @{Static}s will have the name _StaticName_#_nnn_, where _StaticName_ is the name of the **Template Static**, and _nnn_ is a **counter from 0 to 99999**.
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-- * Spawned @{Wrapper.Static}s will have the name _StaticName_#_nnn_, where _StaticName_ is the name of the **Template Static**, and _nnn_ is a **counter from 0 to 99999**.
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--
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-- # SPAWNSTATIC Constructors
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--
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@@ -131,7 +131,7 @@ SPAWNSTATIC = {
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-- @field #number mass Cargo mass in kg.
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-- @field #boolean canCargo Static can be a cargo.
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--- Creates the main object to spawn a @{Static} defined in the mission editor (ME).
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--- Creates the main object to spawn a @{Wrapper.Static} defined in the mission editor (ME).
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-- @param #SPAWNSTATIC self
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-- @param #string SpawnTemplateName Name of the static object in the ME. Each new static will have the name starting with this prefix.
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-- @param DCS#country.id SpawnCountryID (Optional) The ID of the country.
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@@ -158,7 +158,7 @@ function SPAWNSTATIC:NewFromStatic(SpawnTemplateName, SpawnCountryID)
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return self
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end
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--- Creates the main object to spawn a @{Static} given a template table.
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--- Creates the main object to spawn a @{Wrapper.Static} given a template table.
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-- @param #SPAWNSTATIC self
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-- @param #table SpawnTemplate Template used for spawning.
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-- @param DCS#country.id CountryID The ID of the country. Default `country.id.USA`.
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@@ -174,7 +174,7 @@ function SPAWNSTATIC:NewFromTemplate(SpawnTemplate, CountryID)
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return self
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end
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--- Creates the main object to spawn a @{Static} from a given type.
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--- Creates the main object to spawn a @{Wrapper.Static} from a given type.
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-- NOTE that you have to init many other parameters as spawn coordinate etc.
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-- @param #SPAWNSTATIC self
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-- @param #string StaticType Type of the static.
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@@ -336,7 +336,7 @@ function SPAWNSTATIC:Spawn(Heading, NewName)
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end
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--- Creates a new @{Static} from a POINT_VEC2.
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--- Creates a new @{Wrapper.Static} from a POINT_VEC2.
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-- @param #SPAWNSTATIC self
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-- @param Core.Point#POINT_VEC2 PointVec2 The 2D coordinate where to spawn the static.
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-- @param #number Heading The heading of the static, which is a number in degrees from 0 to 360.
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@@ -352,7 +352,7 @@ function SPAWNSTATIC:SpawnFromPointVec2(PointVec2, Heading, NewName)
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end
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--- Creates a new @{Static} from a COORDINATE.
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--- Creates a new @{Wrapper.Static} from a COORDINATE.
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-- @param #SPAWNSTATIC self
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-- @param Core.Point#COORDINATE Coordinate The 3D coordinate where to spawn the static.
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-- @param #number Heading (Optional) Heading The heading of the static in degrees. Default is 0 degrees.
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@@ -375,7 +375,7 @@ function SPAWNSTATIC:SpawnFromCoordinate(Coordinate, Heading, NewName)
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end
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--- Creates a new @{Static} from a @{Zone}.
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--- Creates a new @{Wrapper.Static} from a @{Zone}.
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-- @param #SPAWNSTATIC self
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-- @param Core.Zone#ZONE_BASE Zone The Zone where to spawn the static.
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-- @param #number Heading (Optional)The heading of the static in degrees. Default is the heading of the template.
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