Work in progress

This commit is contained in:
Sven Van de Velde 2016-05-10 20:01:45 +02:00
parent 37ec8c294f
commit db2cc49b85
7 changed files with 36 additions and 34 deletions

View File

@ -196,12 +196,12 @@ function CLIENT:GetDCSGroup()
-- Now we need to resolve the bugs in DCS 1.5 ...
-- Consult the database for the units of the Client Group. (ClientGroup:getUnits() returns nil)
self:T3( "Bug 1.5 logic" )
local ClientUnits = _DATABASE.Groups[self.ClientName].Units
local ClientUnits = _DATABASE.Templates.Groups[self.ClientName].Units
self:T3( { ClientUnits[1].name, env.getValueDictByKey(ClientUnits[1].name) } )
for ClientUnitID, ClientUnitData in pairs( ClientUnits ) do
self:T3( { tonumber(UnitData:getID()), ClientUnitData.unitId } )
if tonumber(UnitData:getID()) == ClientUnitData.unitId then
local ClientGroupTemplate = _DATABASE.Groups[self.ClientName].Template
local ClientGroupTemplate = _DATABASE.Templates.Groups[self.ClientName].Template
self.ClientID = ClientGroupTemplate.groupId
self.ClientGroupUnit = UnitData
self:T3( self.ClientName .. " : group found in bug 1.5 resolvement logic!" )

View File

@ -66,6 +66,7 @@ Include.File( "Routines" )
Include.File( "Base" )
Include.File( "Menu" )
Include.File( "Group" )
Include.File( "Unit" )
Include.File( "Event" )
--- DATABASE class
@ -73,6 +74,7 @@ Include.File( "Event" )
-- @extends Base#BASE
DATABASE = {
ClassName = "DATABASE",
Templates = {},
DCSUnits = {},
DCSUnitsAlive = {},
Units = {},
@ -260,7 +262,7 @@ function DATABASE:FilterStart()
-- OK, we have a _DATABASE
-- Now use the different filters to build the set.
-- We first take ALL of the Units of the _DATABASE.
for UnitRegistrationID, UnitRegistration in pairs( _DATABASE.Units ) do
for UnitRegistrationID, UnitRegistration in pairs( _DATABASE.Templates.Units ) do
self:T( UnitRegistration )
local DCSUnit = Unit.getByName( UnitRegistration.UnitName )
if self:_IsIncludeDCSUnit( DCSUnit ) then
@ -318,7 +320,7 @@ end
function DATABASE:SetStatusGroup( GroupName, Status )
self:F( Status )
self.Groups[GroupName].Status = Status
self.Templates.Groups[GroupName].Status = Status
end
@ -326,8 +328,8 @@ end
function DATABASE:GetStatusGroup( GroupName )
self:F( Status )
if self.Groups[GroupName] then
return self.Groups[GroupName].Status
if self.Templates.Groups[GroupName] then
return self.Templates.Groups[GroupName].Status
else
return ""
end
@ -341,9 +343,9 @@ function DATABASE:_RegisterGroup( GroupTemplate )
local GroupTemplateName = env.getValueDictByKey(GroupTemplate.name)
if not self.Groups[GroupTemplateName] then
self.Groups[GroupTemplateName] = {}
self.Groups[GroupTemplateName].Status = nil
if not self.Templates.Groups[GroupTemplateName] then
self.Templates.Groups[GroupTemplateName] = {}
self.Templates.Groups[GroupTemplateName].Status = nil
end
-- Delete the spans from the route, it is not needed and takes memory.
@ -351,28 +353,28 @@ function DATABASE:_RegisterGroup( GroupTemplate )
GroupTemplate.route.spans = nil
end
self.Groups[GroupTemplateName].GroupName = GroupTemplateName
self.Groups[GroupTemplateName].Template = GroupTemplate
self.Groups[GroupTemplateName].groupId = GroupTemplate.groupId
self.Groups[GroupTemplateName].UnitCount = #GroupTemplate.units
self.Groups[GroupTemplateName].Units = GroupTemplate.units
self.Templates.Groups[GroupTemplateName].GroupName = GroupTemplateName
self.Templates.Groups[GroupTemplateName].Template = GroupTemplate
self.Templates.Groups[GroupTemplateName].groupId = GroupTemplate.groupId
self.Templates.Groups[GroupTemplateName].UnitCount = #GroupTemplate.units
self.Templates.Groups[GroupTemplateName].Units = GroupTemplate.units
self:T( { "Group", self.Groups[GroupTemplateName].GroupName, self.Groups[GroupTemplateName].UnitCount } )
self:T( { "Group", self.Templates.Groups[GroupTemplateName].GroupName, self.Templates.Groups[GroupTemplateName].UnitCount } )
for unit_num, UnitTemplate in pairs(GroupTemplate.units) do
for unit_num, UnitTemplate in pairs( GroupTemplate.units ) do
local UnitTemplateName = env.getValueDictByKey(UnitTemplate.name)
self.Units[UnitTemplateName] = {}
self.Units[UnitTemplateName].UnitName = UnitTemplateName
self.Units[UnitTemplateName].Template = UnitTemplate
self.Units[UnitTemplateName].GroupName = GroupTemplateName
self.Units[UnitTemplateName].GroupTemplate = GroupTemplate
self.Units[UnitTemplateName].GroupId = GroupTemplate.groupId
self.Templates.Units[UnitTemplateName] = {}
self.Templates.Units[UnitTemplateName].UnitName = UnitTemplateName
self.Templates.Units[UnitTemplateName].Template = UnitTemplate
self.Templates.Units[UnitTemplateName].GroupName = GroupTemplateName
self.Templates.Units[UnitTemplateName].GroupTemplate = GroupTemplate
self.Templates.Units[UnitTemplateName].GroupId = GroupTemplate.groupId
if UnitTemplate.skill and (UnitTemplate.skill == "Client" or UnitTemplate.skill == "Player") then
self.ClientsByName[UnitTemplateName] = UnitTemplate
self.ClientsByID[UnitTemplate.unitId] = UnitTemplate
self.Templates.ClientsByName[UnitTemplateName] = UnitTemplate
self.Templates.ClientsByID[UnitTemplate.unitId] = UnitTemplate
end
self:E( { "Unit", self.Units[UnitTemplateName].UnitName } )
self:E( { "Unit", self.Templates.Units[UnitTemplateName].UnitName } )
end
end
@ -385,7 +387,7 @@ function DATABASE:_EventOnBirth( Event )
if Event.IniDCSUnit then
if self:_IsIncludeDCSUnit( Event.IniDCSUnit ) then
self.DCSUnits[Event.IniDCSUnitName] = Event.IniDCSUnit
self.DCSUnitsAlive[Event.IniDCSUnitName] = Event.IniDCSUnit
self.DCSUnitsAlive[Event.IniDCSUnitName] = Event.IniDCSUnit
end
end
end
@ -439,7 +441,7 @@ function DATABASE:ForEachAliveUnit( IteratorFunction, ... )
end
end
timer.scheduleFunction( Schedule, {}, timer.getTime() + 1 )
timer.scheduleFunction( Schedule, {}, timer.getTime() + 0.001 )
return self
end

View File

@ -1084,7 +1084,7 @@ end
function GROUP:GetTaskMission()
self:F( self.GroupName )
return routines.utils.deepCopy( _DATABASE.Groups[self.GroupName].Template )
return routines.utils.deepCopy( _DATABASE.Templates.Groups[self.GroupName].Template )
end
--- Return the mission route of the group.
@ -1093,7 +1093,7 @@ end
function GROUP:GetTaskRoute()
self:F( self.GroupName )
return routines.utils.deepCopy( _DATABASE.Groups[self.GroupName].Template.route.points )
return routines.utils.deepCopy( _DATABASE.Templates.Groups[self.GroupName].Template.route.points )
end
--- Return the route of a group by using the @{Database#DATABASE} class.
@ -1117,7 +1117,7 @@ function GROUP:CopyRoute( Begin, End, Randomize, Radius )
self:T( { GroupName } )
local Template = _DATABASE.Groups[GroupName].Template
local Template = _DATABASE.Templates.Groups[GroupName].Template
if Template then
if not Begin then

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@ -47,7 +47,7 @@ function MISSILETRAINER:_EventShot( Event )
local TrainerTargetDCSUnitName = Unit.getName( TrainerTargetDCSUnit )
local TrainerTargetDCSGroup = TrainerTargetDCSUnit:getGroup()
local TrainerTargetDCSGroupName = TrainerTargetDCSGroup:getName()
local TrainerTargetSkill = _DATABASE.Units[TrainerTargetDCSUnitName].Template.skill
local TrainerTargetSkill = _DATABASE.Templates.Units[TrainerTargetDCSUnitName].Template.skill
self:T( TrainerTargetSkill )

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@ -1737,7 +1737,7 @@ function routines.getGroupRoute(groupIdent, task) -- same as getGroupPoints bu
-- refactor to search by groupId and allow groupId and groupName as inputs
local gpId = groupIdent
if type(groupIdent) == 'string' and not tonumber(groupIdent) then
gpId = _DATABASE.Groups[groupIdent].groupId
gpId = _DATABASE.Templates.Groups[groupIdent].groupId
end
for coa_name, coa_data in pairs(env.mission.coalition) do

View File

@ -67,7 +67,7 @@ function SEAD:EventShot( Event )
local _targetMimgroup = Unit.getGroup(Weapon.getTarget(SEADWeapon))
local _targetMimgroupName = _targetMimgroup:getName()
local _targetMimcont= _targetMimgroup:getController()
local _targetskill = _DATABASE.Units[_targetMimname].Template.skill
local _targetskill = _DATABASE.Templates.Units[_targetMimname].Template.skill
self:T( self.SEADGroupPrefixes )
self:T( _targetMimgroupName )
local SEADGroupFound = false

View File

@ -954,7 +954,7 @@ function SPAWN:_GetTemplate( SpawnTemplatePrefix )
local SpawnTemplate = nil
SpawnTemplate = routines.utils.deepCopy( _DATABASE.Groups[SpawnTemplatePrefix].Template )
SpawnTemplate = routines.utils.deepCopy( _DATABASE.Templates.Groups[SpawnTemplatePrefix].Template )
if SpawnTemplate == nil then
error( 'No Template returned for SpawnTemplatePrefix = ' .. SpawnTemplatePrefix )