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#EASYGCICAP - avoid launching intercepts if airwing conquered by other coalition
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@ -7,6 +7,7 @@
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--
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--
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-------------------------------------------------------------------------
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-------------------------------------------------------------------------
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-- Date: September 2023
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-- Date: September 2023
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-- Last Update: July 2024
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-------------------------------------------------------------------------
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-------------------------------------------------------------------------
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--
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--
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--- **Ops** - Easy GCI & CAP Manager
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--- **Ops** - Easy GCI & CAP Manager
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@ -248,7 +249,7 @@ EASYGCICAP = {
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--- EASYGCICAP class version.
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--- EASYGCICAP class version.
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-- @field #string version
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-- @field #string version
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EASYGCICAP.version="0.1.11"
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EASYGCICAP.version="0.1.12"
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- TODO list
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-- TODO list
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@ -1156,7 +1157,7 @@ function EASYGCICAP:_TryAssignIntercept(ReadyFlightGroups,InterceptAuftrag,Group
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return assigned, wingsize
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return assigned, wingsize
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end
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end
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--- Add a zone to the rejected zones set.
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--- Here, we'll decide if we need to launch an intercepting flight, and from where
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-- @param #EASYGCICAP self
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-- @param #EASYGCICAP self
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-- @param Ops.Intel#INTEL.Cluster Cluster
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-- @param Ops.Intel#INTEL.Cluster Cluster
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-- @return #EASYGCICAP self
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-- @return #EASYGCICAP self
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@ -1200,9 +1201,11 @@ function EASYGCICAP:_AssignIntercept(Cluster)
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local zone = _data[2] -- Core.Zone#ZONE
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local zone = _data[2] -- Core.Zone#ZONE
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local zonecoord = zone:GetCoordinate()
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local zonecoord = zone:GetCoordinate()
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local name = _data[3] -- #string
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local name = _data[3] -- #string
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local coa = AIRBASE:FindByName(name):GetCoalition()
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local distance = position:DistanceFromPointVec2(zonecoord)
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local distance = position:DistanceFromPointVec2(zonecoord)
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local airframes = airwing:CountAssets(true)
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local airframes = airwing:CountAssets(true)
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if distance < bestdistance and airframes >= wingsize then
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local samecoalitionab = coa == self.coalition and true or false
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if distance < bestdistance and airframes >= wingsize and samecoalitionab == true then
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bestdistance = distance
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bestdistance = distance
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targetairwing = airwing
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targetairwing = airwing
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targetawname = name
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targetawname = name
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@ -1218,10 +1221,11 @@ function EASYGCICAP:_AssignIntercept(Cluster)
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local name = data.AirbaseName
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local name = data.AirbaseName
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local zonecoord = data.Coordinate
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local zonecoord = data.Coordinate
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local airwing = wings[name][1]
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local airwing = wings[name][1]
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local coa = AIRBASE:FindByName(name):GetCoalition()
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local samecoalitionab = coa == self.coalition and true or false
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local distance = position:DistanceFromPointVec2(zonecoord)
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local distance = position:DistanceFromPointVec2(zonecoord)
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local airframes = airwing:CountAssets(true)
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local airframes = airwing:CountAssets(true)
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if distance < bestdistance and airframes >= wingsize then
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if distance < bestdistance and airframes >= wingsize and samecoalitionab == true then
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bestdistance = distance
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bestdistance = distance
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targetairwing = airwing -- Ops.Airwing#AIRWING
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targetairwing = airwing -- Ops.Airwing#AIRWING
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targetawname = name
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targetawname = name
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