small correction

This commit is contained in:
Applevangelist 2024-08-20 10:55:41 +02:00
parent 504142c585
commit e77d61c4cb

View File

@ -773,8 +773,8 @@ do
-- my_ctld.RadioSound = "beacon.ogg" -- -- this sound will be hearable if you tune in the beacon frequency. Add the sound file to your miz. -- my_ctld.RadioSound = "beacon.ogg" -- -- this sound will be hearable if you tune in the beacon frequency. Add the sound file to your miz.
-- my_ctld.RadioSoundFC3 = "beacon.ogg" -- this sound will be hearable by FC3 users (actually all UHF radios); change to something like "beaconsilent.ogg" and add the sound file to your miz if you don't want to annoy FC3 pilots. -- my_ctld.RadioSoundFC3 = "beacon.ogg" -- this sound will be hearable by FC3 users (actually all UHF radios); change to something like "beaconsilent.ogg" and add the sound file to your miz if you don't want to annoy FC3 pilots.
-- my_ctld.enableChinookGCLoading = true -- this will effectively suppress the crate load and drop for CTLD_CARGO.Enum.STATIc types for CTLD for the Chinook -- my_ctld.enableChinookGCLoading = true -- this will effectively suppress the crate load and drop for CTLD_CARGO.Enum.STATIc types for CTLD for the Chinook
-- my_ctld.TroopUnloadDistGround = 1.5 -- If hovering, spawn dropped troops this far away from the helo -- my_ctld.TroopUnloadDistGround = 5 -- If hovering, spawn dropped troops this far away in meters from the helo
-- my_ctld.TroopUnloadDistHover = 5 -- If grounded, spawn dropped troops this far away from the helo -- my_ctld.TroopUnloadDistHover = 1.5 -- If grounded, spawn dropped troops this far away in meters from the helo
-- --
-- ## 2.1 CH-47 Chinook support -- ## 2.1 CH-47 Chinook support
-- --
@ -1210,8 +1210,8 @@ CTLD = {
pickupZones = {}, pickupZones = {},
DynamicCargo = {}, DynamicCargo = {},
ChinookTroopCircleRadius = 5, ChinookTroopCircleRadius = 5,
TroopUnloadDistGround = 1.5, TroopUnloadDistGround = 5,
TroopUnloadDistHover = 5, TroopUnloadDistHover = 1.5,
} }
------------------------------ ------------------------------
@ -1316,7 +1316,7 @@ CTLD.UnitTypeCapabilities = {
--- CTLD class version. --- CTLD class version.
-- @field #string version -- @field #string version
CTLD.version="1.1.12" CTLD.version="1.1.13"
--- Instantiate a new CTLD. --- Instantiate a new CTLD.
-- @param #CTLD self -- @param #CTLD self
@ -3436,7 +3436,7 @@ function CTLD:_UnloadTroops(Group, Unit)
randomcoord = Group:GetCoordinate() randomcoord = Group:GetCoordinate()
-- slightly left from us -- slightly left from us
local Angle = (heading+270)%360 local Angle = (heading+270)%360
local offset = hoverunload and self.TroopUnloadDistGround or self.TroopUnloadDistHover local offset = hoverunload and self.TroopUnloadDistHover or self.TroopUnloadDistGround
randomcoord:Translate(offset,Angle,nil,true) randomcoord:Translate(offset,Angle,nil,true)
end end
local tempcount = 0 local tempcount = 0