diff --git a/Moose Development/Moose/Functional/Mantis.lua b/Moose Development/Moose/Functional/Mantis.lua index 4b761e99f..cd3ee9cae 100644 --- a/Moose Development/Moose/Functional/Mantis.lua +++ b/Moose Development/Moose/Functional/Mantis.lua @@ -112,6 +112,7 @@ -- * SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19 -- * From IDF mod: STUNNER IDFA, TAMIR IDFA (Note all caps!) -- * From HDS (see note on HDS below): SA-2, SA-3, SA-10B, SA-10C, SA-12, SA-17, SA-20A, SA-20B, SA-23, HQ-2, SAMP/T Block 1, SAMP/T Block 1INT, SAMP/T Block2 +-- * Other Mods: Nike -- -- * From SMA: RBS98M, RBS70, RBS90, RBS90M, RBS103A, RBS103B, RBS103AM, RBS103BM, Lvkv9040M -- **NOTE** If you are using the Swedish Military Assets (SMA), please note that the **group name** for RBS-SAM types also needs to contain the keyword "SMA" @@ -275,7 +276,7 @@ MANTIS = { ClassName = "MANTIS", name = "mymantis", - version = "0.9.32", + version = "0.9.33", SAM_Templates_Prefix = "", SAM_Group = nil, EWR_Templates_Prefix = "", @@ -392,7 +393,9 @@ MANTIS.SamData = { ["SA-20B"] = { Range=200, Blindspot=4, Height=27, Type="Long" , Radar="S-300PMU2"}, ["HQ-2"] = { Range=50, Blindspot=6, Height=35, Type="Medium", Radar="HQ_2_Guideline_LN" }, ["TAMIR IDFA"] = { Range=20, Blindspot=0.6, Height=12.3, Type="Short", Radar="IRON_DOME_LN" }, - ["STUNNER IDFA"] = { Range=250, Blindspot=1, Height=45, Type="Long", Radar="DAVID_SLING_LN" }, + ["STUNNER IDFA"] = { Range=250, Blindspot=1, Height=45, Type="Long", Radar="DAVID_SLING_LN" }, + ["NIKE"] = { Range=155, Blindspot=6, Height=30, Type="Long", Radar="HIPAR" }, + ["Dog Ear"] = { Range=11, Blindspot=0, Height=9, Type="Point", Radar="Dog Ear", Point="true" }, } --- SAM data HDS diff --git a/Moose Development/Moose/Ops/Airboss.lua b/Moose Development/Moose/Ops/Airboss.lua index 7f2a4b6d8..c24f6720c 100644 --- a/Moose Development/Moose/Ops/Airboss.lua +++ b/Moose Development/Moose/Ops/Airboss.lua @@ -2412,6 +2412,16 @@ end -- USER API Functions ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- +--- Set the carrier illumination mode. +-- @param #AIRBOSS self +-- @param #number Mode Options are: -2: OFF, -1: AUTO, 0: NAVIGATION, 1: AC LAUNCH, 2: AC RECOVERY +-- @return #AIRBOSS self +function AIRBOSS:SetCarrierIllumination(Mode) + self.carrier:SetCarrierIlluminationMode(Mode) + return self +end + + --- Set welcome messages for players. -- @param #AIRBOSS self -- @param #boolean Switch If true, display welcome message to player.