diff --git a/Moose Development/Moose/Ops/ATIS.lua b/Moose Development/Moose/Ops/ATIS.lua index 083aa86a4..9cdf60ec3 100644 --- a/Moose Development/Moose/Ops/ATIS.lua +++ b/Moose Development/Moose/Ops/ATIS.lua @@ -268,6 +268,8 @@ -- Unfortunately, it is not possible to determine the duration of the complete transmission. So once the transmission is finished, there might be some radio silence before -- the next iteration begins. You can fine tune the time interval between transmissions with the @{#ATIS.SetQueueUpdateTime}() function. The default interval is 90 seconds. -- +-- An SRS Setup-Guide can be found here: [Moose TTS Setup Guide](https://github.com/FlightControl-Master/MOOSE_GUIDES/blob/master/documents/Moose%20TTS%20Setup%20Guide.pdf) +-- -- # Examples -- -- ## Caucasus: Batumi diff --git a/Moose Development/Moose/Tasking/CommandCenter.lua b/Moose Development/Moose/Tasking/CommandCenter.lua index 6562fcb90..8af4786bc 100644 --- a/Moose Development/Moose/Tasking/CommandCenter.lua +++ b/Moose Development/Moose/Tasking/CommandCenter.lua @@ -512,7 +512,7 @@ function COMMANDCENTER:AssignTask( TaskGroup ) if Task then - self:I( "Assigning task " .. Task:GetName() .. " using auto assign method " .. self.AutoAssignMethod .. " to " .. TaskGroup:GetName() .. " with task priority " .. AssignPriority ) + self:T( "Assigning task " .. Task:GetName() .. " using auto assign method " .. self.AutoAssignMethod .. " to " .. TaskGroup:GetName() .. " with task priority " .. AssignPriority ) if not self.AutoAcceptTasks == true then Task:SetAutoAssignMethod( ACT_ASSIGN_MENU_ACCEPT:New( Task.TaskBriefing ) ) diff --git a/Moose Development/Moose/Tasking/Mission.lua b/Moose Development/Moose/Tasking/Mission.lua index ba84fe162..b0f39072f 100644 --- a/Moose Development/Moose/Tasking/Mission.lua +++ b/Moose Development/Moose/Tasking/Mission.lua @@ -413,7 +413,7 @@ end -- @param Wrapper.Group#GROUP PlayerGroup The GROUP of the player joining the Mission. -- @return #boolean true if Unit is part of a Task in the Mission. function MISSION:JoinUnit( PlayerUnit, PlayerGroup ) - self:I( { Mission = self:GetName(), PlayerUnit = PlayerUnit, PlayerGroup = PlayerGroup } ) + self:T( { Mission = self:GetName(), PlayerUnit = PlayerUnit, PlayerGroup = PlayerGroup } ) local PlayerUnitAdded = false @@ -571,7 +571,7 @@ do -- Group Assignment local MissionGroupName = MissionGroup:GetName() self.AssignedGroups[MissionGroupName] = MissionGroup - self:I( string.format( "Mission %s is assigned to %s", MissionName, MissionGroupName ) ) + self:T( string.format( "Mission %s is assigned to %s", MissionName, MissionGroupName ) ) return self end @@ -698,7 +698,7 @@ end function MISSION:AddTask( Task ) local TaskName = Task:GetTaskName() - self:I( { "==> Adding TASK ", MissionName = self:GetName(), TaskName = TaskName } ) + self:T( { "==> Adding TASK ", MissionName = self:GetName(), TaskName = TaskName } ) self.Tasks[TaskName] = Task @@ -717,7 +717,7 @@ end function MISSION:RemoveTask( Task ) local TaskName = Task:GetTaskName() - self:I( { "<== Removing TASK ", MissionName = self:GetName(), TaskName = TaskName } ) + self:T( { "<== Removing TASK ", MissionName = self:GetName(), TaskName = TaskName } ) self:F( TaskName ) self.Tasks[TaskName] = self.Tasks[TaskName] or { n = 0 } diff --git a/Moose Development/Moose/Utilities/Utils.lua b/Moose Development/Moose/Utilities/Utils.lua index df656431b..dd073f753 100644 --- a/Moose Development/Moose/Utilities/Utils.lua +++ b/Moose Development/Moose/Utilities/Utils.lua @@ -1576,6 +1576,8 @@ function UTILS.GMTToLocalTimeDifference() return 3 -- Damascus is UTC+3 hours elseif theatre==DCSMAP.MarianaIslands then return 10 -- Guam is UTC+10 hours. + elseif theatre==DCSMAP.Falklands then + return -3 -- Fireland is UTC-3 hours. else BASE:E(string.format("ERROR: Unknown Map %s in UTILS.GMTToLocal function. Returning 0", tostring(theatre))) return 0 diff --git a/Moose Development/Moose/Wrapper/Controllable.lua b/Moose Development/Moose/Wrapper/Controllable.lua index 95c8c4ade..5cf5b4ac2 100644 --- a/Moose Development/Moose/Wrapper/Controllable.lua +++ b/Moose Development/Moose/Wrapper/Controllable.lua @@ -2395,7 +2395,7 @@ do -- Route methods -- @return DCS#Task Task. -- @return #boolean If true, path on road is possible. If false, task will route the group directly to its destination. function CONTROLLABLE:TaskGroundOnRoad( ToCoordinate, Speed, OffRoadFormation, Shortcut, FromCoordinate, WaypointFunction, WaypointFunctionArguments ) - self:I( { ToCoordinate = ToCoordinate, Speed = Speed, OffRoadFormation = OffRoadFormation, WaypointFunction = WaypointFunction, Args = WaypointFunctionArguments } ) + self:T( { ToCoordinate = ToCoordinate, Speed = Speed, OffRoadFormation = OffRoadFormation, WaypointFunction = WaypointFunction, Args = WaypointFunctionArguments } ) -- Defaults. Speed = Speed or 20