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ARTY v1.0.5
ARTY * Groups can now be transported as cargo via ARTY:NewFromCargoGroup() function. * If immobile units are defined as cargo, targets out of range are not deleted from the queue. AI_CARGO_APC * Adjusted function documentation. AI_CARGO_DISPATCHER * Adjusted function documentation. AI_CARGO_HELICOPTER * Adjusted function documentation. CARGOG_ROUP * Ajusted function documentation. MESSAGE * Adjusted function documentation. * Added missing Settings parameter to some functions. DCS * Improved documentation. MISSION: * Adusted function documentatoin.
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@@ -55,12 +55,12 @@ do -- CARGO_GROUP
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-- This make a new CARGO_GROUP from a @{Wrapper.Group} object.
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-- It will "ungroup" the group object within the sim, and will create a @{Set} of individual Unit objects.
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-- @param #CARGO_GROUP self
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-- @param Wrapper.Group#GROUP CargoGroup
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-- @param #string Type
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-- @param #string Name
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-- @param #number LoadRadius (optional)
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-- @param #number NearRadius (optional)
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-- @return #CARGO_GROUP
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-- @param Wrapper.Group#GROUP CargoGroup Group to be transported as cargo.
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-- @param #string Type Cargo type, e.g. "Infantry". This is the type used in SET_CARGO:New():FilterTypes("Infantry") to define the valid cargo groups of the set.
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-- @param #string Name Some user defined name of the cargo group.
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-- @param #number LoadRadius (optional) Distance in meters until which a cargo is loaded into the carrier. Cargo outside this radius has to be routed by other means to within the radius to be loaded.
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-- @param #number NearRadius (optional) Once the units are within this radius of the carrier, they are actually loaded, i.e. disappear from the scene.
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-- @return #CARGO_GROUP Cargo group object.
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function CARGO_GROUP:New( CargoGroup, Type, Name, LoadRadius )
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local self = BASE:Inherit( self, CARGO_REPORTABLE:New( Type, Name, 0, LoadRadius ) ) -- #CARGO_GROUP
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self:F( { Type, Name, LoadRadius } )
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