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@@ -540,14 +540,14 @@ end
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function UNIT:GetThreatLevel()
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local Attributes = self:GetDesc().attributes
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self:E( Attributes )
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self:T( Attributes )
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local ThreatLevel = 0
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local ThreatText = ""
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if self:IsGround() then
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self:E( "Ground" )
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self:T( "Ground" )
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local ThreatLevels = {
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"Unarmed",
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@@ -585,7 +585,7 @@ function UNIT:GetThreatLevel()
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if self:IsAir() then
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self:E( "Air" )
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self:T( "Air" )
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local ThreatLevels = {
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"Unarmed",
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@@ -619,7 +619,7 @@ function UNIT:GetThreatLevel()
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if self:IsShip() then
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self:E( "Ship" )
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self:T( "Ship" )
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--["Aircraft Carriers"] = {"Heavy armed ships",},
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--["Cruisers"] = {"Heavy armed ships",},
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