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@ -1280,7 +1280,8 @@ end
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function ZONE_RADIUS:GetScannedSetGroup()
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function ZONE_RADIUS:GetScannedSetGroup()
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self.ScanSetGroup=self.ScanSetGroup or SET_GROUP:New() --Core.Set#SET_GROUP
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self.ScanSetGroup=self.ScanSetGroup or SET_GROUP:New() --Core.Set#SET_GROUP
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self.ScanSetGroup:Clear(false)
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self.ScanSetGroup.Set={}
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self.ScanSetGroup.Set={}
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if self.ScanData then
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if self.ScanData then
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@ -105,7 +105,7 @@
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TIRESIAS = {
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TIRESIAS = {
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ClassName = "TIRESIAS",
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ClassName = "TIRESIAS",
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debug = true,
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debug = true,
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version = " 0.0.7-OPT" ,
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version = " 0.0.7a-OPT" ,
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Interval = 20,
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Interval = 20,
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GroundSet = nil,
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GroundSet = nil,
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VehicleSet = nil,
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VehicleSet = nil,
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@ -419,8 +419,8 @@ function TIRESIAS:_SwitchOnGroups(group, radius)
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-- Use cached zones to reduce object creation
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-- Use cached zones to reduce object creation
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local group_name = group:GetName()
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local group_name = group:GetName()
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local cache_key = group_name .. " _" .. radius
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local cache_key = group_name .. " _" .. radius
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local zone = self._cached_zones[cache_key]
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local zone = self._cached_zones[cache_key] -- Core.Zone#ZONE_RADIUS
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local ground = self._cached_groupsets[cache_key]
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--local ground = self._cached_groupsets[cache_key] -- Core.Set#SET_GROUP
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if not zone then
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if not zone then
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zone = ZONE_GROUP:New(" Zone-" .. group_name, group, UTILS.NMToMeters(radius))
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zone = ZONE_GROUP:New(" Zone-" .. group_name, group, UTILS.NMToMeters(radius))
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@ -430,12 +430,14 @@ function TIRESIAS:_SwitchOnGroups(group, radius)
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zone:UpdateFromGroup(group)
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zone:UpdateFromGroup(group)
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end
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end
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if not ground then
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--if not ground then
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ground = SET_GROUP:New():FilterCategoryGround():FilterZones({zone}):FilterOnce()
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--ground = SET_GROUP:New():FilterCategoryGround():FilterZones({zone}):FilterOnce()
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self._cached_groupsets[cache_key] = ground
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--self._cached_groupsets[cache_key] = ground
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else
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--else
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ground:FilterZones({zone},true):FilterOnce()
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--ground:FilterZones({zone},true):FilterOnce()
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end
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zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
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local ground = zone:GetScannedSetGroup()
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--end
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local count = ground:CountAlive()
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local count = ground:CountAlive()
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