This commit is contained in:
FlightControl_Master
2017-10-05 11:09:10 +02:00
parent feef4c148e
commit fe47783bfa
7 changed files with 60 additions and 75 deletions

View File

@@ -62,7 +62,7 @@ do -- TASK_ZONE_GOAL
Fsm:AddTransition( "Assigned", "StartMonitoring", "Monitoring" )
Fsm:AddTransition( "Monitoring", "Monitor", "Monitoring", {} )
Fsm:AddTransition( "Monitoring", "RouteToTarget", "Monitoring" )
Fsm:AddTransition( "Monitoring", "RouteTo", "Monitoring" )
Fsm:AddProcess( "Monitoring", "RouteToZone", ACT_ROUTE_ZONE:New(), {} )
--Fsm:AddTransition( "Accounted", "DestroyedAll", "Accounted" )
@@ -79,7 +79,7 @@ do -- TASK_ZONE_GOAL
function Fsm:onafterStartMonitoring( TaskUnit, Task )
self:E( { self } )
self:__Monitor( 0.1 )
self:__RouteToTarget( 0.1 )
self:__RouteTo( 0.1 )
end
--- Monitor Loop
@@ -95,12 +95,12 @@ do -- TASK_ZONE_GOAL
-- @param #FSM_PROCESS self
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_A2G#TASK_ZONE_GOAL Task
function Fsm:onafterRouteToTarget( TaskUnit, Task )
function Fsm:onafterRouteTo( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
-- Determine the first Unit from the self.TargetSetUnit
if Task:GetTargetZone( TaskUnit ) then
self:__RouteToTargetZone( 0.1 )
self:__RouteTo( 0.1 )
end
end
@@ -159,36 +159,36 @@ do -- TASK_ZONE_GOAL
end
do -- TASK_CAPTURE_ZONE
do -- TASK_ZONE_CAPTURE
--- The TASK_CAPTURE_ZONE class
-- @type TASK_CAPTURE_ZONE
--- The TASK_ZONE_CAPTURE class
-- @type TASK_ZONE_CAPTURE
-- @field Set#SET_UNIT TargetSetUnit
-- @extends #TASK_ZONE_GOAL
--- # TASK_CAPTURE_ZONE class, extends @{TaskZoneGoal#TASK_ZONE_GOAL}
--- # TASK_ZONE_CAPTURE class, extends @{TaskZoneGoal#TASK_ZONE_GOAL}
--
-- The TASK_CAPTURE_ZONE class defines an Suppression or Extermination of Air Defenses task for a human player to be executed.
-- The TASK_ZONE_CAPTURE class defines an Suppression or Extermination of Air Defenses task for a human player to be executed.
-- These tasks are important to be executed as they will help to achieve air superiority at the vicinity.
--
-- The TASK_CAPTURE_ZONE is used by the @{Task_A2G_Dispatcher#TASK_A2G_DISPATCHER} to automatically create SEAD tasks
-- The TASK_ZONE_CAPTURE is used by the @{Task_A2G_Dispatcher#TASK_A2G_DISPATCHER} to automatically create SEAD tasks
-- based on detected enemy ground targets.
--
-- @field #TASK_CAPTURE_ZONE
TASK_CAPTURE_ZONE = {
ClassName = "TASK_CAPTURE_ZONE",
-- @field #TASK_ZONE_CAPTURE
TASK_ZONE_CAPTURE = {
ClassName = "TASK_ZONE_CAPTURE",
}
--- Instantiates a new TASK_CAPTURE_ZONE.
-- @param #TASK_CAPTURE_ZONE self
--- Instantiates a new TASK_ZONE_CAPTURE.
-- @param #TASK_ZONE_CAPTURE self
-- @param Tasking.Mission#MISSION Mission
-- @param Core.Set#SET_GROUP SetGroup The set of groups for which the Task can be assigned.
-- @param #string TaskName The name of the Task.
-- @param Core.ZoneGoalCoalition#ZONE_GOAL_COALITION ZoneGoalCoalition
-- @param #string TaskBriefing The briefing of the task.
-- @return #TASK_CAPTURE_ZONE self
function TASK_CAPTURE_ZONE:New( Mission, SetGroup, TaskName, ZoneGoalCoalition, TaskBriefing)
local self = BASE:Inherit( self, TASK_ZONE_GOAL:New( Mission, SetGroup, TaskName, ZoneGoalCoalition, "CAPTURE", TaskBriefing ) ) -- #TASK_CAPTURE_ZONE
-- @return #TASK_ZONE_CAPTURE self
function TASK_ZONE_CAPTURE:New( Mission, SetGroup, TaskName, ZoneGoalCoalition, TaskBriefing)
local self = BASE:Inherit( self, TASK_ZONE_GOAL:New( Mission, SetGroup, TaskName, ZoneGoalCoalition, "CAPTURE", TaskBriefing ) ) -- #TASK_ZONE_CAPTURE
self:F()
Mission:AddTask( self )
@@ -207,9 +207,9 @@ do -- TASK_CAPTURE_ZONE
return self
end
--- Instantiates a new TASK_CAPTURE_ZONE.
-- @param #TASK_CAPTURE_ZONE self
function TASK_CAPTURE_ZONE:UpdateTaskInfo()
--- Instantiates a new TASK_ZONE_CAPTURE.
-- @param #TASK_ZONE_CAPTURE self
function TASK_ZONE_CAPTURE:UpdateTaskInfo()
local ZoneCoordinate = self.ZoneGoal:GetZone():GetCoordinate()
@@ -218,7 +218,7 @@ do -- TASK_CAPTURE_ZONE
self:SetInfo( "Zone Coalition", self.TaskCoalitionName, 11 )
end
function TASK_CAPTURE_ZONE:ReportOrder( ReportGroup )
function TASK_ZONE_CAPTURE:ReportOrder( ReportGroup )
local Coordinate = self:GetInfo( "Coordinates" )
--local Coordinate = self.TaskInfo.Coordinates.TaskInfoText
local Distance = ReportGroup:GetCoordinate():Get2DDistance( Coordinate )
@@ -227,9 +227,9 @@ do -- TASK_CAPTURE_ZONE
end
--- @param #TASK_CAPTURE_ZONE self
--- @param #TASK_ZONE_CAPTURE self
-- @param Wrapper.Unit#UNIT TaskUnit
function TASK_CAPTURE_ZONE:OnAfterGoal( From, Event, To, PlayerUnit, PlayerName )
function TASK_ZONE_CAPTURE:OnAfterGoal( From, Event, To, PlayerUnit, PlayerName )
self:E( { PlayerUnit = PlayerUnit } )
@@ -237,11 +237,12 @@ do -- TASK_CAPTURE_ZONE
if self.ZoneGoal.Goal:IsAchieved() then
self:Success()
local TotalContributions = self.ZoneGoal.Goal:GetTotalContributions()
for PlayerName, PlayerContribution in pairs( self.ZoneGoal.Goal:GetPlayerContributions() ) do
local Task = self.Task
local Scoring = Task:GetScoring()
local PlayerContributions = self.ZoneGoal.Goal:GetPlayerContributions()
self:E( { TotalContributions = TotalContributions, PlayerContributions = PlayerContributions } )
for PlayerName, PlayerContribution in pairs( PlayerContributions ) do
local Scoring = self:GetScoring()
if Scoring then
Scoring:_AddMissionGoalScore( Task.Mission, PlayerName, "Captured Zone", PlayerContribution * 200 / TotalContributions )
Scoring:_AddMissionGoalScore( self.Mission, PlayerName, "Zone " .. self.ZoneGoal:GetZoneName() .." captured", PlayerContribution * 200 / TotalContributions )
end
end
end