diff --git a/Moose Development/Moose/Functional/Scoring.lua b/Moose Development/Moose/Functional/Scoring.lua index 4e1918fca..a8c9adf8c 100644 --- a/Moose Development/Moose/Functional/Scoring.lua +++ b/Moose Development/Moose/Functional/Scoring.lua @@ -1200,7 +1200,9 @@ function SCORING:_EventOnDeadOrCrash( Event ) end end - -- Delete now the hit cache if the target was destroyed + -- Delete now the hit cache if the target was destroyed. + -- Otherwise points will be granted every time a target gets killed by the players that hit that target. + -- This is only relevant for player to player destroys. if Destroyed then Player.Hit[TargetCategory][TargetUnitName].TimeStamp = 0 end diff --git a/Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua b/Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua index 134de7390..b688c14b7 100644 --- a/Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua +++ b/Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua @@ -1,5 +1,5 @@ env.info( '*** MOOSE DYNAMIC INCLUDE START *** ' ) -env.info( 'Moose Generation Timestamp: 20170321_0926' ) +env.info( 'Moose Generation Timestamp: 20170321_1125' ) local base = _G diff --git a/Moose Mission Setup/Moose.lua b/Moose Mission Setup/Moose.lua index 134de7390..b688c14b7 100644 --- a/Moose Mission Setup/Moose.lua +++ b/Moose Mission Setup/Moose.lua @@ -1,5 +1,5 @@ env.info( '*** MOOSE DYNAMIC INCLUDE START *** ' ) -env.info( 'Moose Generation Timestamp: 20170321_0926' ) +env.info( 'Moose Generation Timestamp: 20170321_1125' ) local base = _G