* General minor
Code formatting and minor typo/document fixes.
* Update Marker.lua
Code formatting and minor typo/document fixes. Note specifically the correction of "self.tocoaliton" to "self.tocoalition".
- Started with the implementation of multiple languages of speech. Got now a Russian and English prototype working.
- Moved radio frequency settings to a squadron, so multiple squadrons can communicate in their own radio frequency.
FOX v0.6.0
- Missile target constantly updated.
- Increased safety distance to 200 m.
- Added safety distance for BIG missiles > 50 kg TNT as 400 m.
- More output to dcs.log file.
SPAWN
- enabled uncontrolled
UTILS
- LLDMS accurracy fix.
AI_A2A_DISPATCHER
- Squadron visible improvements
ZONE
- Added MarkZone function for F10 zone markings.
AI_PATROL_ZONE
- Some WP code improvements.
DETECTION
- Fixed bug with late activated groups.
ARTY v1.1.2
- Added attack group task for ships.
- Added respawn option.
WAREHOUSE v0.9.5
- Added respawn option.
AIRBOSS v1.0.3
- Recovery time extended if flights are still in the pattern.
SET
- Added CountAlive() function.
A2A_DISPATCHER
- Bug fixes in :ParkDefender() function.
This effectivally reverts the change made in commit
ea96a5e0a38b ("Planes remaining at airfield fixed") to declutter
airbases of aircraft which land at incorrect bases.
The problem with the logic is an RTB command will not be issued until
the fuel threshold is reached. Therefore the check will always be true
resulting the the unit always being deleted.
Bug: 875
Signed-off-by: Jonathan Toppins <jtoppins@users.sourceforge.net>
This fixes the problem of planes owned by gcicap would immediately
despawn when shot causing their engine to quit.
While not ultimately satisfying as planes shot while taxiing will still
immediately despawn. One is now able to see their air victories in all
their glory, including the fiery crash into the ground.
Bug: 932
Signed-off-by: Jonathan Toppins <jtoppins@users.sourceforge.net>